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Hearthstone Card Roundup: April 23rd

With the release date of the new Hearthstone expansion Whispers of the Old Gods fast approaching us, it’s time for a round-up of all the cards that have been revealed to us this week.

 

Firstly though, if you’ve found yourself unable to afford the 50 pack pre-order of the new card packs, no worries. Hearthstone will be offering you ways to earn yourself up to 13 free packs of the new cards when the expansion releases, through a series of completable quests, one of which is extremely easy.

 

Here’s the run down:

 

  • Log into the game during the game’s first week (starting April 26 in North America and April 27 in Europe, Asia and Australia) – 3 packs
  • Complete a quest to win 2 games in the new Standard format – 5 packs
  • Complete a quest to win 7 further games in Standard, after completing the last quest – 5 packs

 

C’Thun and two of the cards that complement it will also be earned by players who log into the game during the opening week of the expansion – meaning that you’ve a chance to get yourself a free Legendary if you take a few minutes to log yourself in during those first few days and if you’re a collector like me… well, Legendaries look good in a collection.

 

A few cards from the Classic and Basic sets have also had a few changes, mainly to stop the overplay of certain deck strategies:

 

Molten-Giant-720x438 Master-of-Disguise-720x438 Ancient-of-Lore-720x438 Force-of-Nature-720x438 Keeper-of-the-Grove-720x438 Ironbeak-Owl-720x438 Big-Game-Hunter-720x438 Hunters-Mark-720x438 Blade-Flurry-720x438 Knife-Juggler-720x438 Leper-Gnome-720x438 Arcane-Golem-720x438

 

As you can see, the main strategy that suffers from these changes is the Savage Roar/ Force of Nature combo that many Druid decks are fond of using. Other changes are just seeking to rebalance the cost of Silence, Charge and Stealth abilities.

 

With the big news out of the way, let’s get onto introducing you to the new terrors about to invade our meta in the next week:

 

——

 

cyclopianhorror

Cyclopian Horror

Minion, 3 Attack, 3 Health, 4 mana cost.

Taunt.

Battlecry: Gains +1 Health for each enemy Minion.

 

 

darkspeaker

Darkspeaker

Minion, 3 Attack, 6 Health, 5 mana cost.

Battlecry: Swaps stats with friendly Minion.

 

 

zealousinitiate

Zealous Initiate

Minion, 1 Attack, 1 Health, 1 mana cost.

Deathrattle: Gives a random friendly Minion +1/+1.

 

 

forbiddenancient

Forbidden Ancient

Minion, 1 Attack, 1 Health, 1 mana cost.

Battlecry: Spends all Mana, and gains +1/+1 for each spent.

 

 

rallyingblade

Rallying Blade

Weapon, 3 Attack, 2 Durability, 3 mana cost.

Battlecry: +1/+1 to all friendly Minions with Divine Shield.

 

 

bloodtoichor

Blood to Ichor

Spell, 1 mana cost.

Deal 1 damage to a Minion. If it survives, summon a 2/2 Slime.

 

 

evolve

Evolve

Spell, 1 mana cost.

Transform your Minions into random Minions that cost 1 Mana more.

 

 

journeybelow

Journey Below

Spell, 1 mana cost.

Discover a Deathrattle card.

 

 

addledgrizzly

Addled Grizzly

Beast Minion, 2 Attack, 2 Health, 3 mana cost.

After you summon a Minion, give it +1/+1.

 

 

blackwaterpirate

Blackwater Pirate

Pirate Minion, 2 Attack, 5 Health, 4 mana cost.

Your Weapons cost 2 Mana less.

 

 

bloodsailcultist

Bloodsail Cultist

Pirate Minion, 3 Attack, 4 Health, 3 mana cost.

Battlecry: If you control a Pirate, give your Weapon +1/+1.

 

 

corruptedseer

Corrupted Seer

Murloc Minion, 2 Attack, 3 Health, 6 mana cost.

Battlecry: Deal 2 damage to all non-Murloc Minions.

