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Parents have been told by headteachers that they will be reported to police and social services for neglect if they allow their children to play over 18 computer games, according to the Sunday Times.
The newspaper reported that a warning was issued by primary and secondary schools who found children had been watching or playing games like Call of Duty and Gears of War or Grand Theft Auto.
The group wrote to parents, saying sexual content and violence and sexual content in the games are inappropriate and could lead to “early sexualised behaviour” and leave children “vulnerable to grooming for sexual exploitation or extreme violence”.
It goes on to say:
If your child is allowed to have inappropriate access to any game, or associated product, that is designated 18+ we are advised to contact the police and children’s social care as this is deemed neglectful.”
– Letter to parents
Earlier this month, the Prime Minister said social workers, councillors and teachers could be jailed for up to five years if they failed to speak up when they suspected or received allegations that children were being ill-treated, abused or wilfully neglected.
“We are trying to help parents to keep their children as safe as possible in this digital era. It is so easy for children to end up in the wrong place and parents find it helpful to have some very clear guidelines.”
– Mary Hennessy Jones, the head who drafted the letter
Nantwich Education Partnership, made up of 16 schools in Cheshire, sent the letter. Safeguarding guidance from the local authority told schools that if the behaviour of a pupil, or concerns about them, arouse suspicion the school should consult the children’s service “if in any doubt”.
Parents’ groups have responded by saying reporting families for allowing children to play unsuitable computer games was a step too far.
HELLO EVERYONE NEKOKITWOLF HERE TALKING ABOUT LA COP
It’s a 3-d top down shooter much like Hotline Miami. With the art style of classic American Pop art also in the style of 80’s cop-shows and yes they come with handle bar mustaches. There are 13 levels and 6 cops to choose from which is quite diverse. With the music style of rock from that era.
Opinion: The Art style in my opinion isn’t something I like though the bright and vibrant colors are quite appealing. And what little gameplay I saw wasn’t that impressive to me mostly because it looked like Hotline Miami. What caught my attention though is that we saw co-op which would be something different and nice in this day in age. To bad it seems to only be local, a small lost opportunity there. And the early access version on steam doesn’t have co-op but I’m sure in future installments it’ll be added. All and all this game doesn’t grab me but if you did dig games in that top down style then I’m sure you’ll enjoy this one.
Ok, EGX Rezzed 2015 kicked off today and teh press were invited to check out ArenaNet’s 40 minute demo of the new Heart of Thorns expansion that’s coming soon
The first thing that jumped out at me was how the game honestly feels like nothing has changed… at all…
So rather than roll a new character and try the new Revenant class, I decided to basically make my main lvl 80 necromancer that has served me well since day one of the Guild Wars 2 release. And again, nothing new. apart from having to bind the controls slightly based on how I’ve played the game from release, the game felt exactly as it has the whole time.
The demo kicked off with a quite nice intro sequence in typical Guild Wars 2 style, but you very quickly realise that this is mid campaign, as you have no idea WHY they are doing what they are doing and what for, and this lack of info drops you squarely into what appears to be a Destiny’s Edge/Pact team up against a new jungle dragon, which quickly goes HORRIBLY wrong, leaving you and a few survivors to make your way through the jungle to save other survivors and find out what happened to Destiny’s Edge and the rest of the very quickly destroyed fleet.
What DOES happen very quickly is the learning of your first Mastery Point, this leading to learning how to glide for short distances. I must admit, I used this only once, to jump between a platform for a boss event that you stumble on pretty much straight away. This was interesting, albeit typical GW2 style, everyone is in it for themselves, 99% of people won’t help you if you are downed and the rest only for the extra experience for helping you back up, not for team work at all
This was a fun boss fight though, much more movement from the boss, a Wyvern instead of a dragon this time, on a roundish platform, although his rotation of moves got memorised very quickly and his fire breath attack is reasonably easy to evade. It was still enjoyable though, but I can see it getting boring quickly if too many people did it regularly, but then this is the problem with all the GW2 world boss fights
Now, some reading this will ask why I didn’t try the new Revenant class and there are two reasons… 1, I plan to make one and live stream it on release. and 2, I had to wait in the que to play this for nearly two hours. I watched every other person play one, apart from the odd veterans like me that wanted to see if our main class had changed.
Now the Revenant looks interesting, and I’m sure I will enjoy it when I play it, but really? If I wasn’t going to get it to stream, I’d wait a while after release and get it at discount.
I must say on a personal note though, the day was made all the more fun by the awesome Gaile Gray, the Guild Wars 1 community manager that always had time for us idiots in GW1, even the super opinionated ones like me and the PVP community, and although I very much doubt this gets read by anyone at ANet, I highly recommend the devs listen to the Lady Gray and bring back Lions Arch and International Districts, the game needs more conga lines and Froggy
505 Games, a global publisher of video games, Overkill, a Starbreeze Studio, and film director Demian Lichtenstein brings you the live-action PAYDAY web series.
Director Demian Lichtenstein, of “3000 Miles to Graceland” commented, “The PAYDAY web series has been a solid and very close collaboration between all parties involved. I have never experienced such a high level of commitment to excellence from PAYDAY creators Bo and Ulf Andersson, to the rock-solid input of game director David Goldfarb, and the combined efforts of the powerhouse global teams at 505 Games, Starbreeze, Overkill, Solaris, Equilibrium and Lightstone. Simply said, this is the best experience of my career.”
Executive produced by Greg O’Connor of “Warrior” and “Pride and Glory” fame, the web series was filmed on location in Los Angeles with a crew of over 100 and sets the scene for the next steps in the evolution of the PAYDAY story.
The series can be watched live on your PC or Downloaded, episode by episode to watch how and when you want
Greetings fellow Hearthstone players and enthusiasts, I have some fantastic news to share with you.
The Blizzard team have announced a new Hearthstone adventure at Pax East this afternoon; Blackrock Mountain.
Just like Naxxramas before it, the new adventure has you tackling a classic Warcraft themed raid, going up against bosses with unique battle styles. You can play with your own decks in Normal and Heroic mode, and pre-programmed decks in the Class-specific mode. Each new wing will become available on a weekly basis.
The Blackrock Mountain expansion boasts 31 new cards to unlock, 3 card backs and a Ragnaros fire themed board. The new cards are based around the awesome, magnificent, amazing DRAGONS! You will be able to build a dragon-themed deck, complimenting the legendary dragon cards already available.
To unlock the first of the three card backs, you need to reach rank 20 or above in Ranked play during the March season. The second is available when you pre-order Blackrock Mountain, and the third is yours once you beat all the bosses in the expansion.
The best news about Blackrock Mountain is that it will be available to play next month! Depending on you region, you will be able to pre-order the expansion on 29th or 30th March.