[BLOG] #EGXRezzed2015 Guild Wars 2 Heart Of Thorns Hands On Impressions

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Lonesamurai
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[BLOG] #EGXRezzed2015 Guild Wars 2 Heart Of Thorns Hands On Impressions

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Ok, EGX Rezzed 2015 kicked off today and teh press were invited to check out ArenaNet's 40 minute demo of the new Heart of Thorns expansion that's coming soon



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The first thing that jumped out at me was how the game honestly feels like nothing has changed... at all...



So rather than roll a new character and try the new Revenant class, I decided to basically make my main lvl 80 necromancer that has served me well since day one of the Guild Wars 2 release. And again, nothing new. apart from having to bind the controls slightly based on how I've played the game from release, the game felt exactly as it has the whole time.



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The demo kicked off with a quite nice intro sequence in typical Guild Wars 2 style, but you very quickly realise that this is mid campaign, as you have no idea WHY they are doing what they are doing and what for, and this lack of info drops you squarely into what appears to be a Destiny's Edge/Pact team up against a new jungle dragon, which quickly goes HORRIBLY wrong, leaving you and a few survivors to make your way through the jungle to save other survivors and find out what happened to Destiny's Edge and the rest of the very quickly destroyed fleet.



What DOES happen very quickly is the learning of your first Mastery Point, this leading to learning how to glide for short distances. I must admit, I used this only once, to jump between a platform for a boss event that you stumble on pretty much straight away. This was interesting, albeit typical GW2 style, everyone is in it for themselves, 99% of people won't help you if you are downed and the rest only for the extra experience for helping you back up, not for team work at all



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This was a fun boss fight though, much more movement from the boss, a Wyvern instead of a dragon this time, on a roundish platform, although his rotation of moves got memorised very quickly and his fire breath attack is reasonably easy to evade. It was still enjoyable though, but I can see it getting boring quickly if too many people did it regularly, but then this is the problem with all the GW2 world boss fights



Now, some reading this will ask why I didn't try the new Revenant class and there are two reasons... 1, I plan to make one and live stream it on release. and 2, I had to wait in the que to play this for nearly two hours. I watched every other person play one, apart from the odd veterans like me that wanted to see if our main class had changed.
Now the Revenant looks interesting, and I'm sure I will enjoy it when I play it, but really? If I wasn't going to get it to stream, I'd wait a while after release and get it at discount.



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I must say on a personal note though, the day was made all the more fun by the awesome Gaile Gray, the Guild Wars 1 community manager that always had time for us idiots in GW1, even the super opinionated ones like me and the PVP community, and although I very much doubt this gets read by anyone at ANet, I highly recommend the devs listen to the Lady Gray and bring back Lions Arch and International Districts, the game needs more conga lines and Froggy
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