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WoW Movie release delayed until summer 2016

The announcement of the World of Warcraft movie brought a lot of responses from gamers, some seeing it positively and others being a bit more wary. Since then though, most people seem to have swung over to the camp of actually looking forward to its release and maybe even planning to go see it when it releases.

 

Well, if you were you’ll have to wait a little bit longer. Originally set for a release date of sometime in March 2016, the release has been pushed back a few months. It’s not for the typical reasons of needing more time to finish the project though, according to its director, Duncan Jones, it’s because Universal has enough faith in the movie to aim for the big summer blockbuster slot. Wow.

 

 

The new release will be sometime in June, which isn’t too much longer to wait if you were looking forward to going to see it. The weather will certainly be much nicer.

 

Let’s just hope that it lives up to Universal’s expectations.

 


April 26th, 2015 by
Posted in Gaming, General, Massive Multiplayer Online, PC | No Comments »

You can now charge for Steam Workshop mods

In a somewhat unexpected move, Valve have made a major change to their Steam Workshop. Now modders have the option to charge for the mods they make for games, in a market that will be open and unregulated by Valve or at least in the case of the first game to have it added for, the game’s developers themselves.

 

And if the thought of that is concerning you, you’re not the only one…

 

Valve’s Tom Bui stated that they see the change as a great way to support the Steam community’s modders, saying that user generated content was “an increasingly significant component of many games” and that financially supporting these people would help it reach new heights.

 

The first game to have support is The Elder Scrolls V: Skyrim which now has a handful of paid mods available for it, with prices starting from 30 cents. The Workshop’s interface is largely the same for choosing the mods, but you can now filter to show only free or paid mods if you want to narrow your search field. Mod makers can set whatever price they like for the mods, and keeping in mind that 75% of the cost goes to Valve expect prices to be set higher for the mod makers who aim to make this a significant revenue of income for themselves.

 

workshopmodbuy

 

Personally hearing about this has set a lot of warnings ringing in my head. An open, uncurated market sounds good in theory but remember this is Steam we’re talking about. Valve have been very hands-off with a lot of their processes and seen them become a good place for scammers to exploit gamers before they finally stepped in with some rules to limit this.

 

Granted, there is a Steam Workshop refund policy in place to help protect against this but the requests must be sent in within 24 hours of purchase. And that’s really not a lot of time in the scheme of things.

 

I love the idea of supporting modders of games. As an avid Minecraft player I am well aware of how much better a good modder can make a video game, and modders deserve all the support they can get. I’m just afraid that Valve’s ‘hands-off’ policy might end up making this new Workshop feature a bit of a mess if it’s not properly managed.

 


April 23rd, 2015 by
Posted in Gaming, General, PC | No Comments »

Smite Goes Kawaii

Smite publisher HiRez Studios is well known for having creative (and sometimes cringe inducing) skins in it’s third person MOBA. With each new patch, a handful of skins are usually dropped into the game along with a new god. While we will be covering Au Puch, the new god, later on we thought we’d share a little bit of skin goodness with you now.

Bastet, Egyptian Goddess of Cats has apparently been bitten by some strange radioactive J-Pop Spider as she has transformed into Kawaii Pop Bastet. Check out her main menu animation below!


April 23rd, 2015 by
Posted in Gaming, General, MOBA, Multiplatform, PC, Xbox | No Comments »

First Impressions: Assassin’s Creed Chronicles China

Ubisoft has brought us another entry in the Assassin’s Creed franchise. Set in China during the Ming Dynasty, it follows the adventures of a female assassin as she fights to recover a box given to her by Ezio Auditore. So, how did the series make the transition from 3D to 2D?

Watch below to find out!

 


April 23rd, 2015 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

Indie Game Show: Mechabit (@mechabit)

The Indie Game Show with DJs Digmbot and PredictedCyborg
Sunday night, 6pm til 9pm GMT, 1pm til 4pm EST.



On the Indie Game Show this Sunday…

Mechabit!

 

Our first Indie Dev guest from Cyborg’s i54 trip will be joining us to talk about their hybrid strategy/tower defence squad game – Kaiju Panic! The game has recently been okay’d on Steam’s Greenlight so we’ll be talking about how the experience was for them as well as times we can expect to see the full release!

 

Remember to tune in so you can join in our Q and A session in the IRC!

 

Mechabit Website: [x]

Game Website: [x]

Greenlight Page: [x]

 



Click the link for your player to tune in:

Join us both on the website and in IRC @ irc.sanitarium.fm 6667 for indie gaming discussion and your chance to ask our guests questions!


April 21st, 2015 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

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