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#EGX2014: Volume

Volume is a game we’ve seen before on stage, but today at EGX Mike Bithell talked more about the game and what we can expect from it.

 

Firstly, the game itself is a combination of the typical ‘Robin Hood’ legend and cyperpunk elements. You play as a character with an AI who has hacked into a training ground for evil types, and is using it to teach the people of England how to steal from the rich around them. It’s basically your typical stealth game but with one big difference to most: you cannot use lethal force on anything. You have to rely entirely on your reflexes, your gadgets and your stealth skills to get past each level.

 

volume1

 

Within levels you will encounter single rooms full of corridors with patrolling guards with cone-of-sight in front of them. You can sneak around out of their sight, use gadgets (Masquerade to disguise as a guard character for example) to fool them or hide in places such as trapdoors. If you are seen you have time to escape, it isn’t an instant game over and use of certain gadgets when seen will confuse and eventually de-alarm guards. The guards are entirely stupid though, for example if you hover around them too long in Masquerade they will see through the disguise eventually, even faster if there’s more staring at you.

 

We were also told that the voice for the main villain in the game has been cast, although we won’t get more information on that until the end of October. The release date was also pushed back from the ‘2014ish’ previous date to sometime in the first half of 2015.

 


September 28th, 2014 by
This entry was posted on Sunday, September 28th, 2014 at 0:42 and is filed under Gaming, General, PC, Playstation. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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