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Oculus have been building the second version of their popular Oculus Rift VR headset for a while now, with devkits having already been sold and distributed around the world. In some cases they’ve had to stop distributing to some parts because of resellers.
Now Oculus have announced the system requirements they recommend to get the “full Rift experience” on a computer. They’re quite high but not so high that they’d only work on the toppest end of computers.
Here’s the list in case you’re interested:
NVIDIA GTX 970 / AMD 290 equivalent or greater
Intel i5-4590 equivalent or greater
8GB+ RAM
Compatible HDMI 1.3 video output
2x USB 3.0 ports
Windows 7 SP1 or newer
“The goal is for all Rift games and applications to deliver a great experience on this configuration,” reads the Oculus blog post. “Ultimately, we believe this will be fundamental to VR’s success, as developers can optimize and tune their game for a known specification, consistently achieving presence and simplifying development.”
Oculus hope to hold this configuration throughout the device’s lifetime and will eventually drop in price as time goes on.
One of the best parts of GTA 5 on PC is the mods. This time, we’ll be checking out a mod that allows you to control the water in the game! No water? Lots of water? WAY TO MUCH WATER? This mod does it all. As a bonus, it has added sea life!
MMOs are finding a home on console, and Neverwinter is seeing success over on the Xbox.
The MMO world is currently in a bit of a lull, but Neverwinter is reporting quite a bit of success following its launch on Xbox One.
According to the official site, over 1.6 million players have downloaded the game, creating some 2.3 million characters, and slaying over 1 billion enemies. They even put together an infographic to show it all off.
WildStar, the MMO from Carbine studios could be going free to play this August. A recent post on Reddit from a user claiming to be a Carbine employee has posted several details about the game’s future. Apparently, the game will be going to a “Hybrid Free to Play model in August,”. While this won’t be pay to win, there will be the ability to use microtransactions for things like XP gains and buffs. What the exact nature of this system will be is, of course, not fully known.
Of further interest, WIldStar will apparently be coming to Steam as the Steam database now includes an entry for the game. Valve has also apparently visited the studio offices, according to the poster “God_of_EDM”.
Carbine and WildStar haven’t been in the best shape recently with World of Warcraft stealing a significant percentage of the WildStar playerbase back with the most recent expansion, and considerable turnover at Carbine studios. Maybe going f2p will work for WildStar, and maybe not. Only time will tell.
What do you think? If WildStar does go free to play, will you give it a shot? let us know!
As part of their 2015 budget, Australia is set to introduce a new tax on ‘intangible’ digital imports which will include media from television and film all the way to video games.
Nicknamed the ‘Netflix tax’ by the Australians, it’ll add 10% to the price of any purchasable download from outside Australia and has been introduced to combat the fact that digital downloads are not subject to the country’s Goods and Services Tax.
Australian federal treasurer Joe Hockey said about the tax: “It is plainly unfair that a supplier of digital products into Australia is not charging the GST whilst someone locally has to charge the GST. When the GST legislation was originally drafted, it did not anticipate the massive growth in the supply of digital goods like movie downloads, games and e-books from overseas.”
The tax is set to add a further 350 million Australian dollars to the pot over the next four years. It’ll have an effect on Steam, Netflix and many other big online e-shops around the net.