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Telltale Minecraft Could Be Getting Second Season

It’s that time of the year when the gaming leaks are popping up everywhere (whether or not you think they all are leaks is another topic entirely), and it seems this time the company in question is Telltale.

 

The source is the Australian Classification website and interestingly it seems that a second season of the Telltale Minecraft adventure could be incoming. The first episode is apparently titled ‘Hero in Residence’ and was rated in the 2nd of this month according to the certification posting. If we choose to believe the pattern set by past game leaks via certification we could be seeing this episode being released within two months.

 

 

Of course, this time of the year is so rife with leaks and rumours due to E3 being around the corner so if this game is due out in two months is likely we might see it officially being announced there. It’ll mostly likely be in Microsoft’s presentation, and used to push Mixer, formerly BEAM. Telltale have apparently being working with Microsoft to help develop the new Crowd Play feature for Mixer, where stream viewers are able to ‘help’ decide dialogue options during a Telltale game.

 

Of course, this isn’t the only rumoured Telltale game right now. Twitter user AnEvilHag has posted some screenshots taken from a Telltale demographic survey, which suggests we might also be about to see a second season of Tales From the Borderlands and a James Bond Telltale series.

 

 

As always, take the leaks and rumours with a pinch of salt. They could be false or details could change before any official reveals. The classification of the Minecraft Story Mode game certainly makes it seem a lot more likely to be for real and unchanged though.


June 4th, 2017 by
Posted in Gaming, General, PC | No Comments »

Rocket League’s New Update Adds New Customisation Options

Popular car-football game Rocket League is nearly two years old and Psyonix is celebrating by introducing an Anniversary Update to the game on the week of the game’s birthday – July 7th.

 

The Anniversary Update will add a whole bunch of new content to the game, all for free. This wil include a new arena to play in, some new cars and of course options to customise your car. The new arena is called Champions Field and features the standard layout with a modern look to it – it will be available for play in Competitive, Casual, and Private modes. The new cars are called the Animus GP and Centio V17 and look pretty cool, although they’ll only be available to acquire through the game’s new Overdrive Crates so you’ll have to do a little searching to find them and add them to your collection.

 

 

One noteable piece of news though is to do with the customisations, and it’s that two new options have been added to the list of things you can tweak – Engine Audio and Goal Explosions. Expect to see those beginning to pop up in Crates and free drops from the time of the Update.

 

There will also be 18 new tracks added to Rocket League Radio, all from the Monstercat record label.

 

If you want the full details about the update you can find them on the Rocket League website.


June 4th, 2017 by
Posted in Gaming, General, PC | No Comments »

Diary Of A New #WorldOfWarcraft Player – 03/06/17

I didn’t get a good amount of time in the game this week, but I did make sure I did a little bit for both characters to advance their stories a little bit. This week I’m having to try and deal with another potential loss, this time for my other character and I also got something completely unexpected this week – a taste of what it must be like to have flying mounts.

 

Exploring The Cape Coast While Lost

 

Last week saw me leaving my Pandaren Hunter Teddired in Booty Bay after a realisation that the game wasn’t going to let me recover my Lashtail Hatchling until much later. Much as I disliked it, I couldn’t take back what was mine just yet. So I continued on with my quests and ended up in Booty Bay.

 

The only problem is, after collecting all the quests I could find… I didn’t quite know how to leave again…

 

 

Booty Bay is impressive. I love the idea of all of that dwelling and shop and gathering built up the side of a cliff… but my god it was so easy to get lost in there. In case you’re wondering how I managed to find my way in there I swam. It wasn’t fast, but I had to find my way there however I could for the quest.

 

Eventually after finding a few more quests I’d missed I finally found the cave where I should have entered and left. Then promptly lost sight of where it was again. Oh well.

 

After collecting a few things for some of the quests I was making my way back down the coastline to make the long swim back, when I spotted a quest marker in the sand…

 

 

Someone needed help it seemed, and by chance they were on the isle just to my immediate right! I saddled up onto my Reaver and swam my way out to this jungle island filled with apes of all kinds and found… a Tauren princess?!

 

 

Well it seemed that despite the message she wasn’t ready to leave quite yet, requiring a little clearing of the way first of the panthers nearby. I did this, using skills I utilised in past weeks to hunt down the panthers. Then, she said that a number of her items had been stolen by the apes and would I please retrieve them. I’m nothing if not helpful so…

 

Oh.

 

 

Oh, that’s King Mukla.

 

Before I began playing World of Warcraft I played an awful lot of Blizzard’s other game, Hearthstone. I’m familiar with King Mukla as a card…

 

And guess who’s gonna have to fight him to free this Princess?

 

Bring it on!

 

Is This What It Feels Like To Fly?

 

So I left Bodeclaw outside of a Horde operation that was polluting the land. Well, as a Druid we weren’t going to be tolerating any of that shit, oh no. And as usual everyone majorly concerned over it wanted me to be the one to do the actual dirty work of sabotage.

 

 

Murder is fine if it’s for a cause right?

