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Copies of No Man’s Sky have already made their way out into the wild, most because some retailers broke street date and released early. However, it seems like many newly released games nowadays Hello Games are going to be applying a day one patch to the game that will update the game to fix a few more bugs as well as adding a little more additional content to the big open sandbox survival game.
An update from studio found Sean Murray revealed the list of fixes and additions that will be coming in Update 1.03, ready in time for the launches of the game on Playstation 4 on the 9th and PC for the 12th. Listed among these changes are that galaxies will be up to 10 times bigger than they currently are, new ‘paths’ to follow through the game, the new ability to “to scan star systems other players have discovered on the Galactic Map, increasing the chance of collision” and interestingly if you feed a creature with the correct type of food they can now choose to help you out. Bug-wise, a few that were revealed in pre-launch streaming are gone, including the infinite warp cell exploit and the rare goods trading exploit.
As well Murray covered what is next, and among those things? “We’re adding the ability to build bases and own giant space freighters”.
Among the things that have already been shwon off at Quakecon this year, was a demo for Dishonored 2 – a Corvo High Chaos one.
For those not in the know, a High Chaos run in the previous entry meant that you solved problems as quickly and directly – which often meant a lot of killing of those in your way. Needless to say the demo for the new game showed that the same thing goes here.
In it, the powers that Corvo boasted in the last game were on show, but to a much enhanced and extended level. Combat in a high-chaos run can be brutal with them. Shown on screen was the signature ‘Blink’ move in which Corvo teleports himself quickly around, now able to be used to move in closely to a foe and take them from behind or slam into enemies to shove them back. The move also has the “stop time and redirect” improvement taken from the DLC for the last game, The Knife of Dunwall. Bend Time is also still in use, allowing time to be slowed for the set up of devastating combinations of attacks; as well as upgrades allowing Corvo to slowly advance time to better set up those combinations of moves. Possession was also shown off, with upgrades allowing Corvo to transfer from one host to another without needing to unpossess the first.
Of course, the combat moves and his sword and pistol are also useful for dispatching opponents bloodily and spectacularly. Some new non-lethal moves have also been added, such as a combat choke, nonlethal drop and more, for those who prefer to sometimes not go charging in all guns blazing. It’s a good wa to get yourself noticed and killed, you know.
The missions too are slightly different. While they do offer the same choice of approach for taking out targets, just as Dishonored did; there’s now choices of targets where you can do either or. The locations too are striking, with one such location infested with nests of Bloodflies. In that case, you can choose to destroy the nests or simply Blink past them. It’s up to you. Tall buildings surround you and the feel of them is slightly warmer, reflecting that some years have passed since the first game.
So now we’ve seen some of the gameplay for the game, it seems like Arkane are aiming to make the game much more extensive; building upon the foundations put in place by the first Dishonored game. Are you excited to play as both Corvo and Emily? Let us know below!
Bethesda Blog “Dishonored 2 at QuakeCon – Corvo High Chaos Demo”:[x]
Even when a game is presented on a show, it doesn’t mean that it’s reaching the end of its creation journey. Sometimes when you’ll see is an earlier, still in development stage and that can mean that it’ll be a time before that game you hear about on a show is playable. However, that does leave time for a lot more things to happen during that journey of development.
BFF or Die is one of many games that we’ve had onto our Indie Game Show in the past, and since its appearance it has gone through much and reached many eyes through the attention gathered from various media outlets. Although it still hasn’t set a release date, the friendly co-operative game that emphasizes teamwork will be available on many platforms including PC, Mac, Linux and the two main consoles (PS4 and Xbox One) and has accomplished quite a lot.
Started back in Feb 2015, the game is still in alpha, a version of which is available as a free download from multiple places to try out. Although you can play with just one player, the game is suited more for multiple players and goes all the way up to 4. The point of the game sees you guiding your alien characters through mazes to enable to to keep time travelling forward. While one player will hold the torch light, others will enter the maze to collect what they need while avoiding enemies and being able to make use of decoys, teleportation and more to enable them to escape forward in time. When a friend falls, the level won’t end and you will have to go pick them up – in this game no one must get left behind! So far at events over 800 people have played this game, and their feedback has been used to help shape the game’s development.
BFF or Die has been chosen for inclusion in many displays of video gaming and technology; including within a 9 month long exhibition on the history of video games, showcased as part of the Square Enix Collective and most recently the developers have been invited to the next PAX in Seattle, USA to show off the game as part of the Intel booth at the event. The game has also won Best Multiplayer Game at the UK leg of Game On 2.0.
Having already cleared Steam Greenlight in 6 days, the developers of Honey Tribe Studio recently started up a Kickstarter for the game. Rewards for this include special 3D printed figures, access to an online multiplayer mode before it launches publicly and even tickets to the launch party!
If you’re interested, the game will also be shown a bit nearer to home soon at Multiplay’s Insomnia 58 event. I’ll be there again, and if you fancy giving this game a go come along. Having tried it in the past I’d say it’s certainly worth a go. Otherwise, check out the downloadable alpha in one of the links below.
After all the trouble No Man’s Sky has gone through, it’s nice to know that some people are getting to finally play the massive game of planets and space. And as generally happens, someone’s already posted the intro although Hello Games did manage to get it down quickly.
The guy who was responsible for the taken down video posted more than one though, with his first video being his popping open a bottle as the game installed on his Playstation 4 in the background. He then proceeded to upload two more videos, one of the game’s opening moments and then one of his exploration of the initial planet and it these last two that Hello Games have gotten taken down. Fortunately not quickly enough to stop people seeing though.
Those who did see the videos say the game starts with a scene of a thousand stars zipping by before the camera zooms down to the starting planet and throws you straight into the game. There doesn’t seem to be any sign of a tutorial so you’re obviously meant to figure it out for yourself, although your spacecraft is nearby and its state makes it clear that getting it fixed is a first priority for you.
Obviously when the game actually releases we’ll get some videos that are allowed to stay up, but it’s exciting to get a little unofficial sneak peek at the game so many have been waiting for. Let’s hope it’s worth it.