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Omega Mode is free DLC for Street Fighter IV takes all 44 characters and gives them different (I’m hard-pressed to say new) abilities making them feel bigger, better, or in some cases, like the old versions of themselves. Capcom had a little something to say about it on its blog:
“As the primary goal for this mode was fun, we placed more emphasis on making the characters feel new, than on their balance.”
The video above gives far more detail and pretty moving pictures, so watch it and let us know what you think in the comments. Then look for the Omega Mode DLC later this year.
Great news everyone! We now have the power to undelete a character in the upcoming Pre-patch for World of Warcraft: Warlords of Draenor (better known as Patch 6.0.2). There will be limitations, so before you get too excited, look what the recent blog post by Blizzard has to say:
>Characters under level 10 and Death Knights at level 55 are not eligible to be undeleted.
>Characters between level 10 and level 29 will no longer recoverable after 90 days.
>Characters between level 30 and 49 will no longer recoverable after 120 days.
>All other characters level 50 and above are eligible to be undeleted at any time.
>Please keep in mind you will only be able to use the undelete option once every 30 days.
Undeleting a character restores all of its enchantments, gems, and items fully intact.
Blizzard also included their policy on what happens with a deleted characters name:
We’ll be holding deleted character names for a limited time, and the original creator can reclaim it for use on a new character during that time. If you create a new character with the same name as one of your deleted characters (let’s say Flugur), the new character must be renamed, transferred, or deleted to complete the restoration of the original Flugur.
To help you get prepared for the upcoming Warlords of Draenor Patch 6.0.2 release, we’ve uploaded the patch data to the background downloader. By downloading the patch in advance, you’ll be ready to get in-game and start playing as soon as the expansion goes live!
If you have issues during this process, you can find help to resolve them on the support site here.
You can adjust your download settings within the Battle.net desktop app by clicking on the Battle.net symbol and selecting “Settings” from the menu. Under Game Install/Update you’ll be able to adjust your download options for each of your games and enable or disable the background download, adjust the rate for your download, or pause it if you have a restriction on daily downloads.
At the the same time, Fox takes ‘Assassin’s Creed‘ off the summer 2015 calendar, while shifting ‘The Fantastic Four’ and ‘Paper Towns’
Twentieth Century Fox and Marvel Comics’ are moving ahead with their long-gestating X-Men spinoff Deadpool.
On Thursday, the studio announced that the movie will hit theaters Feb. 12, 2016. Tim Miller is set to direct the film, with Ryan Reynolds long rumored to star, although no deal is set. Bets are that he will.
The beloved Marvel character Deadpool, a.k.a. Wade Wilson, is a talkative mercenary with a host of powers, including the ability to heal at a fast rate. Reynolds played Wilson in X-Men Origins: Wolverine, while Scott Adkins played the character of Deadpool after Wilson had transformed.
News of Deadpool’s release comes weeks after test footage of the project leaked briefly online. The sequence, featuring Reynolds, was shot several years ago, but nevertheless sparked intense conversation on social media.
In an recent interview, Reynolds commented on the leak, suggested it helped move the process along. “The movie has been in a state of limbo for a while. There was such an overpowering reaction to the footage, you sort of feel like, ‘Oh, so we weren’t crazy for our reasons for loving this character, for loving this role.’ It’s interesting to see the power of the Internet. It’s awe-inspiring, actually,” the actor told the Niagara Falls Review. “And it’s neat that Twitter and Facebook and Instagram can move mountains when used in the right way.”
Reynolds, whose turn as the superhero Green Lantern failed, has been linked to a potential Deadpool solo movie for years, even before he debuted as the character in 2009’s X-Men Origins: Wolverine. His interest in the property dates back to 2003.
Fox made other key changes to its release slate, including taking New Regency’s Assassin’s Creed off the 2015 summer calendar.
The adaptation of the Ubisoft video game, starring Michael Fassbender, was set to open Aug. 7, but won’t be ready in time, according to insiders. The script has gone through several rewrites, while the production itself has grappled with scheduling issues. Fox insiders say Assassin’s Creed will now hit theaters in 2016.
As a result, The Fantastic Four reboot will move from June 19, 2015, to the Aug. 7 spot, while YA film adaptation Paper Towns — based on the book by John Green — will move up from July 31, 2015 to June 19, the same corridor Fox used to release YA blockbuster The Fault In Our Stars, also based on a Green novel.
Fox is taking a cue from Disney and Marvel in relocating Josh Trank’s Fantastic Four to August, where Guardians of the Galaxy prospered this summer. For years, August was considered a dumping ground. If anything, Guardians proved that August has the benefit of being less crowded when it comes to tentpoles.
Blizzard may not expect World of Warcraft to grow again in the future, but that doesn’t mean it’s giving up on the game. In fact, Tom Chilton, lead game designer at Blizzard, says the studio has actually expanded the game’s development team over the past couple of years.
It’s inevitable that a game as long-lived as World of Warcraft will lose players, and new players aren’t as likely to stick with it over the long term as those from ten years ago, according to Chilton. That, and the sheer volume of new content that’s been added to the game over the past decade, has led Blizzard to change its approach to creating new expansions.
“The game can only get so complicated before it starts to collapse under its own weight, and becomes very cumbersome to do anything new with,” he told MCV. “So we are always trying to simplify the game, while at the same time add new things so that the total complexity does not get completely out of control. And you could already argue that the complexity of WoW is already huge. That can be overwhelming to new people coming in.”
The World of Warcraft development team has actually expanded from 150 employees to 220, he explained, which will be good for the game in the long run. But it’s also one of the reasons the Warlords of Draenor expansion took so long to come to fruition.
“By growing by 50 per cent, you don’t get people in off the street who can make content exactly in the way that we would want. There’s an acclimatization process,” Chilton said. “That has resulted in slowing us down. But in the long-term we are now positioned to release expansions more frequently.”
The truth is that even though World of Warcraft’s numbers have tumbled precipitously over the past few years, 6.8 million subscribers is the kind of user base most MMOs would kill to have. Sustained, long-term growth may not be on the table anymore, but it’s clear that the game is going to be around for a long time yet.