League of Legends v1.0.0.115 patch notes (non april fools)

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League of Legends v1.0.0.115 patch notes (non april fools)

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New Skins in the Store

* Vandal Brand
* Apocalyptic Brand
* Gragas, Esq.
* Time Machine Zilean

League of Legends v1.0.0.115

Brand, The Burning Vengeance

* Blaze (Passive): Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
* Sear: Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
* Pillar of Flame: After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
* Conflagration: Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
* Pyroclasm (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.

Cassiopeia

* Twin Fang cast animation sped up
* Petrifying Gaze
o Cast animation sped up
o Cast range increased to 850 from 700 (effect now roughly matches the particle)
o Damage increased to 200/325/450 from 150/275/400
o Cooldown reduction with rank is now reflected in the levelup tooltip
o More accurately targets enemies that move in/out of the area during the cast time

Dr. Mundo

* Base health reduced to 522 from 560
* Health per level reduced to 89 from 92
* Sadism cooldown increased to 75 seconds from 60

Ezreal

* Fixed a bug where Mystic Shot was granting 2 charges of Guinsoo's Rageblade/Tear of the Goddess upon cast

Galio

* Resolute Smite
o Damage increased to 80/135/190/245/300 from 60/115/170/225/280
o Ability power ratio increased to 0.8 from 0.75
o Cooldown reduced to 7 from 8
* Righteous Gust
o Movespeed increased to 20/28/36/44/52 from 20/25/30/35/40
o Righteous Gust now applies the movespeed buff to Galio more quickly
o Damage reduced to 60/105/150/195/240 from 65/110/155/200/245

Karma

* Fixed a bug where the visual for Heavenly Wave occasionally wouldn't align with the direction cast
* Mantra Soul Shield now shows an area of effect indicator when your cursor hovers over an ally

Kassadin

* Fixed a bug where the visual for Force Pulse occasionally wouldn't align with the direction cast

Katarina

* Killer Instincts healing reduction on Bouncing Blades duration reduced to 5 from 10

Kog'Maw

* Fixed a bug where Void Ooze counted as individual units and could break things like Mushrooms, block skillshots, etc

Lee Sin

* Sonic Wave
o Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180
o Improved the general missile usability
* Resonating Strike base damage reducedto 50/80/110/140/170 from 60/90/120/150/180
* Safeguard range increased by 50
* Iron Will lifesteal and spell vamp percent reduced to 5/10/15/20/25 from 10/15/20/25/30
* Changes deployed in the April 5th hotfix
o Sonic Wave bonus attack damage scaling increased to 1.0 from 0.8
o Resonating Strike bonus attack damage scaling inceased to 1.0 from 0.8
o Tempest bonus attack damage scaling inceased to 1.0 from 0.6
o Dragon's Rage bonus attack damage scaling inceased to 2.0 from 1.5
o Flurry passive energy gain increased to 15 from 10 per hit

Maokai

* Base movespeed increased to 310 from 305
* Base health per level increased to 90 from 82
* Base armor per level increased to 4.0 from 3.5

Miss Fortune

* Impure Shots healing reduction debuff duration reduced to 3 from 8

Nocturne

* Duskbringer attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60
* Unspeakable Horror
o Cast range reduced to 475 from 500 and leash range reduced to 550 from 600
o Fixed a bug where breaking the leash near the end would still trigger the fear
o Fixed a bug where adding a spell shield like Banshee's Veil while Unspeakable Horror was on you would block the fear effect
* Paranoia range reduced to 2000/2750/3500 from 2500/3250/4000

Olaf

* Fixed a bug where Ragnarok was reducing true damage

Pantheon

* Aegis Protection now shows an alternate run animation for Pantheon while active

Renekton

* Cull the Meek
o Heal reduced to 5% from 7.5%
o Fury heal reduced to 10% from 15%
* Slice and Dice
o Damage reduced to 30/60/90/120/150 from 45/75/105/135/165
o Attack damage ratio increased to .9 from .6
o Cooldown adjusted to 18/17/16/15/14 from 20/18/16/14/12
* Dominus damage reduced to 40/70/100 from 50/75/100

Shen

* Stand United shield strength reduced to 200/475/750 from 300/525/750

Singed

* Insanity Potion
o Fixed a bug where the particle lasted longer than the buff
o No longer gives attack speed or attack damage, but now gives magic resist and crowd control reduction(10%/20%/30%)

Sion

* Cryptic Gaze stun duration reduced to 1.5 from 2 at all levels

Sona

* Hymn of Valor mana cost reduced to 65 from 75
* Aria of Perseverance mana cost reduced to 65 from 75
* Song of Celerity mana cost reduced to 65 from 75
* Fixed a bug where Power Chord: Diminuendo was reducing true damage

Soraka

* Infuse now grants assist credit on ally cast.

Teemo

* Noxious Trap
o Mushroom reload time increased to 35/31/27 from 30/26/22
o Damage reduced to 200/400/600 from 250/475/700
o Fixed a bug that calculated the AP coefficient lower than intended
* Move Quick cooldown increased to 22 seconds from 13

Tristana

* Explosive Shot
o Damage now applies over 5 seconds instead of 4 to 8
o Total damage increased to 110/140/170/200/230 up from 100/125/150/175/200
o Healing reduction duration is now a static 5 from 3 to 8

Twisted Fate

* Pick a Card
o Fixed a bug where Red Card would sometimes fail to damage targets that were moving away from you
o Fixed a bug where Pick a Card's locked particle wouldn't show to enemies after leaving brush
o Fixed a bug where Red and Gold card damage did not match the tooltip
o Pick a Card now deals entirely magic damage, rather than normal physical damage plus bonus magic damage
o Blue Card now restores mana equal to 50% of the damage dealt
o Updated the 'Lock Card' tooltip with more detailed damage information
* Destiny
o Fixed a bug where Destiny would show allies it was always ready to cast, even if it wasn't
o Fixed a bug where Gate's channel could be dispelled by Cleanse or Quicksilver Sash, teleporting him immediately
o Fixed a bug where Destiny's duration was not being properly reflected in the tooltip (6/8/10 seconds)
o Destiny now shows a buff so Twisted Fate knows how long he has to teleport
* Tango Twisted Fate skin run animation has been fixed to look more natural

Xin'Zhao

* Battle Cry duration reduced to 5 from 7
* Crescent Sweep duration reduced to 6 from 8
* Audacious Charge cooldown adjusted to 16/15/14/13/12 from 18/16/14/12/10

Items

* Fixed a bug where a capped Leviathan was reducing true damage
* Wriggle's Lantern
o Combine cost increased to 150 from 75
o Life Steal increased to 18% from 14%
o Changed proc to magic damage from physical damage
* Heart of Gold
o Recipe Changed: Ruby Crystal + 350 Gold
o Now gives: +250 Health +5 Gold per 5
* Randuin's Omen armor reduced to 53 from 80
* B.F. Sword
o Attack damage reduced to 45 from 50
o Gold Cost decreased by 200
* Cloak Of Agility gold cost decreased by 50
* Infinity Edge
o Attack Damage increased to 80 from 75
o Critical Strike increased to 25% from 20%
* Hextech Revolver spell vamp increased to 20% from 15%
* Hextech Gunblade Spellvamp increased to 25% from 20%
* Will of the Ancients spellvamp increased to 25% from 20%

General

* Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty
* Fixed a bug where Miasma, Nevermove, and CH1 Concussion Grenade would inconsistently reveal their champion from brush
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