[BLOG] Eurogamer 2013: Velocity 2X presentation

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PredictedCyborg
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[BLOG] Eurogamer 2013: Velocity 2X presentation

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Indie developer studio Futurlab showed off the latest version of their game Velocity in a presentation today at Eurogamer: a sequel called Velocity 2X.


The game, which is being released on Sony's latest console the Playstation 4, was talked about by members of the development team who discussed the journey that Velocity had gone through up until now from Playstation Minis onwards, and what had changed from the game's last incarnation Velocity Ultra which was a game for the Playstation Vita. The major changes talked about were the improved graphical appeal of the game (with the game's engine being rewritten for this purpose during production of the game) as well as the decision to include some on-foot platforming elements into a game that was up until now top-down style (although this type of gameplay is also present in 2X as shown in the pre-alpha footage played during the presentation).





The team also talked about having added a richer story to 2X as compared to previous Velocity games and even discussed a new enemy in the game, a species called the Vokh, as well as methods for fighting them. The creatures, described as '15-foot monsters' are fast and shielded and players need to find a way to disrupt the shield before they can dispatch the enemy.


2X makes use of the same ship movement features as past games, namely fast and fluid steering, teleportation and many other features but now each one has an equivalent action during the platformer parts. For example, teleport becomes teledash, a move that allows the player character to pass through walls and avoid enemies or obstacles. The levels have also been designed with making the player feel in control of what is happening, and to flow using the level design, 'breadcrumb' pick-ups and other things to give the game a sense of rhythm and keep the players engaged.


The original Velocity, a top-down shoot 'em-up game, was released on Playstation 3, Vita and Portable as a Mini in 2012 and was praised for the mechanics being fairly unique and the gameplay engaging although at times repetitive. Velocity Ultra, a Playstation Vita native version of Velocity, was announced in 2013.
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