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Chaos Reborn gets a demo added

Chaos Reborn, the wizard-warring strategy game from Julian Gallop (the creator of the original X-COM game) has just received an update that has added a lot as well as a demo having been added for those wanting to try before they buy.

 

The demo itself is available on Chaos Reborn’s Steam page, where you can pick up the game as well for the price of £14.99. It’s a pretty substantial demo too so you can get a really nice feel for the game before you pay up.

 

In an update on Steam Gallop said: “It gives players free access to the multiplayer modes and tutorials, but not realms, offline battles or social rank progression. The inventory limit is also restricted to 7 items.”

 

chaos reborn

 

The update that has come at the same time is update 1.2 which adds a moderator to Realms to make sure that they are playable and work before they get released publicly. Kind of like what Nintendo did for the play made Mario Maker levels to ensure nothing impossible ever want public.

 

The rest of the update is a list of fixes and tweaks to other game mechanics:

 

  • The maximum number of concurrent asynchronous games has been raised from 20 to 40.
  • In the equipping screens the staffs and bodygear have a new display which shows the 3D model and compares stats with the currently equipped item. For staffs you can press a button to see all the spells that match the staff type.
  • The new realm moderation system has been implemented. New realms have to be approved by a realm moderator before being released to the public.
  • A realm design guide has been added to the realm editor, and the game guide is also accessible from the realm editor.
  • Aelfscyne talisman mana cost increased from 35 to 50.
  • Battle event log scrolling now works properly (and has a scroll bar).
  • Paralysed gooey blobs will no longer attack trapped victims.
  • Fixed a bug where a player wasn’t able to change equipment configuration that was used in classic private async game request.
  • Players in private matches will now be disconnected for inactivity.
  • Fixed a bug that caused the client to break if the server disconnects it during the login animation.
  • Fix: talisman target selection, battle log, mega spell activation, select rider button, and select player buttons are now selectable on touch devices.
  • Fixed the bug where allied victory against 2 wizards in realms is counted as 2v2 win achievement stat.
  • Camera zoom key bindings fixed – no longer mixes up zoom in/ zoom out
  • Fixed a bug that didn’t allow you to open equipment pack even if you have enough space in inventory.
  • Added check for max inventory items when buying equipment packs.
  • Fixed a bug where an encounter result offering allies, if interrupted by battle or exiting to menu, would not show the correct title and display an erroneous OK button.
  • Also improved the message where you have to dismiss multiple mercenaries in order to hire multiple allies from an encounter.
  • Gold awards are now given for wizard lords defeated in towns or wizard towers.

November 22nd, 2015 by
This entry was posted on Sunday, November 22nd, 2015 at 23:03 and is filed under Gaming, General, PC. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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