[BLOG] Minecraft Snapshot: 14w27a - Release the Rabbits!

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PredictedCyborg
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[BLOG] Minecraft Snapshot: 14w27a - Release the Rabbits!

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Another snapshot has just been released in the lead-up to the release of Minecraft 1.8. This time it adds a lot of Survival content and a new mob, rabbits, to the game.




The rabbit mobs are passive as you'd expect (with one exception), with their AI set to flee from the player if they get too close. They come in a variety of shades and with a few different eye colours and have a range of items they can drop upon death as well as being tameable and breedable with carrots. As of 14w27a the breeding seems to be a little bugged though, in that they sometimes won't automatically seek out another rabbit with breeding mode triggered upon carrot being administered.




Image




To the new drops, a rabbit can drop one of three things (and sometimes multiples of one thing/more than one type of drop per kill) – raw rabbit, rabbit's foot and rabbit hide. The raw rabbit is like any raw meat, cook it for a cooked version and edible to restore hunger. The cooked rabbit can also be used to make rabbit stew with a bowl, uncooked potato, mushroom (red or brown) and a carrot. Four rabbit hides can be put together in a 2x2 formation to make one piece of leather and the rabbit's foot is a potion ingredient used to make a potion of leaping.




Other additions include the addition of mutton, raw and cooked, which is now a drop from killed sheep and the small chance of a spawned rabbit actually being a killer rabbit ala Monty Python – hits hard but goes down with a few smacks of a sword.
Yes that's Minecraft-me in my av. Done by Reiu who is damn talented!
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