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#Gamescom2016: Sudden Strike 4

Having revealed one of their upcoming games earlier that day, Kalypso were the last to take to the Twitch livestream stage today to reveal that they were due to publish a game developed by Kite Games that is sequel to a series last seen in 2007 with Sudden Strike 4.

 

Sudden Strike, for those unaware, is an RTS series of games set during World War II in which you can play as all sides in campaigns and battles and the forth game is no exception. Sudden Strike 4 will have 20 different maps all over Europe with campaigns set with the German, Allied and Soviet armies. You start each level with a certain number of troops and because this is not an RTS that involves base-building it is more tactical in that you need to plan well how best to make use of what you’ve been given.

 

Sudden-Strike-4_2016_08-04-16_001

 

While what you get given is limited in itself, with clever use of your own troops it is possible to take control of enemy vehicles that are emptied of opponents or some of their weaponry if it is not completely destroyed and you are able to repair it. Environments are very destructable with buildings being easily levelled if you attack them hard enough and each battle and map are based off real life locations and battles that took place during World War II.

 

Helping you out is the Generals system, which allows you to choose from a few different generals with different bonuses based on how you want to tackle a battle. Completing battles earns you stars which can then level up those abilities and unlock new skills. There will also be challenge modes which see certain limits being put onto maps to see how you can cope with the extra difficulty.

 

The game will come with singleplayer and a multiplayer option for up to 8 players (4 vs 4), and is releasing in Spring of 2017. The game’s already up for pre-ordering though.


August 18th, 2016 by
This entry was posted on Thursday, August 18th, 2016 at 22:18 and is filed under Gaming, General, Multiplatform, PC, Playstation. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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