Tune In: 

Back on air soon!


Our live radio broadcasts are currently on hiatus while we work on improvements to Sanitarium.FM's core services. For further information, visit our Discord.

 Your Sanitarium.FM Account 


Today
  • 9pm - Auto DJ

Tomorrow
  • 12am - Auto DJ
  • 3am - Auto DJ
  • 6am - Auto DJ
  • 9am - Auto DJ



 Support The Sanitarium.FM! 

Become a Patron!
Or donate to us via PayPal:





Sanitarium.FM, Warning, May contain nuts!
Sanitarium.FM Site Search:  
Game Review: Curse of Naxxramas – The Construct Quarter

Oh wow Blizzard, you were just teasing us the first three weeks weren’t you? Just pretending that you’d set the difficulty to a level that was challenging but nothing more than that. Because boy does the Construct Quarter top everything seen before it in difficulty. Which I suppose makes sense as it’s the forth wing…

 

As I said up there, the forth wing of Naxxramas proved to be the most difficult one so far, and while some of that could be put down to the fact that it hosts FOUR bosses instead of the three per wing we’ve been used to; honestly most of it is down to the first two bosses. That was my experience of it anyway.

 

curseofnaxxpic1

 

The bosses this time are Patchwerk, a creature who plays with no deck (weirdly) but is equipped from the start with a weapon with 8 durability that hits for 5 damage each time. And has a Deathrattle that returns it to his hand after it breaks, so he can play is again for 3 mana. On top of this, his 4 mana cost ability allows him to destroy any minion on the board. If you have a deck full of Taunt and low cost Charge, you stand a chance. Also, any card that can destroy his weapon might help you. I personally did it by adding two Acidic Swamp Oozes into my deck.

 

Next is Grobbulus, a boss that gave both myself and our station manager trouble. His Hero Power is a 2 mana cost ability that causes 1 damage to all minions on the field and summons him a 2/2 slime if any die because of it. He’s also very fond of the Echoing Ooze, and giving it a power up that buffs it 4/4 and gives it Taunt. One is annoying enough, but given that the Echoing Ooze divides once at the end of the turn it is played you suddenly have double the trouble.

 

The third boss is Gluth, and after the first two bosses I personally didn’t find him as hard. His Hero Power is a 2 mana cost that reduces all minions on the field to 1 health. The only thing you really need to be aware of is that he has a special weapon card for 1 mana – Jaws. At 5 durability and 1 damage you’d think it easy, but every time a Deathrattle minion dies, it gains +2 power. This includes your minions. Keeping a careful eye on it and thinking about your actions means that you should be able to control its power and not get bitten too badly by him (if you’ll excuse the pun).

 

Finally, you face off against Thaddius; a giant reanimated and seemingly being forced to fight you. His Hero Power costs nothing and inverts the Attack and Health of all minions on the field. He does this at the beginning of every turn without fail, so once again a little careful thought means that you can win although he is tougher than Gluth certainly. Beat him and you can be sure that Kel’Thuzad is not impressed and has had enough… cliffhanger to the Frostwyrm Lair next week and the final wing!

 

Hearthstone_Screenshot_8.18.2014.23.58.16

 

The Class Challenges once again are harder than they have been in the last few weeks, the Warrior one against Grobbulus and the Priest one against Thaddius. Once against Thaddius is easier of an opponent because of his stat-switching ability which he also uses here without fail at the start of every turn. Grobbulus? Well, keep trying and hope that you beat him. That is honestly the only way I managed to beat the Warrior class challenge.

 

In summary the Construct Quarter surprised me with how difficult it was. At times the level of difficulty with Patchwerk and Grobbulus had me somewhat annoyed, but since the end prize was two Legendaries (Feugen and Stalagg) I guess I can’t complain too much. I certainly earned those cards. The fact that at least 3 of the bosses required you to control or take advantage of their weaponry and abilities gets a tick from me though, Hearthstone should be a game that requires you to really think about your next action and with this Quarter I was made to do just that. Can’t wait for the final wing and the Frostwyrm Lair!

 

… Grobbulus can get knotted though frankly.


August 19th, 2014 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

Game Trailer: Lara Croft and the Temple of Osiris

This game is the offering to all the Tomb Raider fans annoyed that the new game in the rebooted series is to be an Xbox exclusive. It’s a sequel to the Guardian of Light game, a two-player co-op that was relatively well received by the fans who got to play it. It’s also a corner of the franchise that the reboot never actually touched, so this is the original classic Lara Croft you’ll be playing with.

 

The game will be a four-player in a similar vein to the previous game, containing all the puzzling, fighting and other elements that made Guardian of Light a decent game.

 

Check out the trailer below:

 


August 16th, 2014 by
Posted in Gaming, General, Multiplatform, PC, Playstation | No Comments »

EA Brings The Weird With Madden 15 Commercial

Football season is almost upon us. As the resident american who understands the game (as opposed to futbol), it falls to me to explain all things Madden related. Like this new ad from EA which features Kevin Hart, James Franco, a pool full of dolphins and a DJ wearing a teddy bear head playing violin in a swimming pool while a house burns down. As you may have guessed, I don’t have any clue whats going on here either.

Just…watch the video….

 


August 15th, 2014 by
Posted in Gaming, General, Multiplatform, Playstation, Xbox | No Comments »

Ubi committed to engage with PC says European boss

Ubisoft isn’t popular among PC gamers. I know this from listening to our station manager list their sins quite a bit. Bad ports of games originally on consoles, uPlay being a necessary element of actually being able to play any of their games and their stance of DRM hasn’t exactly endured them to many other PC gamers either.

 

However European boss Alain Corre says that the publisher is committed to improving how they deal with support for PC. He says that Ubisoft is already on track to making sure that the company has the support of the gamers for the platform through one-time activation for the PC games and by releasing games at the same time across all platforms, and that they are taking feedback from their players seriously.

 

ubisoft

 

“We recognise the importance and needs of PC gamers, and want to continue to improve how we create and support games for PC,” he told MCV at Gamescom.

 

The percentage of Ubisoft’s business that came from PC went up 4 percent last year, so he believes that they are already on the right path to better engaging with the PC market.

 

What do you think?


August 15th, 2014 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

Resident Evil Remastered In The Works

Well this is the age of remakes and Capcom aren’t going to disappoint, it is time for a remastered edition of a classic- Resident evil. The producers have released an announcement video for Xbox 360 and PS3 and have also released a few details about what to expect:

 

The original “tank controls” remain, however there is also a modern option where the character moves in the direction of the analog sick. But if you read this and the 16×9 scrolling options and think “no way, I want the original experience,” then good news – all this stuff can be adjusted in-game, any time.

 

The comparison image below shows off the upgrades to the character models:

 

Check out the trailer here:


August 13th, 2014 by
Posted in Gaming, General, Multiplatform, Playstation, Xbox | No Comments »

« Previous Entries Next Entries »