[BLOG] Crowfall Kickstarter makes half its target in 10 hours

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PredictedCyborg
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[BLOG] Crowfall Kickstarter makes half its target in 10 hours

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It takes something special to make more than half of a Kickstarter goal on its first day, but it does happen. The latest occurrence of this is an MMO game called Crowfall which at time of writing has made $558,567 of its $800,000 target and still has 28 days to go.



Crowfall is being made by a company called ArtCraft Entertainment, a company that contains people who have worked on games such as Ultima Online, The Sims Online and Star Wars: The Old Republic. The game has you playing as immortal warriors called "Crows" chosen by the gods to travel to dying worlds and collect resources and the souls of the mortals there before the world dies off forever, and takes place between the Eternal Kingdoms and Campaign Worlds.



The Eternal Kingdoms are permanent but lack resources acting as a 'home base' for your player character as well as a 'kingdom' you set the rules within, and you can allot land to other players who swear fealty to you. The Campaign Worlds are where most of the actions takes place but each one lasts only a few months each. The terrain in each of these temporary worlds is voxel-based and apparently will be totally destructible as you compete and form alliances with other players, while crafting, building and fending off monsters as each world collapses further and further into nothing. The rules for each Campaign World can vary wildly too, from races allowed to participate to the world's 'end-condition' which could be as simple as a set amount of time passing to how many battles have been fought - they will depend on the type of world (The Infected, God's Reach, The Shadow or The Dregs).



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Characters are kept between Campaign Worlds, and there will be the option to customise characters with 12 'archetypes' (character types) and Advantages/Disadvantages that you can select to create your character. You can also acquire and customise weapons and gear as well as abilities and other things. You will be able to have up to 3 characters on a single account.



With the Kickstarter doing so well, stretch goals are probably already being considered by the team behind the game, although given that its still early days there haven't yet been any hints as to what they could be. ArtCraft hope to get a first release with partial functionality into Alpha testing by late Summer 2015, with the core module estimated for Winter 2016.



We'll be watching this one and hoping it does well, and if you'd also like to find out more click the link below for the Kickstarter and site for the game.



Crowfall Kickstarter: [x]

Crowfall Site: [x]
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