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As far as the lifetime for games, GTA V has had a long one. It shows no sign of slowing down either, as Rockstar continue to develop and release new content for the highly popular GTA Online, and they’ve just revealed their content plans for the next few months of it. And if you’re a long time GTA fan, there might be something here you’ll like.
Fifteen new stunt races were released this week as part of a special event, and soon GTA Online will be gaining a new ‘Cunning Stunts’ circuit to race in. These race types will focus around the ridiculous and extreme vehicles added a few months ago which include the Rocket Voltic (a car with a jet engine strapped on) and the Ruiner 2000 (which is literally KIT from Night Rider – really). Each track will be making use of the vehicles’ unique abilities, so this ought to be good fun.
Rockstar are also planning to listen to fans who have asked them to bring back some of the most requested cars from previous GTA games and put them into GTA Online. These include the Infernus and Turismo Classic, vehicles made famous back in GTA 3. Further throwbacks to older GTA games are coming with new Adversary modes for GTA Online too, including a 2D inspired Top Down gamemode as well as a “gallows humor take on dodgeball” called Resurrection.
And future updates will add to the weaponry available too, with the Gunrunning update adding new missions, weaponized vehicles and militia factions into the mix of anarchy that GTA Online already is on many server public and private.
GTA Online has been going a long time already. It doesn’t look like it’s going to stop any time soon either, with all this coming up.
In preparation for both the Year of the Mammoth beginning at the end of March and the next expansion of Journey to Un’Goro, Hearthstone has today had a patch to set up the foundation for both, as well as addressing some bug fixes and a few balance issues to Small Time Buccaneer and Spirit Claws. A number of tweaks are also in now, fitting some of the changes proposed during a Developer Q and A a few weeks back.
Patch notes are as follows:
This update begins preparations for the Year of the Mammoth celebration that kicks off at the end of March.
Pre-purchase for Journey to Un’Goro, Hearthstone’s latest expansion, is now available! You can pre-purchase 50 card packs and get the Fossil card back for $49.99 USD.
Ranked Play
Upon achieving certain milestones in Ranked Play, it will no longer be possible to lose ranks beyond those milestones for that season. The milestones are Rank 20, 15, 10, 5, and Legend.
Arena
Creating decks for the Arena will now feature Standard cards only. Arena runs that were started prior to the patch will still include Wild cards.
Rares, Epics, and Legendaries will be offered more frequently during Arena deckbuilding.
Spells will now show up with a higher frequency.
Neutral Basic / Classic cards will appear less often.
If you own a Golden version of a card, the first copy you draft will be Golden. If you own multiple Golden copies of a card, all copies you draft will be Golden.
Balance Updates
Small-time Buccaneer’s health reduced from 2 to 1.
The mana cost of Spirit Claws increased from 1 to 2.
General
Added some memory optimizations.
Improved matchmaking for new players.
We are testing an update to the account creation process for mobile players. This will minimize the overhead associated with creating a new Battle.net account, and will be available in limited release.
Maximum in-game music volume has been capped in order to retain the best audio quality.
[Android] We made some optimizations to Android distribution, allowing for a smaller install size and smoother patching in the future.
Bug Fixes
Resolved inconsistencies in the way that Small Time Buccaneer’s Attack interacts with effects such as those generated by Humility, Keeper of Uldaman, and Crazed Alchemist.
Resolved an issue where a Kazakus potion spell cards could appear blank when copied by a minion or spell effect.
Knuckles will now correctly use its effect when under the effects of Misdirection.
Addressed an issue with the interaction of Wrath’s card draw timing in conjunction with Daring Reporter.
Snipe will now correctly trigger after Potion of Polymorph.
Djinni of Zephyrs will now correctly copy spells buffed by spell damage.
Bouncing Blade will now correctly continue bouncing after clearing a Divine Shield.
Resolved an issue where seasonal reward cards could take a while to show up in the Collection Manager.
Searching the Collection Manager with a class name will now correctly display Tri-Class cards.
Resolved issues that could slow or stop payment authentication when using the in-game Shop.
Fixed many minor visual issues and some card text inconsistencies.