 

 

cultsorcerer

Cult Sorcerer

Minion, 3 Attack, 2 Health, 2 mana cost.

Spell Damage +1.

After you cast a Spell, give your C’Thun +1/+1 (wherever it is).

 

 

darkshirelibrarian

Darkshire Librarian

Minion, 3 Attack, 2 Health, 2 mana cost.

Battlecry: Discard a random card.

Deathrattle: Draw a card.

 

 

discipleofcthun

Disciple of C’Thun

Minion, 2 Attack, 1 Health, 3 mana cost.

Battlecry: Deal 2 damage. Give your C’Thun +2/+2 (wherever it is).

 

 

doomcaller

Doomcaller

Minion, 7 Attack, 9 Health, 8 mana cost.

Battlecry: Gives your C’Thun +2/+2 (wherever it is) and if it’s dead, shuffles it back into your deck.

 

 

infestedwolf

Infested Wolf

Beast Minion, 3 Attack, 3 Health, 4 mana cost.

Deathrattle: Summons two 1/1 Spiders.

 

 

midnightdrake

Midnight Drake

Dragon Minion, 1 Attack, 4 Health, 4 mana cost.

Battlecry: Gains +1 Attack for each other card in your hand.

 

 

selflesshero

Selfless Hero

Minion, 2 Attack, 1 Health, 1 mana cost.

Deathrattle: Give a random friendly Minion Divine Shield.

 

 

silithidswarmer

Silithid Swarmer

Minion, 3 Attack, 5 Health, 3 mana cost.

Can only attack if your Hero attacked this turn.

 

 

twilightdarkmender

Twilight Darkmender

Minion, 6 Attack, 5 Health, 5 mana cost.

Battlecry: If your C’Thun has at least 10 Attack, restore 10 Health to your Hero.

 

 

alightinthedarkness

A Light in the Darkness

Spell, 2 mana cost.

Discover a Minion. Give it +1/+1.

 

 

divinestrength

Divine Strength

Spell, 1 mana cost.

Give a Minion +1/+2.

 

 

feralrage

Feral Rage

Spell, 3 mana cost.

Choose One: Give your Hero +4 Attack this turn OR Gain 8 Armor.

 

 

onthehunt

On the Hunt

Spell, 1 mana cost.

Deal 1 damage. Summon a 1/1 Mastiff.

 

 

powerwordtentacles

Power Word: Tentacles

Spell, 5 mana cost.

Give a Minion +2/+6.

 

 

primalfusion

Primal Fusion

Spell, 1 mana cost.

Give a Minion +1/+1 for each Totem you have.

 

 

shadowstrike

Shadow Strike

Spell, 3 mana cost.

Deal 5 damage to an undamaged Character.

 

 

shatter

Shatter

Spell, 2 mana cost.

Destroy a Frozen Minion.

 

 

stormcrack

Stormcrack

Spell, 2 mana cost.

Deal 4 damage to a Minion.

Overload: (1)

 

 

aberrantberserker

Aberrant Berserker

Minion, 3 Attack, 5 Health, 4 mana cost.

Enrage: +2 Attack.

 

 

amgamrager

Am’gam Rager

Minion, 1 Attack, 5 Health, 3 mana cost.

 

 

bilefintidehunter

Bilefin Tidehunter

Murloc Minion, 2 Attack, 1 Health, 2 mana cost.

Battlecry: Summon a 1/1 Ooze with Taunt.

 

 

bladedcultist

Bladed Cultist

Minion, 1 Attack, 2 Health, 1 mana cost.

Combo: Gains +1/+1.

 

 

bloodhoofbrave

Bloodhoof Brave

Minion, 2 Attack, 6 Health, 4 mana cost.

Taunt.

Enrage: +3 Attack.

 

 

bogcreeper

Bog Creeper

Minion, 6 Attack, 8 Health, 7 mana cost.

Taunt.

 

 

carriongrub

Carrion Grub

Beast Minion, 2 Attack, 5 Health, 3 mana cost.

