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Evolve’s gameplay mechanic for a 5 player game sets 4 of those players against the lone 1, with that 1 playing what is essentially the ‘boss’ monster. The Hunters are there to trap the Monster, the Monster needs to eat and evolve to better lay down some hurt onto the Hunters. There was an Alpha back at the start of the month for both Xbox and PC and Turtle Beach have been looking over the records to see how matches went.
Out of all the matches played it seems that the Hunter team won more often with there being around a 200,000 victory difference between a Hunter win and a Monster win. To be exact, it’s a 753,414 Hunter victories opposed to 574,079 Monster victories, which can feel a bit disconcerting when you realise that the Hunters are essentially harassing the poor creature on its native habitat.
Other stats reveal that the Assault class was the most popular class to play as, just beating out playing as the Monster itself. Simple as the Assault is to use, I’m a little bit surprised that the appeal of smashing your friends to a pulp and toasting them with fiery breath didn’t result in the monster being most popular.
Matches lasted all kinds of lengths of time, and would be down to how well the Monster player was able to evade the Hunter and how well the Hunters worked together as a team. The longest match on record was around 40 minutes long and I can only imagine how much chasing occurred during it.
Evolve will be released in the new year, around the February mark.
November 18th, 2014 by
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This entry was posted
on Tuesday, November 18th, 2014 at 2:18 and is filed under Gaming, General, PC, Xbox.
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