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Kickstarter Gaming Round-Up: Oct 24th

Welcome back to another update in the world of Kickstarter gaming campaigns and what I think looks cool in them.

 

To go back over previously covered campaigns, both Creekside Creep Invasion and Queer Quest have little time to make up a lot of their goal, although Creekside more than Queer Quest. Goblins of Elderstone though has a little more time and is not too far off their target, so I’ve high hopes that it at least will see a full funding.

 


 

Drawing Dead

 

drawing-dead

 

First up we have a card game that plays sort of like poker but with ways to screw with your opponent or cheat.

 

Drawing Dead sets you as an undead western soul, walking the land of living and dead and gambling with your soul to finally be able to pass on. Each player around the table will draw a role card which will give them a special ability for that round, which you can use to steal cards, draw others, switch and whatever else you need to do to reclaim your soul chip and win.

 

Drawing Dead has a $40,000 goal, of which is has made $13,760 so far with 28 days to go.

 


 

Death Witch: Bloodline

 

death-witch-bloodline

 

Next up we have an action arcade-style game from a fairly new indie studio, all about using demons to fight off holy armies across generations.

 

The story of the game has the titular death witches being necromancers who use their abilities to communicate with the dead. However, a holy order formed to eliminate the death witch order past, present and forever – and now the death witches must use their forbidden demon summoning knowledge to fight back. Each era too will have their own summonable demons, and since the witch can only summon and nothing else you need to learn how to make use of what summons you have!

 

Death Witch: Bloodline has 29 days to go to make it’s $10,000 target. It has so far gotten $10.

 


 

Cloud Runner

 

cloud-runner

 

A physics-based game next, an endless runner which the creator hopes to get to VR.

 

Cloud Runner is basically a game where you run through the levels and try to make it as far as possible. The creator has said that they hope to get Vive support for the game if successful, as well as making the game for PC available from their own site if Steam is not welcoming to the game.

 

If this sounds like your sort of thing, Cloud Runner has 29 days to go to make its $2,000 target.

 


 

Alone in the Woods

 

alone-in-the-woods

 

Lastly we have this game about being a child who wakes up in a dark forest with no idea how she got there and must find her way out.

 

Around 2,000 minors vanish in the US every day, and one of them just woke up lost in the woods. Playing as 9-year-old Annie you must venture through the dark atmospheric forest to discover just what is happening and how you ended up here in the first place. The developer has said that they will be using the Kickstarter for production costs and hope to not have to put advertising in the game that could ruin the atmosphere they are aiming for.

 

Alone in the Woods has made $215 of its $8,000 goal with 29 days to go.


October 24th, 2016 by
Posted in Gaming, General, PC | No Comments »

Gadgetzan might hold Hearthstone’s next expansion

It doesn’t seem that long since Whispers of the Old Gods was gracing our Hearthstone decks with its weird and wonderful corruption, nor climbing the levels of One Night at Karazhan. However, we now have some ideas about what the next expansion could be, and it looks to be based around Gadgetzan.

 

 

Given that Gadgetzan is a neutral outpost in the game of WoW where you can often see goblins and gnomes and all that comes with them expect more of the types of cards we got with Goblins vs. Gnomes a few years ago, whcih is good because after it was retired from Standard I’d hoped that Blizzard would rebuild up the number of useable Mechs again eventually.

 

Ideas for what could be on those cards can be guessed at by the small disclaimer text around the image of the tweet above too: “The word “safe” is not meant to constitute a binding agreement and does not imply safety, security, protection, preservation, peace of mind, confidence, reliability, dependability or trustworthiness. Mayor Noggenfogger is not responsible for any accidents, surgeries, thoughtsteals, mind visions, hellfires, vanishes, whirlwinds, revenges, lightbombs, elemental destructions, excavated evils, consecrations, holy novas, flamestrikes, demonwraths, starfalls, shadowflames, swipes, explosive traps, arcane explosions, ???, DOOM!s, lightning storms, blizzards, twisting nethers and other Acts of Old Gods, magical mayhem or disfigurement that may ensue.”