 

 

darkshirealchemist

Darkshire Alchemist

Minion, 4 Attack, 5 Health, 5 mana cost.

Battlecry: Restore 5 Health.

 

 

darkshirecouncilman

Darkshire Councilman

Minion, 1 Attack, 5 Health, 3 mana cost.

Gains +1 Attack after you summon a Minion.

 

 

duskboar

Duskboar

Beast Minion, 4 Attack, 1 Health, 2 mana cost.

 

 

eldritchhorror

Eldritch Horror

Minion, 6 Attack, 10 Health, 8 mana cost.

 

 

evolvedkobold

Evolved Kobold

Minion, 2 Attack, 2 Health, 4 mana cost.

Spell Damage +2.

 

 

facelessbehemoth

Faceless Behemoth

Minion, 10 Attack, 10 Health, 10 mana cost.

 

 

fierybat

Fiery Bat

Beast Minion, 2 Attack, 1 Health, 1 mana cost.

Deathrattle: Deal 1 damage to a random enemy.

 

 

flamewreathedFaceless

Flamewreathed Faceless

Minion, 7 Attack, 7 Health, 4 mana cost.

Overload: (2)

 

 

grotesquedragonhawk

Grotesque Dragonhawk

Beast Minion, 5 Attack, 5 Health, 7 mana cost.

Windfury.

 

 

hoodedacolyte

Hooded Acolyte

Minion, 3 Attack, 6 Health, 4 mana cost.

Whenever a Character is healed, give your C’Thun +1/+1 (wherever it is).

 

 

nerubianprophet

Nerubian Prophet

Minion, 4 Attack, 4 Health, 6 mana cost.

At the start of your turn, reduce this card’s Cost by 1 mana.

 

 

psychotron

Psych-o-Tron

Mech Minion, 3 Attack, 4 Health, 5 mana cost.

Taunt.

Divine Shield.

 

 

southseasquidface

Southsea Squidface

Pirate Minion, 4 Attack, 4 Health, 4 mana cost.

Deathrattle: Give your Weapon +2 Attack.

 

 

squirmingtentacle

Squirming Tentacle

Minion, 2 Attack, 4 Health, 3 mana cost.

Taunt.

 

 

twilightgeomancer

Twilight Geomancer

Minion, 1 Attack, 4 Health, 2 mana cost.

Taunt.

Battlecry: Give your C’Thun Taunt (wherever it is).

 

 

twistedworgen

Twisted Worgen

Minion, 3 Attack, 1 Health, 2 mana cost.

Stealth

 

 

usherofsouls

Usher of Souls

Minion, 5 Attack, 6 Health, 5 mana cost.

Whenever a friendly Minion dies, give your C’Thun +1/+1 (wherever it is).

 

 

shifter zerus

Shifter Zerus

Legendary Minion, 1 Attack, 1 Health, 1 mana cost.

For each turn this is in your hand, transform it into a random Minion.

 

 

princess

Princess Huhuran

Legendary Beast Minion, 6 Attack, 5 Health, 5 mana cost.

Battlecry: Trigger a friendly Minion’s Deathrattle effect.

 

 

dark arrakoa

Dark Arakkoa

Minion, 5 Attack, 7 Health, 6 mana cost.

Taunt

Battlecry: Gives your C’Thun +3/+3 (wherever it is).

 

 

anomalus

Anomalus

Legendary Minion, 8 Attack, 6 Health, 8 mana cost.

Deathrattle: Deal 8 damage to all Minions.

 

 

fandralstaghelm

Fandral Staghelm

Legendary Minion, 3 Attack, 5 Health, 4 mana cost.

Your Choose One cards have both effects combined.

 

 

malkorok

Malkorok

Legendary Minion, 6 Attack, 5 Health, 7 mana cost.

Battlecry: Equips a random Weapon.

 

 

natthedarkfisher

Nat the Darkfisher

Legendary Minion, 2 Attack, 4 Health, 2 mana cost.

Your opponent has a 50% chance to draw an extra card at the start of their turn.

