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Pokemon Go Gym exploit sees Eggs used as blocks

If players find an exploit there is usually someone willing to use it. Even if it ruins the fun of others around them also playing the game.

 

Pokémon Go has been very successful there’s no doubt, and one of the big features for players is locating and fighting for the possession of the Gym locations dotted around their area, hoping to turn the area all red or blue or yellow for their chosen Team. However many people are finding that Gyms can no longer be won because the person in control… has placed an Egg inside the Gym.

 

pokemon go egg gym exploit

 

When you win the possession of a Gym you must leave behind Pokemon there for passing challengers to do battle with, and your fellow teammates can add their own to help boost the Gym’s defences against being taken away from your Team’s possession. However, an Egg is an unhatched Pokemon. They therefore have no character data or stats assigned to them and therefore cannot be battled with – meaning that the Gym can’t be switched from a Team’s allegiance and neither can anyone gain XP from the Gym via battling. It also allows the player who placed the Egg in there to continue to earn the Pokécoin rewards they get for holding onto the Gym without any fear that they’ll lose it.

 

So far numerous Gyms in the New York area have been locked up like this, and as news spreads Gyms across the world might soon find themselves forever frozen in a Team’s possession.

 

At least until Niantic are able to patch this exploit out. God knows what’ll happen to all those Eggs then… maybe redistributed to more responsible Trainers?


August 15th, 2016 by
Posted in Gaming, General, Multiplatform, Nintendo | No Comments »

Titanfall 2 will not have PC beta to prevent datamining

Titanfall 2’s open beta is due to make its appearance onto consoles soon, but Respawn have announced today that unfortunately PC players won’t be getting the same treatment.

 

In the statement Respawn said that they’ve still got some hardware compatibility issues, meaning that as of yet they’re not ready to have the game tested across various PC builds yet so PC players will be left out of the open beta.

 

CEO of Respawn Vince Zampella said “We’re still making a lot of tweaks and changes to the renderer, the game, and effects so we haven’t run the game through the hardware compatibility lab yet to detect and handle a large variety of hardware – video cards, CPUs etc… So, currently the PC game isn’t as easy to throw out for testing as the console is, because of the additional variables and configurations that we need to support.”

 

titantfall 2

 

However there’s more to it then that, as Respawn have decided that if they released the beta to PCs players would datamine it for information about the single player part of the game. That information would then be spread about online everywhere and Respawn feels that would spoil it for everyone.

 

“We realise this is a big disappointment for our PC fans, but we feel this allows us to concentrate on the real purpose of the tech test and focus on the server stability and scalability. Rest assured we’re confident in our ability to deliver a great PC experience for launch. We appreciate your understanding, and we look forward to seeing everyone on The Frontier this October.”

 

Given recent problems with PC ports for other games, you have to hope that they do have a testing period with PC players at some point before release. Gamers are beginning to see bad PC ports as something to be expected, and it’s something that needs addressing if it’s ever to change.


August 15th, 2016 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

Planet Coaster moving to Steam from Frontier Store

Frontier, creators of popular space ship sim Elite Dangerous have been working on their theme park builder game Planet Coaster for a bit now, and they have announced that the game will be removed from their own store and moved onto Steam for pre-orders as soon as they update the game to the next Alpha stage.

 

Alpha 3 will be released on August 23rd onto Steam and the early access alpha pass which has been available for purchase through Frontier’s store will be removed a few days later on the 25th. It will instead be replaced with two pre-order options on Steam, meaning that if you want early access you will lose your chance very soon.

 

Planet Coaster alpha

 

If you do want to pre-order though, the standard edition of the game will be available for £26.99/€33.99/$40.99, while the Thrillseeker Edition will contain the game, a golden hat and King Coaster mascot for your in-game avatar, a digital sketchbook and the game’s soundtrack for £29.99/€37.99/$44.99 which isn’t really that much more for a special edition of a game. It will also grant you access to the beta, which is really good.

 

If you do already have the early access pass, you’ll need a Steam account to continue to play and more information can be found at the FAQ.


August 14th, 2016 by
Posted in Gaming, General, PC | No Comments »

Rome: Total War to be released on iPad

It has recently been announced by Creative Assembly that one of their older well received strategy games is about to be ported over to iOS so the game can be played on your iPad.

 

Rome: Total War will come over the the iPad with most if not all features complete, trading in the PC controls of its PC version in for touchscreen control. The game will come with a full grand campaign and all eleven of the game’s factions will be included and playable. The press release put out says that “Rome: Total War for iPad comes without compromise,” and apparently will be able to handle thousands of on-screen units thanks to “upgraded graphics that take advantage of the iPad’s high-resolution Retina screen.”

 

Release dates have yet to be announced, but we do know that it will be playable on the first generation iPad Air and iPad mini 2 models, as well as every unit that was released after that. The expansions will also be released for the iPad too but separately in the future at some point.

 

The world can always use more strategy games, even if they’re re-releases with updated graphics. Nostalgia!

 

rome-total-war-6-768x576


August 14th, 2016 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

Fixes being working on for PC No Man’s Sky

Those who were waiting for No Man’s Sky to release on PC already had to wait a few days more than their Playstation 4-owning fellows, after the game’s release was pushed back only for the PC version but not for the PS4 version. It was only a few days though, so not that bad. What was bad though, was that upon release an awful lot of people were reporting performance issues.

 

A lot of negative reviews seemed to state the same issues, and sharing of debug logs in the forums seemed to point to the problem being with older CPU architectures. Even those who could get past the title screen seemed to be having some issues with the game’s framerate, leading people to dread that No Man’s Sky was going to be yet another entry into the long list of “games with shitty PC versions.”

 

no man's sky delay_1

 

Today however the founder of Hello Games Sean Murray has issued a list of fixes for some of the common problems people have been having in the game.

 

 

Murray also stated that the team had been working through the night to try and address the older CPU issues, working on a fix for some older AMD Phenoms. He also stated that most issues stemmed from not having Visual C++ Redist 2010 installed, as well as drivers and graphics cards being out of date. He also states that your GPU should support OpenGL 4.5 at least or else you won’t be able to run the game.

 

As fixes are ongoing, you should check out the dedicated support thread on Steam for any other issues you might be experiencing.


August 13th, 2016 by
Posted in General | No Comments »

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