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Valve’s Steam Controller Gets A Redesign (Again)

valve_pad-720x350

 

Valve has been busily working on their Steam Controller for some time now. Initially, the controller debuted with two touchpads, and a touchscreen.The touchscreen was later dropped in favor of added buttons. Now,SteamDB has uncovered a new design of the pad, this time with an added analogue stick. Its likely this won’t be the last change to Valve’s new controller, and the changes made to date seem to be heading in the direction of more traditional gamepads such as the 360 pad or DualShock controllers. With Valve having pushed the release date of the controller from 2014 to sometime in 2015 theres still plenty of time for tweaks.

 

 


July 28th, 2014 by
Posted in Gaming, General, PC | No Comments »

Original Payday to be free during “Crimefest”

Overkill Software plan to celebrate the third anniversary of Payday’s release in style. This coming October they’re going to hold an event they’ve dubbed “Crimefest” with multiple reward milestones that are determined by the number of people in the Payday 2 Steam group. And they’ve just hit 1,050,000 members, which means a freebie.

 

On October 18th, all members of the Payday 2 Steam group will have a chance to get Payday: The Heist for free. To keep. Forever. That’s a pretty good deal. And there’re more member goals to reach, such as DLC quests, new weapons… it goes on and on.

 

If you’re interested in getting the game and possibly more, go over to the Payday 2 Steam group and hit join. If you haven’t already gotten the game, now could be a very good opportunity to get it.

 

payday2

 

Payday 2 Steam group: [x]


July 27th, 2014 by
Posted in Gaming, General, PC | No Comments »

Why do Minecraft mods take so long to update?

If you’re like me, you’ve grown tired of playing the vanilla version of Minecraft. After a few hours it stops offering much new to build or do, unless you’re in it for the endgame. And after that, then what? The answer for many of us is to dip into the large world of Minecraft mods, including the modpacks which are so popular right now.

 

However, if you’re trying them out for the first time modded Minecraft can be a pain to use, and you need to pay attention especially to the version of Minecraft a mod or modpack uses. This became much easier with the second version of the Minecraft launcher which allowed for the launching of the present and past versions of the game, but matching mods to other mods in a game can be a tricky business, especially if they don’t all run on the same version of Minecraft. So what gives? Why aren’t all mods updated to 1.7.10 already, or 1.7.9 at the very least?

 

ftb2

 

Earlier on the /r/minecraft sub-reddit board user Vazkii tried to explain the process of updating a mod and the reasons why it might take a long time. At the basic level, javacode is often very confusing and messy to our human eyes; difficult to make sense of. A computer though has no problems doing so, which is why the game will still run properly. And hard-to-read code is only the start of a mod-maker’s problems. For one thing, each version of Minecraft will edit the rules of how something might be read by the computer.

 

“Minecraft code is actively changed, removed, moved, renamed, repurposed, so on. Every version something changes, because if it didn’t change, there’d be no need for a new version right. And of course, every mod that relies on that will break.” they wrote, giving examples such as the time the game updated from reading an ID number to a string to determine what a block was supposed to be made of and its ‘rules’ of behaviour within the game engine such as durability and whether or not you can mine it with a stone pickaxe or need something tougher.

 

Every time Mojang update their code, so do the mod-makers. And from experience, I can tell you that it’s time-consuming, often tedious work. After all, making sure that a mod is reading information from the right place takes time, as does updating all the relevant strings to read from the right areas of other code you might have once input. Even one mis-spelling could bring all that wonderful coding crashing down to a very frustrating halt.

 

wires

 

If you want to read the full thing, the link is here: [x]


July 27th, 2014 by
Posted in Gaming, General, PC | No Comments »

#SDCC 2014: Guardians of the Galaxy Sequel Coming in 2017

Guardians of the Galaxy

 

During Marvel Studios’ Hall H presentation at Comic-Con International 2014 Saturday night, Marvel’s “Guardians of the Galaxy” star Chris Pratt and director James Gunn announced that a sequel to the film will hit theaters July 28, 2017.

Pratt and Gunn appeared on screen for the assembled crowd to share the news, and while “Guardians of the Galaxy” doesn’t soar into theaters until this Friday, August 1

 

Guardians of the Galaxy team


July 27th, 2014 by Lonesamurai
Posted in General, Movie Review | No Comments »

#SDCC 2014: Legendary confirms Godzilla 2 monsters and King Kong reboot

Godzilla [2014]

 

Legendary Pictures didn’t reveal any Jurassic World footage during their Comic-Con panel (boo!), but that might be because they’ve got plenty of other monsters on their slate.

Gareth Edwards appeared via video message, joking that he’ll be busy with “a small little sci-fi film” (that’ll be his Star Wars spin-off), but he did confirm that he’ll be back to tackle the Godzilla sequel after that.

He also introduced a brand new clip of Godzilla roaring (was he on top of Alcatraz Island?), as a thank you to the fans who have made it a huge hit world worldwide.

 

Legendary then went on to tease the three monsters that Godzilla might be facing in the sequel, and they’re classics: Rodan (a pterosaur), Ghidorah (a three-headed dragon) and Mothra (a, erm, giant moth).

 

In another surprise monster-related announcement, Legendary announced that they would be releasing a film called Skull Island in 2016. As you’ll remember, it’s the home of King Kong. The teaser footage showed off a pterodactyl, some monkey, and right at the end, Kong himself (at least, we thought it was him).  This new film incarnation isn’t related to Peter Jackson’s 2005 remake, and will focus on the wildlife on the island itself (so don’t expect to see the Empire State Building).


July 27th, 2014 by Lonesamurai
Posted in General, Movie Review | No Comments »

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