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As a part of a larger investigation involving the attacks that brought down the PlayStation Network and Xbox Live last year, UK’s South East Regional Organized Crime Unit arrested an 18-year-old male last week.
The statement released to USA Today cited not only the DDoS attacks on Sony and Microsoft but also numerous swatting offenses
At this time, we are unsure if formal charges have been made against the teen, but the suspected charges will be unauthorized access to computer material contrary to section 1 of Computer Misuse Act 1990, unauthorized access with intent to commit further offenses contrary to section 2 of Computer Misuse Act 1990, and threats to kill contrary to Section 16 of Offenses against the person Act 1861.
Evolve is nearing release, so what better time to grab a few games in the closed beta. Our very own Digmbot has been trialling the beta to get a taste of what to expect when the game launches on February 10th; and in this first Youtube video of what should be a several week series, he takes a look at the game in general and some match footage with the Assault class.
If you’re excited about Evolve, keep it locked here or on Digmbot’s channel where there will be a new Evolve video every Monday, Wednesday and Friday leading up the the launch of the game on February 10th! And don’t forget about our exclusive competition for a chance to win your own copy of Evolve on Steam!
The racing MMO The Crew starts its console beta tomorrow according to a tweet from Ubisoft. If you’d like to participate in the console beta and you are a PlayStation 4 or Xbox One owner, you can sign up on the official site.
The PC beta is already underway, and the game is set to launch on November 11th.
One of Sundays highlights from EGX 2014 (Apart from LEGO Batman 3 of course) was HellBlade, from Ninja Theory, the studio behind DMC (Devil May Cry), Enslaved and Heavenly Sword.
Hellblade, from the look of it, is quickly shaping up as a good looking RPG in the vein of Skyrim or Dragon Age, but from a team of only a handful of dedicated, and fun people at Ninja Theory.
However the Dev session today was more about the MAKING of the game and almost Ninja Theory’s new manifesto for better games development and the future of games development going forward.
Dominic Mathews () took us through a really easy to follow, but informative chat about what they are calling, “Independent AA” Development”, basically producing triple A games but with the ethos and love of an Indie dev studio.
Not only that, but also starting apprenticeships and even training new games devs, whether those people then stay with Ninja Theory or move on to other houses, or even start their own. A very interesting call to arms for the video game industry going forward (and one desperately needed in these times of big companies buying up Indie stars like Mojang)
In their own words:
What is the Independent AAA game? It is about creating, funding and owning IP of AAA quality but with the more focused game design, lower price point and open development process that defines indie games. It’s about taking creative risks and making spectacular, exciting and unique game experiences that can compete with AAA and engages fans directly.
They did show the same teaser they showed at E3, but as the game only started development in march this year, we saw no gameplay this time. You can see the teaser here:
What we DID find out though, is that although HellBlade will start as a Playstation exclusive, we may see the game on XBox and PC later on, which I very much hope is the case.
The game, AND the idea for Independent AAA sound great and I’m looking forward to following HellBlade as it grows, so keep checking back for more news as and when we get it!
You can see the Developer session from EGX2014 below:
Omega Mode is free DLC for Street Fighter IV takes all 44 characters and gives them different (I’m hard-pressed to say new) abilities making them feel bigger, better, or in some cases, like the old versions of themselves. Capcom had a little something to say about it on its blog:
“As the primary goal for this mode was fun, we placed more emphasis on making the characters feel new, than on their balance.”
The video above gives far more detail and pretty moving pictures, so watch it and let us know what you think in the comments. Then look for the Omega Mode DLC later this year.