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Seems that EA aren’t done making improvements and tweaks to Battlefield 4, and not just in the usual “we’re adding new things to make the game better” way of most games. They’re still making changes to core elements of the game. What’s even more unusual about this one is that they’re actually changing something so it’s more like one of the previous games in the same franchise, in this case Battlefield 3.
Part of the September patch is that soldier movements will once again act as they did during the third Battlefield game. The move shouldn’t compromise visual fidelity though and has been done to enable players to escape undesired firefights if they should wish to. They’re part of an effort to make shootouts of a more consistent timeframe, reducing visual recoils with an improved tickrate to better keep track of movements. DICE hope that this will enable players to react quicker to attacks, making for a better game all around.
Other things coming with the September patch include working to make deaths from behind cover a bad memory, a series of buffs and nerfs to vehicles and the general tweaks and tidy ups.
Battlefield 4 is currently due to have a week-long free trail starting from August 14th and the core game and last DLC are all on sale right now.
August 9th, 2014 by
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This entry was posted
on Saturday, August 9th, 2014 at 0:01 and is filed under Gaming, General, Multiplatform, PC.
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