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CES 2014: Razer reveals Project Christine, a modular gaming PC

razerprojectchristine610

 

We’re in the midst of CES 2014’s gadget and computer hardware information avalanche and it’s starting to get a little difficult to separate the exciting announcements from the announcements we’ll forget about before the show’s over. For example, how do you feel about Razer’s announcement of Project Christine, a modular gaming PC? I mean, look at it. That doesn’t look like any PC I’ve ever seen. Where’s the dust-clogged exhaust fans, the fire-hazardous tangle of cables, and the unsightly, space-inefficient case?

 

Apparently, Razer has been working on this for two years. The idea is to eliminate one of the most prohibitive aspects of PC gaming—installing new components. Okay, we agree that plugging in a new graphics card or more RAM is not that difficult, but the sight of an exposed motherboard does fill some with debilitating fear. It’s why a lot of people buy consoles. They are simple, plug and play consumer devices that just work. Mostly.

 

Project Christine will allow you to plug in any optical drive, extra storage, GPU, or CPU, each of which is encased in a proprietary, water-cooled module. All parts will plug into the PCI-express, SLI enabled “backbone.” Need a better graphics card? simply buy a new module and exchange or add it to your existing one. That does sound convenient, and ideally it’s a foolproof system which makes upgrades quick and easy.

 

The machine is supposedly very quiet, without cables, and its touch LCD screen displays control and maintenance information. Razer didn’t say how much more expensive these modules are when compared with their regular counterparts, or if it will allow other manufactures to sell them.

 

 

Actually, it seems as if Razer is still undecided about a lot of the details here. As CEO Min-Liang Tan told The Verge, the goal of the announcement was to “throw it out to gamers and see if people like it.”

So, do you like it?


January 8th, 2014 by Lonesamurai
Posted in Gaming, General, PC, Technology | No Comments »

Evolve! A New Shooter Unveiled by Left 4 Dead Creators

Eveolve GameInformer title

Eveolve Logo

 

Evolve is a new co-op shooter from Turtle Rock Studios, the same people that brought you the post-apocalyptic hit Left 4 Dead. The February issue of Game Informer will feature a 12-page spread on the upcoming title that is described as a…

 

…sci-fi multiplayer-focused shooter pits a four-player crew of alien hunters against a separate player-controlled monster that grows larger and more powerful over the course of matches. Each hunter features its own unique items and abilities, and while the monster may be outnumbered, its size and an assortment of devastating attacks make it a more than formidable foe.
-Game Informer

 

Evolve is slated to release on PC, Xbox One, and PlayStation 4 this fall.

 


January 8th, 2014 by Lonesamurai
Posted in Gaming, General, Multiplatform, PC, Playstation, Technology, Xbox | No Comments »

Titanfall will support a maximum of 6 vs 6 players online

Titanfall Logo

 

Well here’s some big news on one of the year’s most anticipated games. Titanfall only supports a maximum of 6 vs 6 players during online play.

 

titan_chassis_ogre_img_medstryder_content_titanAtlas_content_titan

 

Answering a fan query on Twitter, Respawn Entertainment’s Vince Zampella confirmed the news, saying that this, “turned out to be the best balance with AI for us.”

 

So how do you fill a map that only has twelve players in it? With AI soldiers. Zampella didn’t confirm exactly how many AI soldiers would be included, but did say it’d be “enough to make it fun,” before adding that it’s the players who are “the real threat”.

 

Zampella also added that every player can have a Titan with them, which he says will make firefights feel busy

“It is incredibly fun, we did a lot if testing. It is all about what we found most fun,” Zampella concluded.

 

Titanfall is an online only game and will therefore not include a campaign.

The game is due for release in March on PC, Xbox 360 and Xbox One


January 8th, 2014 by Lonesamurai
Posted in Gaming, General, PC, Technology, Xbox | No Comments »

Facebook Hit With Lawsuit: Could Mistrust Spell The End Of It?

Facebook, the popular social network with over a billion users world wide, has just been hit with a class-action lawsuit. The allegations, revealed in the FT, are that Facebook systematically scans the content of private messages so it can sell the data to third parties such as advertisers.

 

Facebook-Logo

 

Facebook’s entire business model is based on the fact that it monitors what users write, like and up-load in order to sell this information on to others. In principle, there is nothing wrong with Facebook using our data to make commercial gains. In the end, the service is free and Facebook has to make money somehow. However, my biggest concern is that the data mining activities are not as transparent as they should be.

