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Way back when, QuickTime was a requirement to run iTunes, as the Quicktime code was used in part to provide the music streaming capabilities of the software, which resulted in many people who had iPods – and later, the iPhone – installing the plugin to their Windows PCs when they wanted them to properly work with their computers. As Apple notes on its support page, however, this situation changed in later versions of iTunes, and Quicktime has not been a requirement to run iTunes since October 2011.
Despite not being relevant for iTunes any more, Quicktime continued to be useful to serve up video on the web. However, with HTML5 encouraging browsers to support video directly as part of the standard language of the internet, having a separate plugin for the ability now appears redundant. The combination of these two factors appears to have encouraged Apple to have made the decision to no longer support the plugin on Windows.
The announcement comes a week after the Department of Homeland Security recommended Windows users uninstall Quicktime because of potential security holes, making Quicktime potentially vulnerable and use of it on Windows PCs a major security risk (these flaws do not affect the Mac OS version, which remains in support). Given its status as a potential security threat and the lack of any updates coming from Apple, many sources now recommend that Quicktime is removed from all Windows PCs as soon as possible.
For those who are unsure how to, Apple's official support pages offer a guide for how to remove Quicktime from Windows PCs. Apple have been reached for comment to confirm the Wall Street Journal's report.
Bethesda and id have brought back DOOM, one of the most revered and respected arena shooters from the beginnings of PC gaming. With the multiplayer beta weekend recently completed, we’re ready to give you our thoughts on the game.
DOOM’s multiplayer is developed by Certain Affinity who have previously worked on the multiplayer for Halo and Call of Duty. Many of these games have clearly had an influence on the new iteration of DOOM. The new game includes loadouts, unlockable weapons, customizable armor and in game perks that reward you for dying to much.
While the new DOOM engine has a certain shine to it, there are many problems with the multiplayer, both in terms of balance and in terms of the basic design of the game. We’ll show you the ins and outs of the loadout system, customize some hideously ugly armor for you and then jump into a team Deathmatch as well as the new roving capture point type Warpath. During the matches, we’ll discuss the problems with the game. So click that play button!
We have a release date for World of Warcraft: Legion–August 30th, 2016.
Legion includes powerful world-drop Legendary items, a new transmog system, the new Demon Hunter class, Class Halls, and a major profession revamp.
You can prepurchase Legion for $49.99 (£34.99) for a Level 100 Character Boost and early access to Demon Hunters, or prepurchase the Digital Deluxe Collectors Edition for $69.99 (£49.99) to get Reins of the Illidari Felstalker and Nibbles, as well as some perks for other Blizzard games.
Defenders of the Alliance and the Horde—a great and ancient enemy has set its sights on Azeroth once more, and soon the land will be consumed in a storm of fel fire. On August 30, kingdoms will burn, heroes will fall, and the world will stand on the precipice of destruction with the launch of World of Warcraft: Legion!
All hellfire is about to break loose, so steel yourself for the return of the Burning Legion by pre-purchasing World of Warcraft: Legion digitally at www.wowlegion.com. Players who pre-purchase will receive an instant level-100 character boost, as well as unlock early access to the new Demon Hunter hero class prior to the expansion’s release.
The Warlords digital deluxe items ( Reins of the Dread Raven and Dread Hatchling) will not be available to purchase when the prepatch hits. These items are currently available for $20 (£15) on the Blizzard Shop.
The Division just keeps causing issues for players doesn’t it?
Recently the game recieved its first big piece of major end game content, in the form of Incursions: super-challenging missions with a very good payout in terms of gear. However, a pretty game-breaking glitch has been discovered in one of the missions and the knowledge got out pretty quickly.
The Falcon Lost Incursion mission should only be playable once a week, keeping track of which accounts have and have not claimed the end-game loot at the end. However, players have realised that if you use the portable cover skill just right to slide through a wall, you’re able to skip a large chunk of the mission and gain access to the loot. What’s more, because you haven’t run the sequence of events needed to advance the mission, the game doesn’t register that you have claimed the loot – so doesn’t stop you from re-entering the mission right away to do it all over again.
It’s so bad that the community seems split into two groups – those using the exploit and those who wish to play it straight. The problem is, the first group is now on an entirely new power level to the second one and some ‘straight’ players have reported being kicked out of groups because they refused to use the exploit to cheat the system. That’s made some throw up their hands and say “Fuck it!”, adding to the numbers of people cheating.
On the subject The Division’s community manager Natchi posted: “Obviously it is against our Code of Conduct. The team is looking into what can be done in terms of punishment for those who have exploited.”
Quite how they plan to punish the cheaters though is up for debate. Simply rolling back the game would punish those who have managed to complete the mission legitimately and it seems that a great number of people are using the exploit, including those who tried to play fair and just ended up getting frustrated by being kicked out of groups or destroyed in the PvP Dark Zone by people who had used the exploit repeatedly to get much better gear quicker than they should.
Keep your eyes on this one, I doubt that The Division’s free from problems just yet…
Right now the Apple App Store are running a special campaign in partnership with the WWF to help raise funds for conservation efforts. It’s called “Apps for Earth” and a number of games and apps are offering special things in-game for purchase. This includes Hearthstone it seems.
Blizzard have just announced another alternate Mage Hero to use in game, and this time it’s the one-time apprentice of Medivh – Archmage Khadgar.
He’ll be available to purchase in the game of Hearthstone from now until April 24th as a Hero; but only if you’re using the iOS version of the game to make the purchase. Spend €4.99 / £3.99 to unlock him and you’ll have this playable Hero available for use on all the platforms you use to play Hearthstone upon.
It’s worth a reminder that the alternate Heroes don’t change anything in the game, besides your character portrait, the six dialogue options and the animations upon entry of a match. However, Khadgar is being offered at a lower price than previous alternate Heroes and it’s for a good cause, so it’s worth consideration.
If you want more information about the Apps for Earth campaign, track the tag #AppsforEarth on Twitter!