[BLOG] Valve release details of Dota 2 patch 6.87c

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PredictedCyborg
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[BLOG] Valve release details of Dota 2 patch 6.87c

Post by PredictedCyborg »

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The next Dota 2 patch is due and Valve have released the details of just what can be expected.



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Patch 6.87c comes with a bunch of tweaks to weapons and armour for the rebalancing of play, full notes below:

  • Infernal Blade base damage reduced from 40 to 25/30/35/40
  • Armlet armor bonus when activated reduced from 5 to 4
  • Essence Aura now uses Pseudo-Random Distribution
  • Wind Lace cost increased from 225 to 235
  • Wind Lace is no longer available in the Side Shop
  • Silver Edge now has a 300 gold recipe
  • Arc Warden base damage improved by 4
  • Vengeful Spirit Intelligence reduced from 15 + 1.75 to 13 + 1.5
  • Super Creep gold increase over time reduced from 2 to 1.5 per upgrade cycle
  • Beastmaster's Boar Poison no longer pierces Spell Immunity
  • Greevil's Greed no longer benefits illusions
  • Storm Spirit Intelligence increased from 23 + 2.6 to 24 + 3.0
  • Slardar base movement speed reduced from 300 to 295
  • Metamorphosis no longer increases Base Attack Time
  • Conjure Image damage taken reduced from 425% to 400%
  • Stifling Dagger base damage increased from 60 to 75
  • AoE Bounty Gold based on level reduced from 8/7/6/4/4 to 6/5/4/3/3 per level
  • Grave Chill cast range increased from 600 to 650
  • Jinada slow reduced from 18/22/26/30% to 15/20/25/30%
Yes that's Minecraft-me in my av. Done by Reiu who is damn talented!
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