[BLOG] Fifth update to 1.8.2 pre-release fixes beacon issues

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PredictedCyborg
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[BLOG] Fifth update to 1.8.2 pre-release fixes beacon issues

Post by PredictedCyborg »

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The pre-release for Minecraft's 1.8.2 was released in December, just before the Mojang people went off to enjoy their holidays. When they came back they were back to work on it, and have released a few updates to fix bugs that were cropping up.



Today saw the release of the fifth which among other things fixed a few issues with beacons, especially to do with beacons inside the Nether. Most other bugs were to do with wrong data being stored or crashes, but interestingly there's two to do with Mooshrooms and incorrectly displayed textures/models. One being the model of the mushrooms they have on their backs, the other... their udder texture. How strange.



Image



If you want to grab it, wait a little bit. Some code was slightly broken with this update and Mojang are going to release a patch soon to mend it. Once they have mended it though, I recommend creating a separate profile to try out pre-release and 'beta' versions of the game. After all, these are unfinished versions and believe me, incompatibility between game version and saves can get a little nasty and could end with the loss of the save file.



Full bug fix list below:
  • Items placed into a beacon are lost upon destroying it or reloading a world
  • Beacons work inconsistently in the Nether
  • Keyboard input causes mouse look to stutter or jerk (Fixed in LWJGL 2.9.3)
  • Tellraw crashes if clickEvent is an URL without "http://"
  • Mooshroom udder texture does not display correctly
  • Mooshrooms incorrectly display custom mushroom models
  • Beacons in Nether need clear path to "sky"
  • Beacon stops working at a certain height
  • Can't select any of the previous created worlds in Java 8 (Fixed by installing Java 7) (Windows 8)
  • Able to hit a block behind out of range entity.
  • villages.dat stores player names instead of UUIDs
  • Preexisting vines on east and west sides of blocks are rendered at the wrong face of the block (floating)
  • Glass Pane image flipped
  • Huge Mushrooms Generate Incorrectly
  • Hopper: java.lang.NullPointerException: Updating screen events
  • Various particles near world border rendered incorrectly.
  • Hoppers grab items from minecarts, that aren't standing directly above them
  • Changing owner of Enderpearl doesn't work.
Yes that's Minecraft-me in my av. Done by Reiu who is damn talented!
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