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Eugen Systems are known for RTS games, the most recent they worked on being Wargame: Red Dragon. Now it seems that they wish to revisit 0ne of their older games, Act of War by releasing a sequel called Act of Aggression. Which could be exciting for those of us who grew up with the traditional base-builder RTS games of the 90s, as Act of War was of this ilk and so will its sequel.
The teaser trailer below shows off what the game will offer, vehicles, base building, tracking down and securing deposits of various resources across the land, setting up facilities to ensure smooth running for your forces and of course, seeking the enemy encampments and then rushing them with your forces to cause them to hurt. In short, all the things that used to make RTS a genre of careful building and planning back in the 90s. A genre I very much enjoyed back then.
So in the news for the Minecraft community is this one very lovely little piece.
A pair of Minecraft players, Dan Maher and Chris Doney, are running a project right now they’ve named Clinic Craft to gain publicity for an appeal Save the Children is currently running; encouraging Minecrafters to be sponsored to build a clinic in-game, so the money can then go to the charity raising money to build real clinics in Liberia for the care of pregnant women and their young children. That is something I think a lot of us can get behind.
If you want to get involved yourself, a clinic blueprint can be downloaded, but isn’t a rigid guideline for what is to be made. Minecraft is a game about creativity after all. The two have also set up a website too that details the idea and links to all the episodes of the build that they’ve currently recorded.
A group of people are working on a Minecraft map that is poised to become to largest Minecraft map project ever.
In its third incarnation, the project named Aerna, will be a massive map that spans many virtual km² populated by towns, castles and virtual terrain that is designed to mirror real-life lkand formation project contributors have seen in their real-life day-to-day. Aerna will be created with lore, quests and even a town-building function.
The map’s size will be 102400 x 51200 blocks, and will take up an estimated memory size of about 84GB when finished. The map is due to be finished within a couple of years, but the people behind the projects have put together a devblog that they’ll be updating so you can stay up-to-date on how the build is going if you’re interested.
Today, for those of you who are not aware, happens to be the birthday of Mr. Dinnerbone, of Mojang and Minecraft-making fame. And that means that we lucky Minecraft PC players get a new snapshot. Because “how birthdays work inside Minecraft” apparently.
The new snapshot is once again another mainly optimisation-based snapshot aimed at squeezing every last FPS out of your computer and the game of Minecraft. “Major optimizations to client rendering. It’s magical!” but also adds a few small things to the game to boot.
The two big game-based changes are the addition of Banners (even if Mojang aren’t going to tell us how they work, we’ll figure it out) and that Creeper, Skeleton and Zombie heads are now available in Survival. Lighting bugs have also been ironed out (which might mean the end to those random dark patches you need to punch to get the lighting to work right) and the final line reads “Crafting cuddles now requires one extra hug in the recipe.”
Another optimisation snapshot has been released today by Mojang, taking a completely different path from the last snapshot’s methods of optimisation.
14w29a was released and instead of compressing time and space, this snapshot is said to ‘bend space around time’ in a step that they hope will up framerates in-game by 5 to 10%. It has done this by adding a new option to the video settings, VBO – Vertex Buffer Objects. It is listed as an experimental snapshot with the team interested in hearing mainly about problems relating to the game’s performance. And to further the experimental side of this snapshot, the b version instead ‘bends time around space’ rather than the other way round.
A small update sure, but a little more FPS is never a bad thing, especially for those of us who enjoy screen capturing our adventures and exploits in the world of blocks.