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ARK: Survival Evolved was a huge overnight hit when it first hit early access last summer. But now, the dinosaur taming survival game could be in serious trouble. Studio Wildcast, the game’s developer has been hit by a lawsuit from Trendy Entertainment, creators of Dungeon Defenders. Kotaku has compiled a rather extensive report on all of the documents and emails passing back and forth, but the major point is that Trendy claims Jeremey Stieglitz, its ex-creative director, is in breach of his previously signed contract. Non-compete clauses are certainly nothing new, and Trendy’s lawyers are alleging that Stieglitz agreed to several conditions when he left Trendy in 2014. Among these was an agreement not to poach staff from the company, and not creating direct copmetition.
Trendy is arguing that Ark is direct competition, and that its development has seen the movement of staff from Trendy to Studio Wildcard. Interestingly, the non-compete clause has been reported to have been just one year, instead of the standard three. In essence, the clause would keep Stieglitz from creating anything which would damage Trendy financially. A video game would certainly fall under this heading, though the clause would have expired in August of 2015. Trendy also alleges that Wildcard used technology and information from Trendy while developing Ark. This is a key point, because Trendy could make a case for Ark being their intellectual property and not Wildcard’s.
In response, Wildcard has stated that Stieglitz wasn’t a full time part of Ark’s development team. Instead, they have pointed out that Wilcard’s co-founder Jesse Rapczak went to college with Stieglitz and that Stieglitz was a consultant on Ark. There are several other bits of information involved in the case, but the most pertinent point for gamers is that this lawsuit could very well result in Ark being removed from sale on Steam. Wildcard are seeking for the case to be dismissed, but the case still has time before it appears before a judge. We’ll know more on April 28th, but it seems that this could have serious implications for both studios involved.
March 24th, 2016 by |
| Posted in Gaming, General, Massive Multiplayer Online, Multiplatform, PC | No Comments » |
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Despite how some received the beta, The Division seems to have been mostly well-received so far. However, like all new games it has some issues to work out, and some of those are being solved through patch 1.02, the first major one since release.
Among other things it does a number of things to discourage combat logging. Firstly the disconnect timer has been increased to 30 seconds to stop people logging out to avoid fights they were losing against another player. At the same time the rewards for taking down a rogue player and surviving a rogue status have been increased, as well the the XP and DZ penalties upon death being decreased slightly.
The other notable change is the that stun upgrade to turrets have been nerfed to stop the occurrence of PvP encounters being entirely stunlocked for periods of time.
The full list of changes can be found here.

March 22nd, 2016 by |
| Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments » |
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The in-game economy of GTA Online is giving into March Madness this week as several of the stores are offering up to 75% off the customisation options they offer.
The Lowriders Custom Classics week also offers double GTA$ and RP opportunities for anyone jumping into the various events dotted about Los Santos until next Friday. You’ll be able to pick up a Lowrider custom chassis or bodykit from Benny’s and there’s 75% off Bobbleheads, Custom Gear Shifts and Plaques. Ammunation is having a 50% off sale on the ammo for shotguns and rifles and across the map there’s also 25% off motorbikes. And in case you need more storage space for those vehicles, Dynasty 8 is offering 10-car garage properties for 25% off.
There’s also a Snapmatic competition running through the week with a cool GTA$1m up for grabs. All you need to do is a take a cool hot shot and upload it to Social Club with the hashtag #customclassics to enter.

March 20th, 2016 by |
| Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments » |
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So, it’s been a week since I last brought you up to date on the new cards we can expect from Blizzard’s next expansion to their Hearthstone game. Since then a number of other cards have been revealed, a good number of the focusing around a “Forbidden” theme that sees you spending all your mana for an effect specific to the card – and they’re all class-based cards too.
Take a look at the new cards and see which ones you might want to have in a future deck:
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Giant Sandworm
Beast Minion, 8 Attack, 8 Health, 8 mana cost.
Can attack again if it attacks and kills another Minion.

Forbidden Flame
Spell, 0 mana cost.
Spend all Mana and deal that much damage to a Minion.

Forbidden Shaping
Spell, 0 mana cost.
Spend all Mana and summon a random Minion that costs that much.

Klaxxi Amber-Weaver
Minion, 4 Attack, 5 Health, 4 mana cost.
Battlecry: If your C’Thun has 10+ Attack, gain +5 Health.

Ancient Shieldbearer
Minion, 6 Attack, 6 Health, 7 mana cost.
Battlecry: If your C’Thun has 10+ Attack, gain 10 Armor.

Stand Against Darkness
Spell, 5 mana cost.
Summon five 1/1 Silver Hand Recruits.

Hogger, Doom of Elwynn
Legendary Minion, 6 Attack, 6 Health, 7 mana cost.
Whenever this Minion takes damage, summon a 2/2 Gnoll with Taunt.

Eater of Secrets
Minion, 2 Attack, 4 Health, 4 mana cost.
Battlecry: Destroy all enemy Secrets and gain +1/+1 for each.

C’Thun’s Chosen
Minion, 4 Attack, 2 Health, 4 mana cost.
Divine Shield.
Battlecry: Give your C’Thun +2/+2 wherever it is.

Forbidden Healing
Spell, 0 mana cost.
Spend all Mana and summon restore Health for that much.
March 19th, 2016 by |
| Posted in Gaming, General, Multiplatform, PC | No Comments » |
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The first Escalation missions for the new Hitman game have finally landed, extending the life of the game’s first episode with missions that see you asked to take out new targets in specific ways. And each successful attempt sees you unlock a more difficult version of the mission. Sounds good if you’re a challenge-seeker.
The first of the new Contracts is called “The Holmwood Disturbance” and sees players head to an attic, wear they will don a magician’s outfit and then eliminate target Faustin D’Aoust with a bullet. I’m assuming they mean shot from a gun of some sort, although I guess if it’s possible to choke them with it, that’d be accepted too. Each time you pass the mission, you’ll get more restrictions and obstacles added including extra security cameras, an additional target, disallowed pacifications, and forcing you to escape by speedboat.
The second new Escalation is “The Mandelbulb Requiem” and has Agent 47 eliminating target Michel Charest while dressed as a Palace Staffer. More difficult versions of it will ask you to hack a laptop, contend with extra security measures, and even use a different disguise to get to your target.
Of course, Escalation Contracts also don’t allow you to save during the mission, so it forces you to think on your feet a little more. If you get something wrong you need to figure out a way to get past it and continue your mission – or adapt and change your plan. In a way that’s a little bit more realistic and probably a bit more fun too unless you prefer to see your plans go like clockwork.
The second episode of the game should also be hitting sometime in the next month too, so prepare yourself for that.

March 18th, 2016 by |
| Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments » |
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