 

Of course, Blizzcon is right around the corner so expect to see this expansion make its first appearance there. Can’t wait.

 

gadgetzan

 


October 24th, 2016 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

Civ VI’s team multiplayer can be turned on; but manually

So, Civ VI has finally launched and like every major release there’s going to be some teething issues at first. In Civ’s case, it’s the mysterious case of the missing team multiplayer.

 

A lot of people on Reddit have been chatting about this seeming oversight, but a little investigation into the game has revealed that actually, the feature is in the game, just turned off. The code’s in place and everything, it just seems to be disabled for the moment, and an advistory is in place that suggests that the team pulldowns will be disabled “until day 0 patch” of the game. Only said patch doesn’t seem to have actually unlocked it for players.

 

However, these same Reddit users have managed to find out that you can switch it on manually and that team multiplayer will function as normally (seemingly) if you change just one line in the StagingRoom.lua file that is saved in your Civilization VI folder on your PC. Of course, given that this is a manual change you’re making, it’s a given that you do so at your own risk.

 

If you are interested though, check out this topic on the Civ sub-Reddit, which also contains a bunch of other tips and tricks for getting past other early Civ VI niggles

 

civilization-6-guide-header


October 23rd, 2016 by
Posted in Gaming, General, PC | No Comments »

Forza Horizon 3 hack bans hit a little too far

The team behind Forza Horizons 3 has recently gone on a bit of a purge, weeding out a whole bunch of accounts that had been found to be using hacks to up the amount of in-game currency they had on hand. Unfortunately, judging by comments it does seem that a few accounts that were innocent of this were caught in the crossfire. Oops.

 

Various threads about wrongful bans have been appearing on Reddit, and a few even went to Polygon to break the story of wrongful banning from the server. These aren’t technically permanent bans, although they’re thirty YEARS long so they might as well be. Keep in mind that as well as FH3 being a new game right now, these bans also apply to the Xbox version because the two are now tied together thanks to Microsoft’s bid to link PC and their console together now. So you can see why a wrongful ban would cause quite a bit of anger.

 

As for how these people innocent got caught up in it? Well, the word from developers Turn-10 is that they were banning those who were hacking the game files in an attempt to get ahead financially in the game, especially because the game’s economy is tied to microtransactions. However, as one wrongfully banned player has mentioned that they had been into the game’s files, but only to get the game to run at 60FPS. So it’s very likely that the ban has been targeting games that the system has detected has had its files touched in some way.

 

Appeals can be sent by players who feel they were banned wrongfully to the e-mail address forzafb@microsoft.com, and all will be investigated and those found to have not broken any rules should have their bans lifted and access restored to the accounts.

 

Speaking to Polygon about the bans, Microsoft said: “Last week, we performed a ban of a small group of Forza Horizon 3 players on Windows 10 PCs suspected of using software such as the ‘Forza Horizon 3 trainer’ to hack their profiles and affect their game saves. We use bans to maintain the integrity of our in-game economy and to preserve gameplay balance for everyone.”

 

forza-horizon-3-customization


October 23rd, 2016 by
Posted in Gaming, General, Multiplatform, PC, Xbox | No Comments »

Rockstar Announce Red Dead Redemption 2 “Autumn 2017”

Rockstar has announced Red Dead Redemption 2 and revealed that it will release Autumn 2017 for PS4 and Xbox One.

 

red-dead-redemption-2-logo

 

“Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.”

“With Red Dead Redemption 2, the team is working hard to push forward our vision for interactive entertainment in a truly living world,” said Sam Houser, Founder of Rockstar Games. “We hope to deliver players an epic experience that builds upon everything we’ve learned making games.”

 

Yes, as seen above, the game will include a brand new online multiplayer experience. It may be a while to wait, but we will be getting a new trailer this Thursday at 4pm, and we’ll bring you more info, as soon as we have it!


October 19th, 2016 by Lonesamurai
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

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