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Game Review: Five Nights at Freddy’s 3: You Will Die…. Alot (WHY THE FUCK ARE YOU IN THE VENTILATIONS ERROR ERROR ERROR FUUUUUU BALLON BOY Simulator)

FNAF3

This is the Third (and final) installment of the Five Nights at Freddys trilogy. This game is set 30 years after the first game. The Freddy Fazbear Pizza incidents are a distant yet horrifying memory. A man decides to make a horror house themed around the dead pizza place. They try to find authentic Freddy Fazbear pizza items. They found a few masks here, a few pictures there, some voice recordings. Until they suddenly found one -An animatronic that looks like a golden Bonnie. Thats where things start going down hill. It’s not even turned on and yet it’s… moving… and there are other things bumping around and the systems are all going screwy.

FNAF32

The gameplay is vastly different from the other two games while also keeping some things. Scott Cawthon listens to all of our complaints on how we can’t pay attention of the cameras so he makes the game fully about the camera system while also adding a few other things. You have to pay attention to 3 different systems Video (which is the one thing he keeps throughout the games), Audio which is the only thing to protect you from the animatronic (it distracts him), and Ventilation, if the Ventilation goes down you start to black out and hallucinate. This game only has one Animatronic but it’s not the only thing you need to worry about. Other animatronics which are now hallucinations are back (Foxy, Chica, Freddy, and Ballon Boy (there are more but you go have fun finding them). The only way to avoid them is to ignore them which means switching cameras fast. This makes the game quite stressful because if you stare at them for to long then you get attacked forcing some of your 3 systems to go down. But if you ignore them then you might miss seeing where our Bunny Friend (named Spring Trap) is and that’s not quite a good thing. This does make the game more suspensful because if any of those things go down it takes time for you to reboot them back up and with multiple systems being down it takes all the more time being away from the camera. But if you go back to the camera you might get attacked by an halusination and if that happens more systems go down which takes longer to defend yourself and if… well I think I made my point. Theres not much to the story sadly, though it does give you some closure explaining to you on what happened to the animatronics and what happened to the murderer. I won’t say anymore then that.  If I had to give this game a score out of 10 it would be a 6.5/10. The gameplay has vastly been improved and it’s quite scary and suspensful. Sadly since I’m a story whore this lost alot of points for me. Anyway this is Nekokitwolf sayyyyinggggggggggggggggg caio.


March 4th, 2015 by
Posted in Gaming, General, PC | No Comments »

#GDC15: NVIDIA Announces The Shield Console

Nvidia announced another addition to the Shield lineup last night, debuting an Android-based device capable of 4k playback and capture. The device is intended to be used in the living room, and Nvidia cited a number of reasons for using the Android OS.

“First, it’s based on the most popular OS in the world. Second, the richness of the Google Play store, with it huge range of applications,” Nvidia CEO Jen-Hsun Huang said. “Third, it syncs with all my other devices. Finally, it has an incredible voice search capability.”

NVIDIA_SHIELD

He then went on to demonstrate video playback, voice capture and a variety of other features. The unit will featuure a very simple remote that can also act as a bluetooth reciever, as well as having touch sensitive volume controls. Android TV functionality is baked in, and users will be able to access a library of TV, movies and more.

Of course, Nvidia is primarily a gaming company, and games were well represented during the presentation. Current games being ported over include Portal, Crysis 3, Borderlands: The Pre-Sequel, The Witcher 3, Metal Gear Rising: Revengence, The Talos Principle and more. A common theme of the gaming side of the presentation was the ease of getting these games up and running on the system with little difficulty and no loss of features.

NVIDIA_screenshot-720x405

 

The box will pack a Tegra X1 processor with a 256-bit Maxwell GPU and 3GB of memory. On the external side, it has a MicroSD slot, Micro USB 2.0 port, gigabit Ethernet port, HDMI port and two USB Type-A 3.0 ports. Its an impressive bit of kit, and Nvidia is promising that it will ship bundled with the Shield Controller for $199 (USD)


March 4th, 2015 by
Posted in Gaming, General, Multiplatform, Technology | No Comments »

#GDC15: Sony give Project Morpheus release time

The VR headset that Sony revealed last year, Project Morpheus has been given a release time. Sony are aiming to release Morpheus in 2016.

 

At GDC Sony revealed that they are hoping to get its VR headset out into the market in the first half of the next year, showing off their latest prototype and details on its specifications.

 

morpheus2015

 

Morpheus will feature a 5.7 inch, 1920×1080 RGC OLED display with a refresh rate of 120hz, and what Sony promises will be “super low latency”. It will also have a 100-degree field of view and the last prototype’s three LEDs for positional tracking has been upped to nine to improve the accuracy. The overall design has also been tweaked to allow users to equip and take off.

 

Sony Worldwide Studios president Shuhei Yoshida spoke to the crowd about the device saying that the reason so little had been heard of it since GDC last year was down to the fact that they were using both consumer and developer feedback to modify and improve the device. There have already been some tests with some tech demos such as with diving simulator The Deep.

 


March 4th, 2015 by
Posted in Gaming, General, Playstation, Technology | No Comments »

#GDC15: Valve – Steam Machines and Steam Link

After having had them announced as coming a while ago, Valve has finally put a release time on the long-awaited Steam Machines they hope to enter the console market with.

 

Valve revealed that the Steam Machines will be released towards the end of the year in November, starting off with a number of different models made by Alienware, Falcon Northwest and over a dozen more firms that have partnered with Valve for the manufacture of the hardware. Valve have said that Steam Machines will be priced similarly to games consoles and will deliver a higher performance than they do.

 

steamlink

 

As well Valve announced that they’re also releasing a new product that will add streaming functionality to the Steam Machine. Called the Steam Link, it is a separate piece of hardware that will allow you to stream all Steam content from a PC or Steam Machine to any room of the house using the house’s local network. It will support 1080p at 60Hz with low latency. It is set to be priced at $49.99, with a Steam Controller thrown in for another $49.99 in the US and will also be released in November. Valve have yet to set the prices for other countries.

 

As well Valve announced the launch of the Source 2 game engine, which will be set up for the use of professional developers and gamers who create content for the Steam Workshop to be able to use efficiently and easily. More details are expected to be announced later this week to say when it will be available for use.

 


March 4th, 2015 by
Posted in Gaming, General, Technology | No Comments »

Frontier name New Yembo station ‘Unity’ in Elite

Players help to shape the world of Elite: Dangerous and one community goal saw the building of a new spaceport at New Yembo. Since then Frontier have been quizzing the community on names for it.

 

Many names were suggested from those used for spacecraft in popular media to even suggestions that it be named in honour of the deceased Leonard Nimoy (who instead had tribute paid by placing a station bearing his name around the game’s planet Vulcan). Finally the competition has closed and Frontier have looked through the entries to decide on a name. The starport will be named “Unity”.

 

On the forum Community Manager Edward Lewis announced the naming of the station, saying  that the name of Unity was “a very popular choice by the community” and saying that because unity meant that things were united as a whole, it felt like a fitting name for a station built as a result of the community’s efforts in-game.

 

Elite-Dangerous-Screen-4

 

Frontier Forum “Community Goal Starport named”: [x]


March 3rd, 2015 by
Posted in Gaming, General, Massive Multiplayer Online, PC | No Comments »

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