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BioWare has unfortunately had to delay beta testing invites for players in Europe who were hoping on getting their hands on Star Wars: The Old Republic a bit early.
Says BioWare:
"After a lengthy discussion here at the BioWare offices, the decision has been made to postpone the proposed Game Testing invites for EU players for a number of reasons.
Firstly, there's a new build of the game on the horizon. This is a major build, meaning there will be character wipes and a new client to download. As you may be aware, the current client download is around 27GB in size. If we were to invite players en masse today, those players would have to download the entirety of the client to access the game. There's every chance that later this week, the service will go offline and this new version will be rolled out, meaning everyone currently in Testing will have to not only download the entire client again (another 27GB download), but will also have their characters erased and have to start afresh. This is a relatively large amount to download in such a short space of time and not an experience we want new testers to be exposed to.
Secondly, this new build will bring about the first localised versions of Star Wars: The Old Republic, which means those of you that speak French and German will have the chance to play the game in those languages, for the first time ever. We're extremely excited to be able to offer this to our players and as such, we're keen to get a lot of feedback from European testers in particular."
We don't have any info on exactly when European players will be able to get their hands on the game, but we have every confidence that BioWare and EA are doing everything in their power to get the beta out there to as many players, globally, as possible.
In the meantime, however, check out http://www.swtor.com/ for more information on the game.
September 7th, 2011 by Lonesamurai |
| Posted in General | No Comments » |
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Modder packs PS3 and Xbox 360 into a single tower.
Finding a place to put your Xbox 360 and PlayStation 3 can be tough at times, but Reddit user timofiend has made the predicament entirely obsolete with his amalgamation of video game greatness.
Tucked within a single desktop tower, timofiend packed all of the required internals to run both consoles, while managing to keep the heat dissipation at a desirable state.
If you'd like to venture into the realm of awesomeness yourself, timofiend will soon post the necessary documentation to follow in his footsteps.
September 7th, 2011 by Lonesamurai |
| Posted in General | No Comments » |
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The system requirements for id Software's shooter revealed and FFS!!! My PC won't run run it either…
Curious to know what kind of hardware you'll need to run Rage? id Software's post-apocalyptic shooter is set to be released on October 4 in North America, and the official hardware requirements are now out in the open. This will be the first game to be released using id's Tech 5 technology, and it should be very interesting to see how it performs out in the real world.
Considering id Software's history at setting new industry standards for visual quality with past titles like Doom 3 and Quake, this might be a game worth upgrading for.
How do you stack up to the requirements?
Minimum
- OS: Win XP SP3, Vista, Win 7
- Processor: Intel Core 2 Duo or Equivalent AMD
- Memory: 2GB
- Hard Disk Space: 25GB
- Video Card: GeForce 8800, Radeon HD 4200
Recommended
- OS: Win XP SP3, Vista, Win 7
- Processor: Intel Core 2 Quad or Equivalent AMD
- Memory: 4GB
- Hard Disk Space: 25GB
- Video Card: GeForce 9800 GTX, ATI Radeon HD 5550
September 7th, 2011 by Lonesamurai |
| Posted in General | No Comments » |
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The guys at Mojang have produced a taster preview of the upcoming Minecraft 1.8 Adventure patch for Minecraft
You can see the video below 😀
http://youtu.be/tYoO9XkCCHg
Enjoy
September 6th, 2011 by Lonesamurai |
| Posted in General | No Comments » |
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In the middle part of last year, Riot Games brought their popular MOBA League of Legends to Apple's Mac platform in a beta release. Unfortunately, that beta didn't go as well as Riot was hoping. Riot was passionate about making sure that League of Legends on Mac was 100% up to 'Riot standards', ensuring that Mac players would have a flawless playing experience.
What ended up happening, however, was not up to those standards and Riot has announced that they will be cancelling the Mac beta client of League of Legends.
In their official announcement, Riot Games said:
"At the heart of the issue is our rapid update cycle, where we make regular balance changes and content updates. We currently develop on the PC, but since the plan was for the Mac to share servers, we believed that a Mac version that was frequently unavailable was not up to Riot standards. For that reason we have severely limited the number of participants in Mac testing.
We are regretfully going to shut down the Mac Beta client indefinitely starting 12:00 AM PT on September 6, 2011. We realize our current approach regarding the Mac platform won't guarantee the quality and frequent updates we deliver today on the PC and are expected by our player community. We will continue to investigate the opportunity to provide player access on the Mac Platform in the future that aligns with our service and content update standards. We are committed to building a solution that will work on the Mac in the long run, but it will take some time."
To read the full statement, head over to the official Riot post, which requires a League of Legends account to read. If you don't have an account, you can view the post at this Reddit thread instead.
September 5th, 2011 by Lonesamurai |
| Posted in General | No Comments » |
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