Tune In: 

Back on air soon!


Our live radio broadcasts are currently on hiatus while we work on improvements to Sanitarium.FM's core services. For further information, visit our Discord.

 Your Sanitarium.FM Account 

Remember Me


Today
  • 6am - Auto DJ
  • 9am - Auto DJ
  • 12pm - Auto DJ
  • 3pm - Auto DJ
  • 6pm - Auto DJ



 Support The Sanitarium.FM! 

Become a Patron!
Or donate to us via PayPal:





Sanitarium.FM. Because if you can hear them complaining, IT'S NOT LOUD ENOUGH!
Sanitarium.FM Site Search:  
Or click here to search the Forum.
Dark Souls 3 could be last Dark Souls game

In an interview with GameSpot, the head of From Software Hidetaka Miyazaki has revealed that it is his desire as well as that of others in the company for them to move onto new projects. And that Dark Souls 3 could be the last Dark Souls game they make.

 

“I don’t think it’d be the right choice to continue indefinitely creating Souls and Bloodborne games. I’m considering Dark Souls 3 to be the big closure on the series. That’s not just limited to me, but From Software and myself together want to aggressively make new things in the future.

 

“I believe that From Software has to create new things. There will be new types of games coming from us, and Dark Souls 3 is an important marker in the evolution of From Software.”

 

Whether the IP will be handed to another developer is unknown, but Miyazaki does have a point. From Software have released a lot of games in the last few years with the same style, so you can see why they might want to do something a little bit different. As he put it in the interview:

 

“I don’t care about what type of president I will be in the future or how I’ll be remembered, I just believe that [moving on] is necessary in order for players to continue enjoying our games. We have to keep creating quality games and be aggressive about doing new things.”

 

dark souls


November 21st, 2015 by
Posted in Gaming, General, Multiplatform, PC, Playstation | No Comments »

Kickstarter Gaming Round-Up: Nov 21st

It’s time for your weekly Kickstarter update ladies, gents and people in between and as far as previously covered campaigns, this week has seen a massive wave in funding cancellations.

 

Crematory Bot and Fathoms were both cancelled because they were looking likely to not reach their goals, something that both Dusty Raging Fist and Super Axe Boy did, with neither making anywhere near close to their targets in the end. Also cancelled this week were A Princess to Save Me and Chronicles of Time. Princess was cancelled because they felt that their campaign page was not good enough to show off to the public and that people would want a better quality of art and gameplay footage before they would fund the game. Fair play, they have said that the game is not dead so hopefully it’ll re-emerge at a later date. Of Chronicles I haven’t yet found any publicly released statement on its cancellation, which came soon after I’d published last week’s article.

 

Also in trouble are Econia, Vanity’s Dawn and Cold Blooded, all having a lot of ground to make up with very little time for each to do so. If any of them make it, I’d rather it be Econia, that game sounded interesting.

 

It’s not all bad news though, Pankapu: the Dream Keeper has 19 days to go still and has reached €31,874 of its €40,000 goal, so it’s likely that we’ll see this game make it to the finish line in the end.

 

—————

 

Bellus Mortem

 

bellusmortem

 

This is a little game about wizard cats. Colourful, charming little wizard cats.

 

A spellslinging arena game, the goal of Bellus Mortem is to knock your opponent out of the ring without going out yourself. The game has apparently already been made and has basic AI, so the funds being raised is to help them put in online multiplayer and a little going towards advertising to hopefully attract more funding (from a publisher I’d assume). There’s also a demo available at IndieDB if you want to try before you back.

 

Bellus Mortem has made $175 AUD of $15,000 with 29 days to go.

 

 

—————

 

Kick Ass Commandos

 

kickasscommandos

 

This one is a pixel shooter, and honestly you can tell from its title what sort of a game it’ll be.

 

Kick Ass Commandos lets you grab your weapons (guns, rockets, flamethrower; whatever your poison) and assault the enemy base and rescue more commandos who will join you in your reign of destruction. The developers of this campaign also seem to be aiming to meet their target before Christmas so they can give their Backers the Early Access game key as a present. Sweet.

 

They could do it too, with a $250 target and 33 days to go, Kick Ass Commandos has made $47.00.

 

 

—————

 

Poltergus

 

poltergus

 

This one is a Staff Pick, and a point-and-click game.

 

Join Gus, the talking dog and Nancy, the ghost as they team up to go ghost hunting in their very own ghost hunting reality show! Because it is meant to be a reality show there will be jumpcuts and the narrative will proceed in a linear fashion intercut with behind the scenes stuff and interviews. If you’re interested in games that play with the narrative of a game, maybe give this one a look.

 

Poltergus has made $3,678 of its $35,000 goal and has 27 more days to go.

 

 

—————

 

The Odds Game

 

oddsgame

 

I’ll admit it, I included this one because it reminds me of student life. Not that I ever did anything like these dares myself, but it is a game that’d appeal to that kind of audience.

 

The Odds Game is a card game that has players reading off challenges from cards and rating how likely they’d be to do that challenge. If their number matches the one on the card, they have to do that challenge. Of course, there are some cards to screw around with other players, known as the ‘Dicey’ cards that can force other people to do the challenges with you, let you skip it entirely or permanently make someone your reluctant teammate in doing challenges.

