[BLOG] Hearthstone Card Roundup: March 12th
Posted: 12 Mar 2016, 22:29
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Obviously yesterday's announcement of Hearthstone's latest expansion meant that we got to see the first of many new cards. Some are brand new while others... look a little familiar.
Check them out below, they'll all Neutrals so far so you could find use in any of them:
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Beckoner of Evil
Minion, 2 Attack, 3 Health, 2 mana cost.
Battlecry: Gives C'Thun +2/+2 wherever it is.
Corrupted Healbot
Mech Minion, 6 Attack, 6 Health, 5 mana cost.
Deathrattle: Restores 8 Health to the enemy Hero.
Polluted Hoarder
Minion, 4 Attack, 2 Health, 4 mana cost.
Deathrattle: Draw a card.
Twilight Elder
Minion, 3 Attack, 4 Health, 3 mana cost.
Gives C'Thun +1/+1 wherever it is at the end of your turn.
Validated Doomsayer
Minion, 0 Attack, 7 Health, 5 mana cost.
Minion's Attack is set to 7 at the start of your turn.
C'Thun
Legendary Minion, 6 Attack, 6 Health, 10 mana cost.
Battlecry: Deals damage equal to this Minion's Attack randomly split between all enemies.
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As you can see, there's already some cards made to work together even in this handful.
Obviously yesterday's announcement of Hearthstone's latest expansion meant that we got to see the first of many new cards. Some are brand new while others... look a little familiar.
Check them out below, they'll all Neutrals so far so you could find use in any of them:
------
Beckoner of Evil
Minion, 2 Attack, 3 Health, 2 mana cost.
Battlecry: Gives C'Thun +2/+2 wherever it is.
Corrupted Healbot
Mech Minion, 6 Attack, 6 Health, 5 mana cost.
Deathrattle: Restores 8 Health to the enemy Hero.
Polluted Hoarder
Minion, 4 Attack, 2 Health, 4 mana cost.
Deathrattle: Draw a card.
Twilight Elder
Minion, 3 Attack, 4 Health, 3 mana cost.
Gives C'Thun +1/+1 wherever it is at the end of your turn.
Validated Doomsayer
Minion, 0 Attack, 7 Health, 5 mana cost.
Minion's Attack is set to 7 at the start of your turn.
C'Thun
Legendary Minion, 6 Attack, 6 Health, 10 mana cost.
Battlecry: Deals damage equal to this Minion's Attack randomly split between all enemies.
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As you can see, there's already some cards made to work together even in this handful.