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Sun & Moon confirmed in Nintendo Direct

After speculation on it yesterday, we finally have confirmation – Pokemon Sun & Moon are real and they’re coming some time this year.

 

In a Nintendo Direct that recounted the last 20 years of Pokemon game releases and showed video of games from all the generations in all languages that they were available in, it was announced that the new games Pokemon Sun and Pokemon Moon are going to have a worldwide release in late 2016. In addition, both games will be available in the previous seven languages that games have had as well as two new ones – regular and simplified Chinese.

 

Pokemon sun moon-970-80

 

It was also announced that the first Pokemon games – Red, Yellow and Blue – are going to be released to the Nintendo eShop tomorrow as paid digital downloads. It was explained that while Nintendo had always endeavored to have two different generations backwards compatible, they’d never been able to make the connectivity link between the Game Boy and DS hardware work. So therefore with these new digital download versions, it’s now possible for you to get Pokemon from the original generation games into Sun & Moon (and possibly the other modern Pokemon games, but that wasn’t stated so we’ll have to see).

 

Speculation about the new games started when the logos for both games were leaked, as well as trademark filings for “Pokemon Sun” and “Pokemon Moon” in Europe being revealed. Domain names were also registered for both games that directed back to the main Pokemon website.

 

Obviously right now, little more is known about the games but as news emerges we’ll update you. Stay tuned for more!

 


February 26th, 2016 by
Posted in Gaming, General, Nintendo | No Comments »

Nintendo Files for Pokemon Moon/Sun trademark

800px-20th_Anniversary_logo 

 

Pokemon Direct will take place tomorrow, during which Nintendo will celebrate 20 years of one of its most popular franchises.

One day ahead of this, a trademark request was filed in Europe for the titles, “Pokemon Moon” and “Pokemon Sun”, which are speculated to be the next games in the franchise.

If so, they will be the first non-remake main series Pokemon games since X & Y were released in October 2013, over 2 years ago.  Trademarks for the logos have also been filed.

 

Pokemon sun moon-970-80

 

 

Station Manager’s Edit: As these are unconfirmed title names, we will be following closely and will update any information related to these games. But Lone really wanted us to cover it, so we made k1ng0fspades write three lines of text whilst being waterboarded by maniacal hamsters.

 

 


February 25th, 2016 by
Posted in Gaming, General, Nintendo | No Comments »

Fallout 4 Creation Kit coming in April for PC; later for consoles

With the announcement of the first Fallout 4 DLCs we can expect to see in the near future last week, a number of people were asking – “where’s the game’s Creation Kit”? Not that modders haven’t already been doing a great job without it.

 

Now details of the modkit have emerged, and it’s due to be releasing in between the first two DLCs – Automatron and Wasteland Workshop. At least, if you own the PC version it will. not that the console players won’t be getting it, it’ll just take a month more for Xbox owners and two more months for owners of the PS4 version. Owch.

 

flalout4creationkit

 

In an interview with Game Informer Todd Howard said: “Our goal [for full mod support] is between the first two DLCs. It’ll go up at that time on PC. In April. All of that stuff will go up on PC. People are beta testing it.”

 

The new Survival mode was also talked about. From what we know, it’ll only save when you sleep; will not contain fast travel; will have diseases and the combat is probably going to be overhauled as well to remove a little of the bullet-sponginess on both side of the equation. Needless to say, it’ll probably go through a beta stage so that Bethesda can be sure they’ve gotten the balance right.

 

Are you excited for the advent of even greater Fallout 4 mods? Let us know in the comments!


February 24th, 2016 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

Failbetter studio announce Fundbetter

Failbetter Games, developer of the game Sunless Sea have launched a new funding process for indie game developers making small narrative-driven or interaction fiction games.

 

Called Fundbetter, the developers explained how it’d be working in a blog post:

 

“We want to pay our luck forward, and support game designers and writers from all kinds of backgrounds: first-timers, veteran game makers, LGBT+ and black and minority ethnic creators, people whose backgrounds are in linear fiction, theatre, radio, TV and film. We’re open-minded on the meaning of ‘narrative’ and ‘game,’ though we’re most excited by text-centric projects. Your idea could be a game with a strong linear storyline; a choice-based narrative using Twine or a similar technology; a piece of parser-based interactive fiction; a card game where story emerges from the mechanics; or a dozen other things we haven’t thought of.”

 

sunless_mapconcept

 

The funding currently sits at between £2K to £20K, but Failbetter say that they’d go higher for a promising project, especially if the project matches the funding through other means such as Kickstarter. The sorts of games they’re hoping to help out are mainly low-cost, text-based games – but they’re not limiting themselves to just those types of games.

 

As for what Failbetter get out of it, they’ll receive 50% of the game’s revenue until the initial investment has been recouped. After that they’ll only be taking 20%m leaving the rest for the funded indie to use to update or patch their game, or even move onto the next one. Of course, Failbetter also need to be credited within the game as an investor as well, so there’s also exposure involved. Any idea that doesn’t make back the initial funding aren’t tied into anything either.

 

Interested parties should take a look over on the Failbetter announcement for details on how you can get yourself involved and apply for the funding.


February 22nd, 2016 by
Posted in Gaming, General | No Comments »

Overwatch not coming to Mac due to lack of OSX gaming support

The news that Overwatch wouldn’t be making the journey to Mac was revealed during Blizzcon, and while some weren’t surprised others were a bit confused as Blizzard generally supports Mac gaming. According to game director Jeff Kaplan, it’s because of Apple’s policies with OSX.

 

“It was a result of not having all the technological support we needed to make the game viable on Mac systems,” said Kaplan. “We have a real love and dedication for Mac players, they’ve been extremely loyal to us and we love giving them Blizzard games. But when dealing with the PC, the Xbox One and the PS4 – all of which are extremely welcoming to the technological needs to run a next-generation shooter – in a lot of ways we felt left behind, that we weren’t given the support we needed to make a great product on the Mac.”

 

overwatch osx_0

 

OSX does have some graphics technology that compared to Windows seems pretty underpowered. While optimised for Mac hardware, many do choose to dual-boot into Windows to run games on their machines. There’s also the issue of driver support from companies like AMD and Nvidia, which again isn’t up to the level that Windows PCs currently get.

 

Kaplan thinks this could change in future, but only if Apple put more effort into making it worthwhile for companies to develop games for Mac.

 

“I think Apple’s an amazing company, and I hope, I really hope Mac players are vocal back to Apple that Mac gaming is extremely important and should be extremely important. I can only guess how important things like iPhone and other products are to a company like that – but I think Mac gaming should have equal importance.”


February 22nd, 2016 by
Posted in Gaming, General, PC | No Comments »

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