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Chinese Hearthstone Drop Rates Correlate With Past Player Findings

A new law in China has seen Blizzard having to reveal the drop rates of loot boxes and packs of cards in both Overwatch and Heathstone in the country. We got the loot box rates earlier, and now that the pack rates have been revealed it seems that guesses taken about the card drop rates from packs were actually pretty accurate.

 

Of course, the document that reveals the drop rates is in Chinese but a quick translate works out as reading something like every Hearthstone pack will contain at least one card of “rare” value or better (which is widely known about already); “epic” cards will appear on average around every one in five packs, while the sought-after “legendary” cards have a drop rate of about one in every twenty packs.

 

 

Players had already previously done their own research on the rates, with them estimating that the legendaries dropped every 18-20 packs of cards – so if the Chinese rates are true across the board they were pretty close. What else is interesting is that the existence of the ‘pity timer’ is talked about in the last line of the Chinese announcement which reads (roughly translated) “actual odds of getting better quality cards will increase in tandem as players open more packs.” For those unaware of what it is, the ‘pity timer’ is said to increase chances of legendaries appearing in your packs the longer you go without finding one.

 

While we can’t know if these are just for the China region or if these rates apply across the board, it does seem to correlate with previous player research as mentioned. Even if it’s slightly different elsewhere, it’s just interesting to read.


May 6th, 2017 by PredictedCyborg
This entry was posted on Saturday, May 6th, 2017 at 9:54 pm and is filed under Gaming, General, Multiplatform, PC. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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