 

Facebook has been criticized for this lack of transparency on many occasions, but two Facebook users now believe Facebook has gone too far. Users Matthew Campbell from Arkansas and Michael Hurley from Oregon have filed a class-action lawsuit on behalf of the over 166m Facebook users in the US. The accusation is that Facebook is violating the Electronic Communications Privacy Act by scanning and exploiting the content of private messages sent via the Facebook platform without prior consent by users.

 

The issue here is that ‘private’ messages are seen by most users as exactly that: private! The accusation is that Facebook identifies website links (URLs) contained in private messages and then searches these websites in order to profile users. In their accusation Campbell and Hurley argue: “Representing to users that the content of Facebook messages is ‘private’ creates an especially profitable opportunity for Facebook, because users who believe they are communicating on a service free from surveillance are likely to reveal facts about themselves that they would not reveal had they known the content was being monitored.”

 

A Facebook spokesperson told Bloomberg that the allegations are without merit and that Facebook will defend itself vigorously. Of course they would say that. The trouble for Facebook is to strike the right balance between offering a customer service in form of a free social networking platform and shareholder returns, especially profits from selling data and advertising.

 

To answer my own question from the headline: No, I don’t think that this lawsuit will be the end of Facebook. However, I do feel very strongly about the need for better transparency about how our data is used and believe it can lead to a loss of trust that could seriously threaten companies like Facebook. To me, it feels like Facebook (as well as many other companies including Google, Yahoo! etc.) are trying to hide the data mining and analytics activities in their very long Terms and Conditions, to which most people sign up but rarely fully read or understand. Maybe a simple opt out with an alternative “paid for” service would be a good option.

 

What do you think? What is your view on Facebook exploiting your private data? Would you consider a “paid for” service if your privacy was guaranteed?


January 8th, 2014 by Lonesamurai
Posted in General, PC, Technology | No Comments »

CES 2014: AMD Kaveri A10-7850K launched

AMD has officially launched its latest generation accelerated processing units (APUs) for desktops, codenamed Kaveri, opening up pre-orders for selected customers ahead of general availability.

 

AMD Kaveri

 

The first of AMD’s desktop APU designs to include tweaks defined by the Heterogeneous Systems Architecture (HSA) for better interoperability between the CPU and GPU portions, the first to include Graphics Core Next (GCN) technology and promising significant boosts in instructions per cycle (IPC) thanks to the new Steamroller core, it’s fair to say Kaveri is a big deal for AMD.

 

The flagship of the Kaveri desktop line-up is the A10-7850K, designed to take over from the A10-6800K and compete with Intel’s Core i5-4670K.

The 28nm chip’s 95W thermal design profile (TDP) gives it the headroom required for a base clock of 3.7GHz across all four cores with Turbo Mode reaching 4GHz – both a drop from the last-generation A10-6800K clock speeds, which hit 4.1GHz stock and 4.4GHz Turbo.

Compared to its predecessor, however, the A10-7850K claims a 20 per cent boost in IPC – which should translate to improved performance despite the loss of clock speed.

 

AMD-kaveri-1

 

The GPU portion of the chip, too, has seen a down-clock from 844MHz to 720MHz – but, as with the move to Steamroller on the CPU side, AMD is pointing to the shift to GCN and an increase to 512 shaders as more than making up for that in true performance.

Indeed, figures released by the company show the A10-7850K running the PCMark benchmark some 24 per cent faster than an Intel Core i5-4670K and the 3DMark suite 87 per cent faster, compared to boosts of 15 per cent and 37 per cent for the last-generation A10-6800K.

 

AMD-kaveri-2

 

As before, the chip supports four threads but this time offers improved cache memory: in addition to a boost from two 64KB L1 instruction caches to two 96KB caches, both L1 and L2 caches now benefit from associative sharing – designed to help the CPU and GPU cooperate on tasks, and a major part of the promise of HSA.

 

AMD-kaveri-3

 

The company has confirmed that OEMs are able to pre-order the part now, alongside a lower-end A10-7700K part, with the first products to appear in the coming weeks.

AMD has not, however, provided a date for retail availability.


January 7th, 2014 by Lonesamurai
Posted in Gaming, General, Multiplatform, PC, Playstation, Technology, Xbox | No Comments »

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