[BLOG] Long-standing Dark Souls 2 bug to finally be fixed
Posted: 18 Apr 2015, 22:32
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Dark Souls 2 has had a strange bug related to weaponry with it since its release. Somehow if the game is played at the higher framerate of 60FPS instead of 30FPS, the weapons will degrade significantly faster. And obviously, this is quite an annoying problem for players.
The bug was discovered about a year ago by players and they've been telling developer From Software about it since then. It's only now that the game has hit consoles and had those players saying "This is a problem." that they've begun to report that they're looking for a fix.

The bug got spread onto the Playstation 4 and Xbox One versions through the game's most recent DLC, Scholar of the First Sin and seems to have upped the number of players reporting the problem to the point where From Software have taken notice. Or maybe they'd always been working on a fix and are saying now because of the increased numbers. Who knows?
Although there's no release date yet for the patch, the studio has stated that "Fixed issue whereby weapon durability was decreased drastically when used on enemy corpses, friendly characters, etc." with the publisher of Bandai Namco adding "The fix will be issued for PS4, Steam and Xbox One, and will be apparent for people running the game at 60fps as the durability decrease rate is linked to the frame rate."
Dark Souls 2 has had a strange bug related to weaponry with it since its release. Somehow if the game is played at the higher framerate of 60FPS instead of 30FPS, the weapons will degrade significantly faster. And obviously, this is quite an annoying problem for players.
The bug was discovered about a year ago by players and they've been telling developer From Software about it since then. It's only now that the game has hit consoles and had those players saying "This is a problem." that they've begun to report that they're looking for a fix.

The bug got spread onto the Playstation 4 and Xbox One versions through the game's most recent DLC, Scholar of the First Sin and seems to have upped the number of players reporting the problem to the point where From Software have taken notice. Or maybe they'd always been working on a fix and are saying now because of the increased numbers. Who knows?
Although there's no release date yet for the patch, the studio has stated that "Fixed issue whereby weapon durability was decreased drastically when used on enemy corpses, friendly characters, etc." with the publisher of Bandai Namco adding "The fix will be issued for PS4, Steam and Xbox One, and will be apparent for people running the game at 60fps as the durability decrease rate is linked to the frame rate."