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Fans of the Sleeping Dogs game were quite thrilled when United Front Games announced a new not-sequel game set in the same universe was coming. The game, called Triad Wars, was announced last year but as of yet not a lot of information has been released to the public. However the period that the studio will remain quiet is coming to an end and soon.
Details of the “PC online game” will be released on Monday. Community manager James Baldwin announced the unveiling of the game in some more detail for next week, and also that there will be an AMA on Reddit the following day, at 12pm PST. For those of us in the UK, that’s 8pm.
While no big details are out yet, the ones that are give chance to speculate. Sleeping Dogs was multiplatform and single-player, so having Traid Wars be an online PC game is a change of direction and one that could bring a lot of elements to a possible game. Will it be open-world? How will multiplayer interaction work? We just don’t know.
All that can be done is to wait now for Monday, and the big reveal.
Blizzard’s been putting out a lot of content in the lead-up to the release of the next World of Warcraft expansion, Warlords of Draenor. One such video-based series, Lords of War has been helping players to understand some of the backstory of the Draenor region by profiling the titular warlords. Today it’s the turn of Killrogg.
Killrogg is an Orcish warlord who leads the Bleeding Hollow clan, a clan that draw strength from the aurity of their eventual deaths. His story was shared in the Lords of War video on him, detailing his past with becoming the chieftain of his clan, their rise to glory on the battlefield and the vision brought to him by a sacred and traditional ritual. It’s thrilling stuff.
His clan is part of the Iron Horde, a decision made after Killrogg’s vision and can be encountered in the Tanaan Jungle region, which is the first place Level 90 players will be placed when they enter Draenor. Warlords releases on November 13th so prepare yourself to face what it has in store while you can.
Elite: Dangerous, the latest installation in the long running, star spanning, space dogfighting and trading series is currently in beta- and the studio has just dropped a ton of information on their testers. In it’s current incarnation, the beta includes 55 star systems, a variety of ships and the basics of combat. For the 30th anniversary of the original game, the team will be launching Beta 2 along with a host of new features and improvements.
“Elite: Dangerous wouldn’t be an Elite sequel without the ability to progress from ‘Harmless’ all the way to the exalted status of ‘Elite’. In Beta 2 all pilots have a visible combat rating, so now you can start to work your way up to Elite”, states Frontier. This will add an element of risk reward to combat, as you’ll be able to see the relative skill of pilots as you engage. In addition, Beta 2 will also have a reputation system. Reputations will be tracked in each system as well as separately against the galactic power blocs involved in that particular system. You can have negative and positive reputations which will impact the price of services offered to you at stations or outposts controlled by the Federation, Empire or Independent Alliance.
Beta 2 will also open up a massive new area of the galaxy. 500 systems will be available in Beta 2, allowing you to explore and discover new systems and planets – and sell the data on them for a tidy profit. To facilitate this, the new Asp Explorer ship has been added. The asp is touted as being very versatile and able to accommodate modules that make it a perfect ‘grand tourer’ for exploration. These modules aren’t just for the Asp however, as the team is adding life support modules, engines, hyperdrives, sensors, shield generators, cargo racks and more to outfit to the ship of your choice. However, certain upgrades will be tuned for certain ships, so choose carefully. Ships will also now be subject to wear and tear, which is also affected by how careful of a pilot you are.
New weapons are coming with the new modules, as well as a cargo hatch disruptor. Firing the disruptor at an opponent whose shields are down will cause them to begin spilling cargo into space, allowing you to scoop it up. Perfect for pirates that have a guilty conscience. Mines, plasma accelerators, dumbfire missiles and cannon will also now be at your disposal should you be more….lethally inclined. To facilitate this, Beta 2 also extends the visibility of ships in supercruise and also adds a module that allows you to track ships that jump into hyperspace via their supercruise wake.
Several new types of starports are slated to appear in Beta 2, including the Outpost which Frontier describes as “the exposed, isolated galactic equivalents of the run-down roadside café,”, along with a larger type called the Occelus starport. A handful of other tweaks are going in place, including a re-purposed single player tutorial that will allow you to hone your skills in combat as well as tackle docking and travel without the ” need to scrap a small pile of Sidewinders!”
All in all, Beta 2 looks to be massive expansion to the already impressive universe of Elite: Dangerous. What do you think? Sound off in the comments below!
Regular listeners of The Indie Game Show should remember Rob from Castle Pixel. The team’s first game was Rex Rocket, a blast of a game. Inspired by Metroid, Rex was a charming and intense game that was well crafted, fun to play and had an amazing soundtrack. Now, Rob and the crew have unleashed their latest game on Kickstarter. Blossom Tales: The Sleeping King looks to channel the old action RPGS of yesteryear, once again combining the team’s unique art style, quirky sense of humor and amazing music. The Kickstarter has just gone live, and the team is asking for $45,000 to back the game. A wide variety of awards are available to backers, including multiple options to become a character in the game, a tombstone, becoming an actual sidequest boss and many others. The crew here at Sanitarium.FM is looking forward to the game, and we’ll be keeping an eye on the Kickstarter campaign. I recently contacted Rob and asked him about the project, and he offered the following:
“Blossom Tales is a truly a labor of love for myself and the rest of the Team at Castle Pixel.”
We don’t doubt it. And if you want to know more about Blossom Tales: The Sleeping King, tune in to The Indie Game Show at 6PM GMT on October 5th, 2014 as PredictedCyborg and myself chat it up with Rob (and possibly other members of the Castle Pixel crew) about their new project.
You can find Blossom Tales: The Sleeping King on Kickstarter HERE
Borderland’s Pre-Sequel has been explained further in a special 9 minute video. The video featuring returning characters Sir Hammerlock and TORGUE basically is a funny showcase for the protagonists and what players can expect from the game, including weapons, locations, features and enemies. Also a lot of shouting it seems.