 

 

twinemperorveklor

Twin Emperor Vek’lor

Legendary Minion, 4 Attack, 6 Health, 7 mana cost.

Taunt

Battlecry: If your C’Thun has at least 10 Attack, summon another Emperor.

 

 

forbiddenritual

Forbidden Ritual

Spell, 0 mana cost.

Spend all your Mana and summon that many 1/1 Tentacles.

 

 

bladeofcthun

Blade of C’Thun

Minion, 4 Attack, 4 Health, 9 mana cost.

Battlecry: Destroy a Minion and add its Attack and Health to C’Thun (wherever it is).

 

 

crazedworshipper

Crazed Worshipper

Minion, 3 Attack, 6 Health, 5 mana cost.

Taunt

Gives your C’Thun +1/+1 (wherever it is) when this Minion takes damage.


April 23rd, 2016 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

HiRez Commentator Exits Company After Insensitive Suicide Comments

smite_gods

 

Smite commentator and streamer Brandon “DM Brandon” Nance is resigning from hos position with Hi-Rez Studios. This comes after he reacted to a viewer’s donation message talking about his struggles with suicide. Since joining the studio as a tournament caster in March 2013, Nance has become well known in the Smite community. He has nearly 80,00 followers on Twitch and also co-hosted Hi-Rez’s caster search “So You Think You Can Cast” last year.

 

DM Story

 

After receiving the donation, Brandon launched into a rant about suicide and depression. While he has long been known as being outspoken- even saying once “I have always been loud, abrasive, and I don’t know how to change it. I don’t know that I would.”- many felt that the rant was extremely inappropriate. While there is video of the incident, we have chosen not to include it. However, some excerpts follow.

 

“There are a lot of streamers out there who would appreciate that message, I’m just going to call you an asshole. It’s a selfish, stupid thing to do.  “Everyone has loved ones. Family. Parents. If you kill yourself with another person on the planet that cares about you, you’re being a selfish prick, plain and simple. If you don’t like my opinion about that you can find somewhere else to watch who’s going to tell you that killing yourself is okay. Go fuck yourself, kid.”

 

Nance then went on to talk about how he’s tired of “this constant, ridiculous self-pity bullshit like ‘I have depression I can’t do anything in life.’ Everyone has fucking depression and anxiousness. Everyone has a hard time fucking waking up, and still a lot of us do it without putting the burden on a lot of other people. There is therapy, there are friends and there are people to help you.”

Needless to say, this has not been received well. In a statement posted on Twitter, Nance stated that while he could deal with the hate caused by his comments, he didn’t think that Hi-Rez studios (his employer) should have to deal with it. In his resignation message, he stated that he will continue streaming and focus on his charity works. He also plans to move from Atlanta back to New Jersey.

 

Kotaku also reported on this story and  reached out to Hi-Rez Studios president Stew Chisam who gave them the following statement:

 

“At Hi-Rez, we care about our community deeply and we take topics like suicide, depression and mental illness not lightly. All our employees are free in their opinions, but when people don’t respect the values we stand for as a company, we treat it seriously.

“If any good comes from this episode, we hope it shines a light on mental illness issues, and the need for broader education, support and open conversation about how these devastating illnesses are perceived and discussed in our society. All of us have important people in our lives that have been touched by mental illness. How we talk about these diseases is important.”

 

 

 

 

 

 

 

 


April 20th, 2016 by
Posted in Gaming, General, MOBA, Multiplatform, PC, Playstation, Xbox | No Comments »

First Impressions: DOOM Multiplayer Beta

 

doom

 

Bethesda and id have brought back DOOM, one of the most revered and respected arena shooters from the beginnings of PC gaming. With the multiplayer beta weekend recently completed, we’re ready to give you our thoughts on the game.

DOOM’s multiplayer is developed by Certain Affinity who have previously worked on the multiplayer for Halo and Call of Duty. Many of these games have clearly had an influence on the new iteration of DOOM. The new game includes loadouts, unlockable weapons, customizable armor and in game perks that reward you for dying to much.