 

The Sludgewerks also held a gnome spy in disguise as a goblin. I was told that he knew where the information on a giant-ass Horde bomb I’d first seen in the questlines weeks back when I accidentally went too far into Stonetalon was headed. I wrapped up some other quests and made my way up to the tower where I was told I could find the book with the details. Once found I brought it back to him to read…

 

 

Danger looming and no time to lose, I hurried back to the camp where I’d picked up my quests, handed them in and made my way over to Battlescar Valley and Thal’darah Grove via computer-controlled flight. Once there I continued the quest and was given use of another hippogryph, expecting that as with similar missions the hippogryph would fly itself and I’d just be hitting the commands provided.  Only when I used the whistle and launched… it didn’t move.

 

At least, not until I told it to go forward.

 

 

As flying mounts won’t be unlocked for many levels yet (and neither will my Flight Form) I practiced a little bit on the back of this loaned mount, quickly picking up descending, moving and launching off the ground again. I enjoyed myself thoroughly but I had young Druids to rescue and so I did as I needed to… only to be a passenger on it again as we watched the bomb total the Grove – unable to stop them.

 

I was rewarded with a nice hat though, with actual stats unlike the top hat I’d been wearing since practically day one in game. I put it on and was a little unsure. It didn’t look bad, but I was just so used to Bodeclaw’s little top hat… I dunno. We’ll see if I can let go of the appearance for the sake of stats.

 

 

On my way out to the next quest giver I found another two talking about an ancient evil tainting another nearby place and I decided to go do those quests instead while I was in the area. I ran down the path and…

 

 

Well shit. That’s not good.


June 3rd, 2017 by
Posted in Gaming, General, Massive Multiplayer Online, PC | No Comments »

Sanitarium.FM News Update | 02/06/2017

Rime, Elite Dangerous and Shadow of War – your news update!


June 2nd, 2017 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

Kickstarter Gaming Round-Up: May 29th

It’s time for your weekly round-up of Kickstarter gaming campaigns that have caught my attention.

 

First though I will update you on some of the campaigns I’ve previously covered and this week the news is unfortunately mostly not that good. A lot are struggling to reach their goals, and one has even finished short of their target. Struggling right now are INTERSTELLAR ROGUE, Sons of the Void, Lost Cities and BLANK – all with less than 10 days to reach their goals and some with a lot less then that. As well as that one campaign has concluded unsuccessfully, Soul’s Light now still in process but being slightly delayed by the failed campaign.

 

However there is also some good news. One campaign has not concluded successfully, with Forsaken Castle having reached its goal long before the end. Other campaigns doing well right now include Ashes of Creation, Kynseed and Trouble For Hire all of which have bypassed their funding goals. I can’t wait to see all these games take shape in the future.

 


 

Badlands: Outpost of Humanity

 

 

First up this week we’re starting with a post-apocalyptic boardgame.

 

Badlands is a game for 2 to 4 players, set in a wasteland after an apocalyptic event. Each player controls post-nuclear survivors and has to help them survive through expeditions, trade, fending off enemies and other such tasks. Each game comes with 4 settlement area boards, a central badlands board in which play takes place and miniature player pieces. There are also cards and other things included to help with the actions that take place in the game.

 

Badlands: Outpost of Humanity has a €25,000 goal, of which it has made €12,926 with 24 more days to go.

 

 


 

Street Masters Rise of the Kingdom

 

 

Next we have another physical game, this time based off the beat ’em up genre of video game.

 

Street Masters is a game that is inspired by the likes of Street Fighter and its ilk, with about 65 different miniatures included the developers have tried to make a game that combines “the concept of a tactical combat board game with the flexibility of an intricate card game”. The game includes two playable ‘modes’ – Arcade in which players can customise their own ‘levels’ as well as Story which will let you go through pre-planned scenarios.

 

Street Masters Rise of the Kingdom has made $35,863 of its $60,000 goal. It has 25 more days to run.

 

 


 

Two Scoops

 

 

Third, I chose one that I usually wouldn’t – a dating sim game.

 

Before you wonder, Two Scoops is a game I’d heard good things about previously. The game follows the protagonist as they start their new job at an ice cream palor. The game is a graphic novel as well as being a dating sim and your player character has only a week to prove they are capable of filling the shoes of two employees who are going away next week. With four romance options, there’s a chance that they will all be fleshed out nicely to set the game above other dating sim games.

 

Two Scoops has 24 days to go, and has made $8,310 of its $25,000 goal.

 


 

Ash of Gods

 

 

Finally we have a rogue-like with added PvP gameplay.

 

Ash of Gods is a game that is described as “a mix between a roguelike role-playing visual novel and an online turn-based strategy game” and will be coming to many platforms if all goes to plan. These will include Windows, Mac, Linux, XBOX, PlayStation®4, Nintendo Switch, Android and iOS, with PC being the one that the team is aiming for as being the first platform to release on. This means the game will be coming to Steam, DRM-free GOG, Humble – all of which are also listed.

 

Ash of Gods has made $19,895 of its $75,000 goal with 25 days to go.

 


May 29th, 2017 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Real Time Strategy, Xbox | No Comments »

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