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First the staggered release of the Looking For Group system that should be released on Sept 17th, and now this…
Now surely the POINT of an official forum is to get feedback, yes there will be whitenoise of people upset/butthurt over something, but still… Staggering…
Ok, Tuesday 17th was a BIG day for the Guild wars 2 community
Not only was Tequatl the Skinless being redone as an encounter to something that even the Dev team find hard to do, but was also the release for the long awaited Looking For Group Tool (something most of the community expected in the release last year…)
However, we just got this on the official forum…
Hey everyone,
With Tuesday’s release we are gearing up to launch the new Looking For Group tool for Guild Wars 2. As the system comes online, our primary focus is with the quality and the stability. To ensure a solid rollout, we’ll turn on the LFG tool in beta form to a subset of players. As the week goes on, we’ll periodically unlock the system to additional groups of players.
In Tuesday’s release notes, you’ll see the complete list of what the feature will do once we’ve fully unlocked the system. However, during the beta rollout not everyone will be able to use the LFG tool and the World vs. World subcategories will be disabled.
The Looking for Group feature has been highly requested and we’re excited to be this close to its final release, but quality is paramount. Therefore, we ask for your patience and understanding while we work through this phased beta rollout and with any problems we encounter.
Thanks,
Mike Zadorojny
& the Looking For Group team
Developer Linsey Murdock gives players a preview of the upcoming crafting additions!
To clarify something Linsey discussed in the livestream: The quality of the salvage kit used has no effect on the chance to find ‘Essence of luck’ or on the quality of the ‘Essence of Luck’ found.
Guild Wars 2 has been released for exactly one year. The ArenaNet team has sent out a terrific infographic to give some of the more interesting statistical data from the past year as well as posted a new blog that details some of the amazing content additions of the past twelve months.
Those of you who have been with us from the beginning will recall that our first goal with Guild Wars 2 was to make a truly dynamic world where the actions of players change the world around them. We had railed against traditional MMO mechanics like quest chains that force the world to be static and unchanging, and instead had built a world full of dynamic events where players working together can actually change the state of the world. We knew we wanted to use live updates to make the world even more dynamic. And we knew that in order to really succeed at that, we’d have to be able to ship new content into the world at an unprecedented scale.
The asuran genius Moto is back with his new and improved Super Adventure Box! This virtual reality simulator was designed to educate young asura, but anyone can enroll! Face new challenges and new enemies in World 2, or put your skills to the ultimate test with the aptly-named Tribulation Mode!
Here is some of what to expect in the Super Adventure Box: Back to School update:
New Rewards
Complete Your Super Weapon Set
King Toad and Storm Wizard Weapons
Mini Princess Miya
New Features
Craft Ascended Weapons
Legendary Weapon Updates
Account-Wide Magic Find
Developer Livestream – 3rd September
Think inside the box with ArenaNet devs during the livestream on our Twitch channel on Tuesday, 3rd September, at 20:00 BST.
For more information about the Super Adventure Box: Back to School update, visit http://www.guildwars2.com/releases.