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Mass Effect SDCC previews

So we’ve known for a while that Bioware were not going to leave the Mass Effect series behind and at the San Diego Comic Con this was confirmed with a panel, only some of the information from that panel has been leaked and we have seen the main character’s basic armour. It looks like Bioware wanted to make the armour realistic with soft under-armour and a hard outer carapace designed for exploration and maximum agility.

 

ME4 suit

 

The armour looks solid and it looks like a type of armour that could be built by humans in the near future and it seems to fit the aesthetic and feel of the series past and future. Another treat that came out of SDCC… the Mako is back with a brand new look and feel, for veterans of the series the Mako is a well-loved exploration device from early in the series which was clunky but very fun to use with jet jumping and a lovely big cannon.

 

ME4 Mako
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So it looks like Bioware has learned its lessons from Mass Effect 3 and is bringing us a game that is about the exploration and freedom of Mass Effect 1, I for one will be watching this very closely in the hopes that this will be their return to form!


August 1st, 2014 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

PlayStation Plus August Content Revealed for EU

Sony has announced what titles will be coming to European PS Plus subscribers in August.

 

PlaystationPlusPic1

 

As always, two titles will be hitting PS4. This month, we’ll see the roguelike puzzle-adventure title Road Not Taken, which doesn’t even release until next month, and the infamous Fez. PS3 gamers meanwhile will get a chance to sink their teeth into Crysis 3 or, if that’s not to their taking, the experimental exploration game Proteus.

 

Last but by no means least, Vita owners will be able to try out Metrico… which is pretty impressive seeing as the game doesn’t officially release until next month. Rounding out August’s offerings will be LEGO Harry Potter: Years 5-7.

 

All these games will become available on August 6, which is when Towerfall Ascension, Strider, Dead Space 3, Vessel, LEGO Batman 2 DC Superheroes and Doki Doki Universe will leave the system. If any of those are still of interest to you, make sure you get on the in them next week!


July 30th, 2014 by Lonesamurai
Posted in Gaming, General, Playstation | No Comments »

#EA Access isn’t good value for PlayStation customers, says Sony

EA Games

 

Sony has responded to EA’s new subscription service for Xbox One, saying that it doesn’t feel that it represents good value for the PlayStation gamer.
“We evaluated the EA Access subscription offering and decided that it does not bring the kind of value PlayStation customers have come to expect,” a Sony representative told Game Informer.
“PlayStation Plus memberships are up more than 200% since the launch of PlayStation 4, which shows that gamers are looking for memberships that offer a multitude of services, across various devices, for one low price. We don’t think asking our fans to pay an additional $5 a month for this EA-specific program represents good value to the PlayStation gamer.”
EA’s Access program costs $4.99 (£3.99) per month or $29.99 (£19.99) per year and offers discounts to members, access to various EA titles, pre-release access to game trials up to five days in advance. Discounts are also available on digital purchases.
What do you think? Do you think EA Access offers good value.

 


July 30th, 2014 by Lonesamurai
Posted in Gaming, General, Multiplatform, Playstation, Xbox | No Comments »

New #EA Subscription lets Xbox One/Playstation 4 owners pay $5 a month to play all its best games

EA Games

 

Electronic Arts has announced a new subscription service that gives Xbox One owners access to some of its biggest games for a small monthly fee. Called EA Access, the service is launching to select users in beta today, with a starting price of $4.99 (£3.99) per month or $29.99 (£19.99) per year. The company says EA Access will “launch for everyone on Xbox One soon.” Paying for the subscription will get you access to what EA calls its Vault, a collection of games you’ll have unlimited access to as long as you’re subscribed. During the beta, that will include a sampling of four titles — FIFA 14, Madden NFL 25, Peggle 2, and Battlefield 4 — though the company says more games will be added “soon.”

The service will also get you early access to some of EA’s upcoming titles. Subscribers will be able to play trials for upcoming games like Dragon Age: Inquisition and this year’s EA Sports titles “up to five days” ahead of their launch date. Additionally, EA says subscribers will save 10 percent when buying EA games through the Xbox One game store. “This is something we’ve never done before and we’re excited to share it with you,” the company says. EA calls the service a “partnership” with Microsoft, and there’s no word on whether it will be available on other platforms as well.


July 30th, 2014 by Lonesamurai
Posted in Gaming, General, Multiplatform, Playstation, Technology, Xbox | No Comments »

#Destiny Beta Weekend Round Up and Thoughts

So, the BETA weekend for Destiny has come and gone and i played most for the weekend on the 360 version.

 

destiny-beta-version

 

 

Ok, I’ve played first person shooters since some of the first came along and MMO’s for as long as they’ve been around (any one that’s seen my XFire game time list will attest to that), and such, I have high impressions for both genres.

 

Games like Borderlands kicked things off for me int he right direction for Multiplayer shooters with an RPG element, and Destiny is very much in that vein, but has massive leanings to HALO, for obvious reasons.

BUT, this is a console game, which means it also suffers in every way a typical console based FPS falls flat.  The Controller!

HALO is spot on, its built around a controller, it has just the right amount of twitch and its easy to get going, even our own Digmbot can’t disagree with that.  Destiny, somehow, drops the ball on that perfect HALO balance.  The controls feel at times stiff, at others, too sprung.  The auto aim is more a hindrance than a help, then turning it off (thank the gods you can turn it off), the aiming then becomes clunky, especially for a twitch shooter

 

2601353-destiny

 

Then there’s the maps and map transitions.

Between maps, the loading screen is your ship flying down to the zone you are heading too…   This was cool once or twice…  The third time? I took the chance to go get a drink.

Then there is the maps themselves.   I played the same map four times for four different missions.   And every time, it started me at the same point in the map, even though I then had to slog across the map I had already done to get to the next point.  I honestly found it a little boring to do it over and over again.

 

Destiny Beta_20140717234815

 

 

Now one thing I did like was the Melee attack, as you can see in the screenshot below, it’s more a close range force push, but it has a few second cool down, meaning you can’t just run around force pushing all the enemies, and some of the enemies come at you thick and fast for sure…

 

destiny_magic_hand_header

 

 

So, did I like the game?

Honestly, not so much, I got bored very quickly and just wanted to go back to playing HALO.   I very much doubt I’ll get it on console, but I may change my mind next year IF and ONLY IF the rumoured PC version makes an appearance.

 

Did you play the beta weekend?   Let us know what you think in the comments below!

 

 


July 28th, 2014 by Lonesamurai
Posted in Gaming, General, Multiplatform, Playstation, Xbox | No Comments »

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