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World of Tanks Comes to Xbox 360 on Feb. 12

Today Wargaming announced that “World of Tanks: Xbox 360 Edition” will release globally on February 12, 2014. Custom built specifically for the Xbox 360, “World of Tanks: Xbox 360 Edition” will bring the franchise’s trademark 15 versus 15 team-based tactical online tank action and free-to-play accessibility to the millions of dedicated Xbox Live gamers around the globe.

 

world of tanks 360

 

Published by Microsoft Studios and developed by Wargaming West (formerly Day 1 Studios), “World of Tanks: Xbox 360 Edition” will be digitally downloadable and free-to-play for Xbox Live Gold account holders, with an additional 7-day timed trial for all other Xbox Live account holders. The title features all new intuitive controls, integration of Xbox Live features like Friends, Parties, Achievements and a custom user interface designed for the large screen experience. “World of Tanks: Xbox 360 Edition” will also feature in-game purchases such as premium tanks, consumables and premium accounts to boost experience and currency accrual rates.

 

At launch, “World of Tanks: Xbox 360 Edition” will feature more than 100 iconic tanks from three separate nations – the United States, Germany and the United Kingdom. The game will be expanded with additional tanks, nations and more in the future.

 

Visit the official website for more information about “World of Tanks: Xbox 360 Edition.”


February 5th, 2014 by Lonesamurai
Posted in Gaming, General, Massive Multiplayer Online, Multiplatform, PC, Technology, Xbox | No Comments »

ESRB leaks info on Dark Souls II Bosses

The ESRB’s content description for Dark Souls include details about the game’s bosses.

 

Dark_Souls_II_cover

 

*WARNING! Potential spoilers ahead!*

 

One of the best parts of Dark Souls is that terrible moment when you get your first look at a boss. You’ll turn a corner or enter a new area and suddenly find yourself face-to-face with some unthinkable creature that you can just tell outclasses you in every way possible. More often than not, this moment will only last a few seconds (long enough to die), but it’s a wonderful sort of dread that other games frequently struggle with.

 

That in mind, the ESRB recently released some content descriptors that could potentially spoil that feeling for Dark Souls II. In addition to describing the game’s “dungeon-like setting” and “fantastical enemies,” the group’s descriptors also includes some specific details about the game’s bosses. Among the spoilers is “a giant snake boss holding its severed head,” a “boss creature composed of hundreds of corpses” and a “partially topless” boss character with “hair barely covering [her] breasts.”

 

Now, to be fair, these aren’t the worst spoilers we’ve ever seen, even from the ESRB itself. Likewise, chances are there aren’t going to be too many Dark Souls fans flocking to the group’s website to check and make sure the game is age appropriate. That said, you really do have to wonder if there could perhaps be ways for the ESRB to be a tad more discerning in what it reveals about the games it rates. Granted, we could also just not report about it, but clearly that’s not going to happen.

 


February 3rd, 2014 by Lonesamurai
Posted in Gaming, General, Multiplatform, PC, Playstation, Technology, Xbox | No Comments »

Warner Brothers cancels DLC for WiiU Batman: Arkham Origins

Warner Bros has decided that it won’t be releasing downloadable content for the Wii U edition of Batman: Arkham Origins.

 

Batman

 

Nintendo has cited low demand for the downloadable content as the primary reason for calling off the content, meaning that those who have already bought the season pass will be getting a refund.

 

Here’s a note found by GoNintendo:

 

“Thanks so much for your support of Batman: Arkham Origins on Wii U. We are contacting you today because you purchased the Batman: Arkham Origins Season Pass for Wii U. We hope you’ve been enjoying the content that has been delivered thus far. Based on demand for Downloadable Content on the system, Warner Bros. Interactive Entertainment has made the decision to remove its offering of the upcoming new story campaign for Wii U.

“As a result, we will be crediting the entire $19.99+tax cost of the Season Pass back to your Nintendo eShop account. You will still be able to enjoy the content already released thus far.

We apologize for any inconvenience this may cause and thank you for your support of the game.

Sincerely, Nintendo of America Inc.”

 

Nintendo always seems to struggle when it comes to third party support on the Wii U, and it seems like things aren’t getting any easier. Can Nintendo turn the Wii U’s fortunes around?


January 31st, 2014 by Lonesamurai
Posted in Gaming, General, Multiplatform, Nintendo | No Comments »

First Leaked Screenshots offer New Look at “Megaman Successor”, Mighty No. 9

(Due to the size of the screenshots, thumbnails have been used below. To see an image in full size, just click it)

 

Mno9Screen-16cxvf

 

It’s been a couple of months now since the crowd-funded game by Megaman creator Keiji Inafune smashed all records – and more then secured the release of spiritual successor, Mighty No. 9, on all current gen consoles and PC – and newly leaked screenshots have let us take a glance at the current status of the game’s development.

 

Mno9Screen-2xhx5k

 

Keiji Inafune’s Comcept dev studio gave a peek at the Mighty No. 9 alpha build in images that only backers of its crowdfunding campaign can see – but you can never keep secrets from fans for very long; and those same images soon got out to the wider public. While clearly a lot of the screenshot contents are placeholder elements, they DO give a good look at the current character model design for No.9, and reveal a graphical style to the game that’s not unlike the Classic Stages of Sonic Generations.

 

Mno9Screen-34xal8

 

Some have commented that the placeholder walls and other elements in the screenshots look similar to Unreal’s default elements, perhaps suggesting the game will be running a version of the Unreal Engine. Nothing’s been stated in this regard, but it WOULD be cool if so. We’ll have more news when it arrives!


January 24th, 2014 by CrimsonShade
Posted in Gaming, General, Multiplatform | No Comments »

Foc.us Headset preview

So a new type of gaming headgear has just come out.

 

The headset from foc.us is the first wearable transcranial Direct Current Stimulation or tDCS. This device sends a low electrical current to your brain, improving brain power. This is achieved by 4 electrodes located at the front of the headset while the headset rest on the back of your head.

 

foc.us-gamer-headset-rear-small

 

This headset claims to overclock your brain, improving your cognitive performance. The headset can be controlled manually by using either a touch sensor or your iPhone. Later models will include control via Android phones. Currently, you can only change whether it’s on or off, the mode or the current level with the app. There is no way to change the duration of the current.

 

control-focus

 

This cool device will be sold $249 for US customers and £179 for UK customers and the rest of the world. They will ship to Canada, US, UK, Russia, Australia, New Zealand and continental Europe. It comes in two colours black and red.

 

step_2_slim

 

If you want to check this cool headset for yourself head over to http://www.foc.us/.


January 22nd, 2014 by Autobot
Posted in Gaming, General, Multiplatform, Nintendo, PC, Playstation, Technology, Xbox | No Comments »

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