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If you’ve been playing games for almost any length of time, chances are you know about the Castlevania series. Even if you haven’t played any of the games yourself, the influence that Castlevania has had on gaming is tremendous. There’s a reason we call games with an emphasis on exploration and upgrading your skills “Metroidvania”.
Koji Igarashi is best known for his work on many of those same games. Of course, like many other developers he has moved on from Konami. And he’s taken his love for the 2.5D action genre with him. Enter Bloodstained: Ritual of The Night. While the game is still very early, it seems to be the same situation that led to Mighty No. 9. In fact, Inti Creates is helping with the game. For those that don’t know, Inti Creates made Mega Man 9 and are also doing Mighty No. 9. Even Michiru Yamane is set to compose the score for the game, as he has done for countless other Castlevania games.
The setup for Ritual of the Night is rather familiar. At the end of the 18th century, some alchemists made a guild called….wait for it…the Alchemist’s Guild. Being a guild, naturally they got way to power hungry and started trying to combat the rise of science. Apparently, they thought that using children to lure demons to Earth would be a good way to accomplish this. To nobody’s surprise, the Guild vanishes, a castle filled with demons appear and its up to you to go kick some ass.
While this might not be the most unique setup for a game, I don’t care. Bloodstained looks to bring back the traditional Castlevania style in a gorgeous new package. Since being crowdfunded to the tuned of $500,000 the game has been confirmed for PS4, Xbox One and PC. Now, which will you choose when you pick up the game?
So there’s been some demonstration of the Xbox app that will be coming with Windows 10, and depending on your gaming needs you either know you’ll be making use of it (Lone) or couldn’t care less (Digm). Or possibly you just don’t know (me).
One of the functions it will come with though will be useful to small content creators who wish to grab footage of their games. The Game DVR that is included with the app will allow for the use of Windows to capture said footage, eliminating the need for a third-party program to do that very task.
The app will capture either the most recent 30 seconds or can be set to start and stop manually. There’s a few options for length and audio/visual quality and having it built-in seems like a very good thing. The only question mark over it as far as I’m concerned is how much of a performance hog it’ll turn out to be. Maybe also ones over how good the quality capture can be set (and whether it does capture at that quality) and the format of the video/audio output. Also, can you separate game audio from microphone audio?
… Okay, so maybe there’s more than one question mark over it.
Either way, sounds like Microsoft are observing what gamers want, so that’s good. Hope it works decently.
Smite publisher HiRez Studios is well known for having creative (and sometimes cringe inducing) skins in it’s third person MOBA. With each new patch, a handful of skins are usually dropped into the game along with a new god. While we will be covering Au Puch, the new god, later on we thought we’d share a little bit of skin goodness with you now.
Bastet, Egyptian Goddess of Cats has apparently been bitten by some strange radioactive J-Pop Spider as she has transformed into Kawaii Pop Bastet. Check out her main menu animation below!
Ubisoft has brought us another entry in the Assassin’s Creed franchise. Set in China during the Ming Dynasty, it follows the adventures of a female assassin as she fights to recover a box given to her by Ezio Auditore. So, how did the series make the transition from 3D to 2D?