While the new DOOM engine has a certain shine to it, there are many problems with the multiplayer, both in terms of balance and in terms of the basic design of the game. We’ll show you the ins and outs of the loadout system, customize some hideously ugly armor for you and then jump into a team Deathmatch as well as the new roving capture point type Warpath. During the matches, we’ll discuss the problems with the game. So click that play button!

 


April 19th, 2016 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

World of Warcraft Legion to Launch on August 30th

We have a release date for World of Warcraft: Legion–August 30th, 2016.

 

LEGION release date

 

Legion includes powerful world-drop Legendary items, a new transmog system, the new Demon Hunter class, Class Halls, and a major profession revamp.

 

LEGION Demon Hunters

 

You can prepurchase Legion for $49.99 (£34.99) for a Level 100 Character Boost and early access to Demon Hunters, or prepurchase the Digital Deluxe Collectors Edition for $69.99 (£49.99) to get Reins of the Illidari Felstalker and Nibbles, as well as some perks for other Blizzard games.

 

 

Defenders of the Alliance and the Horde—a great and ancient enemy has set its sights on Azeroth once more, and soon the land will be consumed in a storm of fel fire. On August 30, kingdoms will burn, heroes will fall, and the world will stand on the precipice of destruction with the launch of World of Warcraft: Legion!

All hellfire is about to break loose, so steel yourself for the return of the Burning Legion by pre-purchasing World of Warcraft: Legion digitally at www.wowlegion.com. Players who pre-purchase will receive an instant level-100 character boost, as well as unlock early access to the new Demon Hunter hero class prior to the expansion’s release.

Learn more about the sixth World of Warcraft expansion on our Legion site, and read the full press release.

 

In addition, purchasing Warlords of Draenor is down to $9.99 (£7.99) until release of Legion.

 

Wow-Warlords of Draenor deluxe

 

The Warlords digital deluxe items ( Reins of the Dread Raven and Dread Hatchling) will not be available to purchase when the prepatch hits. These items are currently available for $20 (£15) on the Blizzard Shop.


April 18th, 2016 by Lonesamurai
Posted in Gaming, General, Massive Multiplayer Online, PC | No Comments »

Incursion mission exploit divides The Division

The Division just keeps causing issues for players doesn’t it?

 

Recently the game recieved its first big piece of major end game content, in the form of Incursions: super-challenging missions with a very good payout in terms of gear. However, a pretty game-breaking glitch has been discovered in one of the missions and the knowledge got out pretty quickly.

 

The Falcon Lost Incursion mission should only be playable once a week, keeping track of which accounts have and have not claimed the end-game loot at the end. However, players have realised that if you use the portable cover skill just right to slide through a wall, you’re able to skip a large chunk of the mission and gain access to the loot. What’s more, because you haven’t run the sequence of events needed to advance the mission, the game doesn’t register that you have claimed the loot – so doesn’t stop you from re-entering the mission right away to do it all over again.

 

The Division Incursion 02

 

It’s so bad that the community seems split into two groups – those using the exploit and those who wish to play it straight. The problem is, the first group is now on an entirely new power level to the second one and some ‘straight’ players have reported being kicked out of groups because they refused to use the exploit to cheat the system. That’s made some throw up their hands and say “Fuck it!”, adding to the numbers of people cheating.

 

On the subject The Division’s community manager Natchi posted: “Obviously it is against our Code of Conduct. The team is looking into what can be done in terms of punishment for those who have exploited.”

 

Quite how they plan to punish the cheaters though is up for debate. Simply rolling back the game would punish those who have managed to complete the mission legitimately and it seems that a great number of people are using the exploit, including those who tried to play fair and just ended up getting frustrated by being kicked out of groups or destroyed in the PvP Dark Zone by people who had used the exploit repeatedly to get much better gear quicker than they should.

 

Keep your eyes on this one, I doubt that The Division’s free from problems just yet…


April 18th, 2016 by
Posted in Gaming, General, Multiplatform, PC, Xbox | No Comments »

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