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Minecraft 1.8 – The Bountiful Update has been pre-released

So, as PredictedCyborg mentioned in her post yesterday (Mojang take over Bukkit development after project leads quits), The Minecraft 1.8 – The Bountiful Update has been pre-released has dropped today and here’s the patch notes

 

 

Minecraft 2014-08-22_11.11.17

 

Hello!

 

It’s time for us to pre-release the next major Minecraft update, the Bountiful Update! This will bring Minecraft to version 1.8, and should be officially be published in the launcher on Tuesday, September 2. This is the update that to date has taken the longest time to create (over 300 days), and is the result of many, many changes.

 

These changes consist of both new features, and large game structure changes such as replacing the hard-coded “block renderer” with a system that is able to read block shapes from data files, or performance enhancements such as multi-threading the client-side chunk rendering. We hope you will enjoy it!

 

Here’s a list of the major changes in the game:

 

-Added Granite, Andesite, and Diorite stone blocks, with smooth versions
-Added Slime Block
-Added Iron Trapdoor
-Added Prismarine and Sea Lantern blocks
-Added the Ocean Monument
-Added Red Sandstone
-Added Banners
-Added Armor Stands
-Added Coarse Dirt (dirt where grass won’t grow)
-Added Guardian mobs, with item drops
-Added Endermite mob
-Added Rabbits, with item drops
-Added Mutton and Cooked Mutton
-Villagers will harvest crops and plant new ones
-Mossy Cobblestone and Mossy Stone Bricks are now craftable
-Chiseled Stone Bricks are now craftable
-Doors and fences now come in all wood type variants
-Sponge block has regained its water-absorbing ability and becomes wet
-Added a spectator game mode (game mode 3)
-Added one new achievement
-Added “Customized” world type
-Added hidden “Debug Mode” world type
-Worlds can now have a world barrier
-Added @e target selector for Command Blocks
-Added /blockdata command
-Added /clone command
-Added /execute command
-Added /fill command
-Added /particle command
-Added /testforblocks command
-Added /title command
-Added /trigger command
-Added /worldborder command
-Added /stats command
-Containers can be locked in custom maps by using the “Lock” data tag
-Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
-Added three new statistics
-Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
-Added a new player model with smaller arms, and a new player skin called Alex?
-Added options for configuring what pieces of the skin that are visible
-Blocks can now have custom visual variations in the resource packs
-Minecraft Realms now has an activity chart, so you can see who has been online
-Minecraft Realms now lets you upload your maps
-Difficulty setting is saved per world, and can be locked if wanted
-Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
-Villager trading has been rebalanced
-Anvil repairing has been rebalanced
-Considerable faster client-side performance
-Max render distance has been increased to 32 chunks (512 blocks)
-Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
-Resource packs can now also define the shape of blocks and items, and not just their textures
-Scoreboards have been given a lot of new features
-Tweaked the F3 debug screen
-Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
-Server list has been improved
-A few minor changes to village and temple generation
-Mob heads for players now show both skin layers
-Buttons can now be placed on the ceiling
-Lots and lots of other changes
-LOTS AND LOTS of other changes
-Removed Herobrine 

The pre-release is available if you have activated development versions in the launcher.

 

Sincerely, the Minecraft and Minecraft Realms teams

 

So yeah, there’s the prerelease, but we have two weeks until the full release of it apparently


August 22nd, 2014 by Lonesamurai
Posted in Gaming, General, PC, Real Time Strategy | No Comments »

Animal Crossing, Mega Man, Punch-Out!!! and more get eShop discounts as part of new Nintendo Promotion

As everyone knows, the premise of Nintendo’s popular beat-em-up franchise Super Smash Bros. revolves around characters from several different Nintendo game series, who would never normally meet in their own games, coming together for an all-out brawl. But with the upcoming games Super Smash Bros. for 3DS / Wii U throwing not just more Nintendo characters into the mix such as the Wii Fit Trainer and the Animal Crossing human, but also entries from Namco (Pacman) and Capcom (Mega Man) joining too, Nintendo thinks it might be a good time for us to familiarise ourselves with the games behind the new names ahead of the official launch.