 

The Odds Game is 26 days away from finishing and has made $1,234 AUD of its $3,000 goal.


November 21st, 2015 by
Posted in Gaming, General | No Comments »

Steam Sale dates leaked; Flash and Daily Sales discontinued

The dates for Steam’s next two big sales have been leaked to the net, along with some other details regarding sales.

 

The Autumn Sale will run a full week and will kick off the end of next week on November 25th, while the big Winter Holiday Sale for Christmas will last for two weeks and will launch on December 22nd before it finishes next year on January 4th 2016.

 

The bigger news though is that it seems that the Flash and Daily Sales will not be returning for these sales, throwing it up into the air how big the discounts on games will actually be this time around.

 

steam logo 1

 

“In past sale events, we’ve asked for two discounts—a duration discount that runs for the length of the sale, and a feature discount that runs in the event that a game is featured on the front page. This year, to optimize the sale for customers and to allow us to feature and recommend your products in more ways to more customers, we’re asking for just one discount, to run the length of the sale.”

 

The information, taken from a Steamworks developer group post, says that games will still be featured on the front page of Steam for around 24-48 hours; only the discounts on the games will stay consistent throughout the sale time period.

 

The waiting around for the big discounts on games that you get from Flash and Daily Sales is one of the defining features of the Steam sales I feel, and also makes me wonder if because they’re being discontinued that the discounts that are first applied will be that bit more than the usual 10-50% off or if the discounts originally applied will not actually be budging. It does mean you no longer have to watch for that game you really want going on sale, but adding it to your Wishlist usually helped with that quite a bit.

 

We’ll know soon though with the Autumn Sale just around the corner.


November 20th, 2015 by
Posted in Gaming, General, PC | No Comments »

Bigger Fallout 4 patch releasing soon for bug fixing

Fallout 4’s been out for a little bit now, not long enough for the shiny newness of its hype to wear off, but certainly long enough for the many players to encounter quite a few bugs. Hey, it is a big open-world Bethesda game after all, they’re kind of known for them.

 

Anyway, fear not for a patch is incoming soon to fix some of the more common game-breaking issues as well as some that aren’t game-breaking but just strange in that way that only a Bethesda game seems to achieve.

 

“It’s true that the freedom our games offer you can lead to unintentional consequences that are sometimes bad, when the game combines too many unexpected elements at once,” Bethesda wrote in a post. “Given the scale and complexity of the systems at work, especially when allowing you to build your own settlements, we’re happy that Fallout 4 is our most robust and solid release ever, and we’d like to thank our amazing QA staff who worked as hard as anyone to break the game so we could fix it during development.”

 

They then did go on to note that even hundreds of testers couldn’t possibly replicate all the bugs that the thousands playing might encounter, and so the patch will come along to fix those common ones that weren’t caught during the development stage.

 

The patch will release in a beta form sometime during the next week. A full release will be made available later on for all, and Bethesda have told players to expect more smaller updates that are frequent to fix bugs as they are squashed as opposed to fewer bigger updates that flatten many bugs at once. It also means that any issues caused by a previous update can be fixed quicker in the next small update.

 

Fallout 4 patch


November 20th, 2015 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

SMITE Super Regionals Are Underway

Super_Regionals_header

 

After a grueling season of play, the best of the best from both North America and Europe have converged in Atlanta for the Smite Super Regionals. The teams will be competing for their chance to go to the Smite World Championship in January.

 

Day 1, Tuesday kicked off with matches between the top NA teams with Enemy facing Team Solomid and Cloud9 going up against Cognitive Gaming.

super-regionals-bracket_NA

 

Enemy and TSM were a fairly even match on paper, however Enemy took the series 3-1. At one point, their close teamwork even prompted the announcers to comment that they looked like “the old Team Solomid”. Harsh. With some solid engagements on gold fury and excellent objective secure, Enemy easily moves on to the next round, despite TSM clawing away one win.

 

Things looked a bit different on the Cloud9/Cognitive side with Cloud9 (the defending world champions) putting their opponents to bed quickly, despite a good back and forth in game 2. Despite their attempt to bring it back, Cognitive still fell with Cloud9 having a massive 40 kills while Cognitive still hovered in the sub-20 range.

 

That wrapped day 1 of the Super Regionals, with Enemy moving on to face the top seeded EnvyUs and Cloud 9 going on to battle against  number 2 ranked Team Eager. TSM will face Cognitive to determining the winner of the 5th place spot.

 

super-regionals-bracket_EU

 

Wednesday starts the EU brackets, and it looks to be an interesting set of matches with London Conspiract coming in as the underdogs against Titan, and Paradigm and Dignitas battling it out on the other side.

 

The Smite Super Regionals will be continuing all week, so if you want to know when and where to catch all the action, check out the full schedule below!

 

super-regionals-schedule_2


November 18th, 2015 by
Posted in Gaming, General, MOBA, PC | No Comments »

« Previous Entries Next Entries »