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Ubisoft Fix Division ‘Ghost’ Glitch. Maybe.

So, it seems that Ubisoft’s The Division has another game-breaking bug/exploit in it. Are you too surprised by this point?

 

This one allows you to somehow step out of your body and become an invincible ghost. I’m pretty sure some of you are making Ghost Recon jokes right now, they pretty much make themselves. Still, it’s not exactly something you want in a game you’re playing. The way you do it is distressingly simple as well, simply by pressing against cover and rolling you can astral-project yourself out of your body leaving it standing there to lure in targets you can then shoot through the head because they can’t see or kill you.

 

 

You’d expect Ubisoft to be right on fixing it, and they have been. Erm, maybe.

 

“The issue which causes players to become invisible under certain circumstances could be fixed,” Ubisoft wrote about the glitch on the official subreddit.

 

I’m sure it has been fixed, but it’s a little strange that they wrote that it ‘could’ be fixed. If they weren’t sure they could have spent the extra time to write that they think they’ve nailed the reason and squashed the bug but aren’t 100% sure yet.

 

I don’t know, Ubisoft haven’t exactly been winning many fans recently with the previous Division bugs as well as their apparent ‘greed’ with For Honor emotes; so maybe this isn’t so surprising a ‘fix note’ after all.


March 24th, 2017 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

Un’Goro card update – 24/03/17

With Journey to Un’Goro releasing some time during the next month (Blizzard’s said mid-April but there’s been a few people wondering if it might not be coming early April instead), more and more cards are getting released all the time.

 

So, here’s a bunch more of the new cards you can expect to see when the expansion comes roaring into game like one of the Un’Goro dinos.

 

 

Hunter

 

Rogue

 

Paladin

 

Shaman

 

Priest

 

Warrior

 

Mage

 

Druid

 

Warlock

 

Neutral

 


 

As you can see, all the classes are beginning to have a lot of interesting options – including the Quest cards. I’m hoping I can get hold of the Hunter, one, it looks like it’d be a lot of fun to pull off and then be able to flood the board with Carnassa and the raptors she brings with her. But then, this expansion always was going to be a good one for Hunters.

 

With the Elementals it too is a good expansion for the Shamans and indeed, they get a minion that allows them to cast one of four different elemental abilities, although if you can choose which one from a choice of (I assume based on past choices) 3 of the 4 or if one of them is cast at random – we’ll have to discover. I assume the former, but the latter is always an option.

 

We’ll update you as more information about Un’Goro comes out, hopefully including a concrete release date.


March 24th, 2017 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

The Sanitarium.FM News Update | 22/03/2017


March 22nd, 2017 by
Posted in Gaming, General, Massive Multiplayer Online, Multiplatform, Nintendo, PC, Xbox | No Comments »

Sanitarium.FM News Update | 21/03/2017

March 21st, 2017 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

Kickstarter Gaming Round-Up: March 20th

Welcome to your weekly look into the world of gaming campaigns on Kickstarter.

 

Starting with our catch-up, there have been a number of campaigns cancelled due to it seeming that they wouldn’t reach their targets in time. These are Legion 1917: Rise of the Bolsheviks, Xenosis and Daymare: 1998 all of them cancelled 5 days ago at time of writing. The Legion team wrote to thank those who supported them with backing and vowed to make the game somehow, sending out surveys to people for feedback; the Xenosis one was cancelled because of new possibilities that had arisen behind the scenes and a bigger update has been promised soon; and the Daymare team have thanked people for the support on Greenlight and revealed that they’re in talks with partners to get the game funded in another way. Also of note is the the FictionSphere team did not cancel their campaign, but all the same have finished up unsuccessful in raising the money needed – but at the same time have vowed that the game is not dead yet. Behind the Rose is also struggling, with just under seven-tenths of its goal to raise in under 6 days.

 

In happier news, we have a number of campaigns that have finished a success. These are Gameband, The Mandate of Heaven, Shardbound, SmuggleCraft, and ENTROPY – with Narita Boy having reached its target with a few more days left to run.

 


 

Sacred Fire

 

 

First up we have an RPG that deals with the themes of loyalty and revenge.

 

Sacred Fire is a strategy game, where your progress and paths are tied more to how the characters think and feel as opposed to just weapons, attacks and powers. You do not start as a leader, but you must become one. How you choose to do it through is up to you – will you be a fair, just ruler or take control through blood and fear? Can you exercise self-control or will revenge mean more to you?

 

Sacred Fire has a $50,000 goal, of which it has made $20,910 so far. It has 23 more days left to run.

 

 


 

Dragon Lore

 

 

Next up, another RPG – this time a JRPG.

 

Dragon Lore is a turn-based tactical game that boasts of 20 hours of main quest and over a hundred of side-quests, and will be available in English, Korean, Japanese and Simplified Chinese. The graphics are 2d pixel art turned 3d voxels and the gameplay and story take place over several floating islands with an air ship in between that you can call down for an attack!

 

Dragon Lore has made $11,147 with 15 days left to go to reach its $50,000 goal.

 

 


 

Stardust Runelord

 

 

Now we have a game that is inspired by 90s games of the same genre.

 

Stardust Runelord is an action adventure game that sees you venturing into ruins and dungeons to take and and defeat monsters and demons while searching for upgrades and level ups. The game has a demon available that’s linked on the campaign page and looks to be done in a 2d pixel style with the maps done in a room-by-room network to be navigated and explored. The developer says that he is hoping for an early summer release if successful

 

Stardust Runelord has 6 days to go and a lot to make up as its made only $11 or it’s $6,000 goal. Go check it out and back it if you like the look of it!

 


 

Cheap Golf

 

 

Finally we end with something completely different from everything else.

 

Cheap Golf is a game that combines golf with surreal humour. This is another of the 7-day campaigns that have been popping up on Kickstarter in the last month and some of the campaign rewards will be offered even if they don’t reach target. The game is low-poly so it might not be for everyone, but the page says it’s apparently “50% Atari-style mini golf, 40% surreal comedy and 9% rainbow ice cream” and the pledges do start from $3 so it’s probably worth a look at.

 

Cheap Golf has 6 more days to run to make $9,000, and has made $671 so far.


March 20th, 2017 by
Posted in Gaming, General, PC | No Comments »

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