 

Nintendo UK and Nintendo of Europe today jointly announced a new promotion, cleverly – if lengthily – titled “Super Smash Bros. Character Sale: New Challengers“. Starting today (14th August) for one week, Nintendo gamers across the UK and Europe will be able to download select eShop titles for 3DS or Wii U featuring one of Smash’s more recent faces – from the old classics like Pac-Man and the six Mega Man NES titles, to more recent entries such as Animal Crossing: New Leaf – each at a generous discount ranging from 20% to 50% off the original eShop prices.

 

Super Smash Bros Character Sale - New Challengers (UK)Super Smash Bros Character Sale - New Challengers (Europe)
(Click to enlarge) These pictures, tweeted by Nintendo, show the games and discounts offered to gamers in the UK (left) and elsewhere in Europe (right).

 

Punch-out fighter Little Mac gets a double-billing with his two debut games, Punch-Out!! and Super Punch-Out!! both at 50% off. Mii Characters also get two seperate outings, with Wii U owners getting Wii Party U for 30% off (now £24.49 / €31.49); while 3DS owners get Tomodachi Life at 20% off (£27.99 / €31.99) – weirdly, this results in Wii Party U, which is normally five Euros more expensive than Tomodachi Life for the rest of Europe, actually becoming the better deal, now undercutting by just half a Euro.

 

With the surprising introduction of the Wii Fit trainer as a fighter, Wii U users exclusively get Wii Fit U for 30% off this week too (now £20.99 / €24.49). Meanwhile, 3DS owners get the double-whammy of Animal Crossing: New Leaf and Kid Icarus: Uprising also at 30% off each (£24.49 / €27.99 and £20.99 / €24.49 respectively). Always-hungry pill-popper Pac-Man gets his classic arcade outing reduced to 50% off for both 3DS and Wii U. Finally for all you Mega Man fans (yay!), prepare for a Mega week as all six of Mega Man’s original NES outings are 50% off on 3DS and Wii U as well.

 

As the new challengers prepare to square off against unfamiliar opponents in Nintendo’s arena, this week gives Nintendo fans the chance to play their histories for even less than before. Who are you backing?


August 14th, 2014 by CrimsonShade
Posted in Gaming, General, Nintendo | No Comments »

#Gamescom2014: Warlords of Dreanor cinematic and release date announcement

Wow-Warlords of Draenor

 

So, the World of Warcraft: Warlords of Draenor live event just finished and we have the release date for Warlords of Draenor now…

 

13th November 2014!

 

The release date was dropped at the end of the reveal of the new game cinematic leading into Warlords of Draenor.

The trailer shows Grommash Hellscream stepping up to drink the deamons blood from Gul’Dan, however, unlike the events of The Burning Crusade, this time Garrosh (Grommash’s son) has forewarned Grommash of the treachery and Grommash throws away the deamon blood.   Mannanoth then appears for destroy them all for their failure, but Garrosh has bought future weapons and helps Grommash kill mannanoth, forever changing the future of Draenor and Azeroth!

 

you can watch the full new cinematic below:

 

 

The other new thing Chris Metzen from Blizzard showed off during the event, was the new 5 part Lore animated shorts, Lords of War!  Chapter 1, Kargath Bladefist and the birth of the Shattered Hand clan.

The mostly stylised motion comic design is very appealing and really conveys the story of this early boss in Burning Crusade (One I very much enjoyed taking down and getting his fist as a weapon 😀 )

These lore animated shorts will be released on a weekly basis, so stay turned for more of those

 

You can watch the first episode of Lords of War below:

 

 

See you all in Draenor!

 

 

 

(Thanks to Gamespot for the videos and the live stream!)


August 14th, 2014 by Lonesamurai
Posted in Gaming, General, Massive Multiplayer Online, PC, Technology | No Comments »

Pokémon Korea leaks, then removes info on two new Mega Evolutions

Earlier today, the Korean version of the official Pokémon website uploaded a picture and screenshot confirming two hitherto unknown Mega Evolutions.

 

Since Generation 6 began with Pokémon X and Y, Nintendo and Game Freak have committed themselves to simultaneous worldwide releases for all main-series Pokémon titles. With the different regions speaking a total of eight different languages, naturally Nintendo have since set up a series of websites for Pokémon in each language to allow each region to know exactly what to expect in each game. Theoretically, the websites SHOULD contain the same information – just translated. So when new information is due to go up on the websites, Nintendo send them the information with instructions to not put it live until a certain date, so that each region hears about it at the same time. But on Tuesday, it appears one of them jumped the gun.

 

Mega Slowbro and Mega Lopunny

 

For a short while earlier today (Tuesday), the official Korean Pokémon website revealed details of two new Mega Evolutions, Mega Slowbro and Mega Audino. The website contained a series of screenshots showing both in battle; as well as official artwork on both formes and brief details. Neither Pokémon have been officially revealed by Nintendo, however, resulting in the information being removed from the website just minutes later – but not before observant fans managed to save some of the pictures for themselves.

 

The description of the two Pokémon, according to a subsequent translation effort by Serebii, lists Mega Audino as a Normal/Fairy-type with the ability Healer. Mega Slowbro has no typing listed – which usually happens when the Mega Evolution keeps the same type as the original Pokémon, so it can be assumed that it retains a Water/Psychic-typing. It has the ability Shell Armor.

 

As we continue down the road towards the eventual release of Pokémon Omega Ruby and Alpha Sapphire, more and more Mega Evolutions are being revealed; and it remains to be seen just how many more there could be. Also still waiting to be filled in are details of the Primal Evolution mechanic used by Groudon and Kyogre; and whether any of these forms are usable in the other Gen 6 games, Pokémon X and Y. Pokémon fans around the world continue to watch intensely for the next reveal!


August 12th, 2014 by CrimsonShade
Posted in General, Nintendo | No Comments »

CoroCoro Magazine reveals three more new Mega Evolutions for Omega Ruby/Alpha Sapphire

pokemon_omega_ruby_alpha_sapphire

The latest edition of Japan’s most popular gaming magazine, CoroCoro, has revealed three new Mega Evolutions of existing Pokémon which are apparently going to feature in the upcoming Pokémon titles, Omega Ruby and Alpha Sapphire.

 

Revealed in pictures and short descriptions in the magazine are Mega formes of Altaria, Lopunny and Salamance. According to translators, Mega Altaria will be a Dragon/Fairy with the Pixilate ability, while the decidedly odd-looking Mega Salamance does not have any typing mentioned, but will receive the Aerilate ability. Finally, Mega Lopunny completes its translation from cute bunny rabbit to serious bunny brawler, becoming a Normal/Fighting type with the Scrappy ability and also being able to now learn the move Hi Jump Kick.

 

Mega Altaria Reveal   Mega Lopunny Reveal   Mega Salamance Reveal
Click images to enlarge. Images Courtesy Serebii.net

 

Also revealed in the magazine was more information about contests, which are already known to be returning in OR/AS. During a contest, it appears dressing up certain Pokémon in particular clothing will allow them access to unique moves specifically for use in a contest, Pikachu was confirmed to have four unique costume moves – a Rock Star costume grants it the move Meteor Mash, while a costume referred to as “Pikachu Ph.D” gives it Electric Terrain. Pikachu Pop Star knows Draining Kiss, Pikachu Belle knows Icicle Crash and Pikachu Libre knows Flying Press.

 

The special clothes will be made available by meeting up with a Contest Idol in the game called Lucia, though she may not be the only source of such clothing. It appears the clothing items now are more complete costumes, rather than the individual props as featured in Gen IV’s Super Contests and Gen V’s musicals – though whether such props still exist is unconfirmed. Also still unconfirmed are exactly how contests will work in Omega Ruby and Alpha Sapphire, as while signs point towards a system akin to the Gen IV Super Contests, no screenshots or information about a contest in-play have yet been shared. Surely though, it’s just a matter of time.


August 8th, 2014 by CrimsonShade
Posted in Gaming, General, Nintendo | No Comments »

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