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Hasbro launches site to enable the sale of 3D printed fanart

Good news for fanartists of properties owned by Hasbro! The company has teamed up with Shapeways, a 3D printing company, to launch a new site called SuperFanArt. This site enables independent artists to make 3D printed models of fan-art based on the characters of Hasbro-owned licences and then sell them to people who want one.

 

Currently the catalogue is just dealing in the My little Pony: Friendship is Magic fandom, but there is a hope that more franchises will be available for sale in the coming months. There is also a process that an artist has to go through before they can start getting works listed onto the site, so it’s probably safe to assume we’re not going to get anything that the show’s typical audience really shouldn’t see depicted until they’re a little bit older.

 

If you’re looking for a desk ornament based off your favourite pony, this could be just the trick. Be prepared to pay a sum for one though.

 
superfanart
 
SuperFanArt site: [x]


July 21st, 2014 by
Posted in General | No Comments »

Player-driven ‘justice system’ for ESO discussed at Quakecon

One of the big things that made The Elder Scrolls Online feel so different from the previous single-player games of the series was the lack of any sort of justice system. NPCs were not killable, you couldn’t steal from them and those things often made an Elder Scrolls game feel more fun. When planning for gameplay antics in TESO with a friend we were originally going to become a duo, she a vampire, me a werewolf, and we’d steal and assassinate our way across the map together. It was literally the first thing we thought of – killing all those we happened across.

 

Zenimax Online Studios covered implementing a justice system in their “Future of Elder Scrolls Online” panel at Quakecon, demonstrating how they see the system working in their MMO. To put it simply? They’ll code in laws and NPC law officials, but leave it mostly up to players to decide how it works.

 

tesojustice

 

This means that you can choose to kill and steal from the NPCs, but you will gain bounties on your head similar to the single-player games. Capture by the NPC officials means paying a fine or fighting and fleeing for your life. Escape sin’t the end of it though, as the bounty will remain which will make you a target for any bounty-hunter minded players out there looking to collect. As a system it could be a clever way to balance those who wish to commit crimes with those who would hunt them down; or it could need a little more control implemented to balance out either side.

 

I guess we’ll find out which when Zenimax implement the new system into the game. Tell us how you think this’ll turn out in the comments below!


July 20th, 2014 by
Posted in Gaming, General, Massive Multiplayer Online, PC | No Comments »

Game Trailer: Mighty No. 9 – Gameplay Footage – July 2014

The people at Comcept have released a new gameplay video for their crowdfunded game Mighty No. 9, which shows off some of what we’re to expect from it.

 

Although recently another crowdfunder has gone up for the game to receive english voiceacting as well as the Japanese original, fans of the Megaman franchise will probably be interested in the game. Like those games the hero Beck can defeat and absorb powers of his enemies, and the video demonstrates a few of the transformations. It also gives us a look at Call, the other playable hero who wears pink armour and is equipped with a jetpack.

 

Check out the video below:

 


July 20th, 2014 by
Posted in Gaming, General, Multiplatform, PC, Playstation, Xbox | No Comments »

Microsoft job losses haven’t changed EU Xbox launch plans

Microsoft are making some major jobs cuts in the European teams reportedly, with some claiming up to 75 percent of the jobs in the EMEA (Europe, Middle East and Africa) team are being gotten rid of, with the other positions having to be re-applied for by staff. The UK Xbox team has also lost around 10 percent of the jobs. However, Microsoft have said that all jobs lost were in marketing and PR not development.

 

“We eliminated a number of EMEA roles in the UK to gain efficiencies… We believe that the UK has exceptional games industry talent and we’ll continue to focus on game creation through Microsoft Studios like Rare, Lionhead Studios, Lift London and Soho Productions.”

 

xbone1

 

They continued onto to say that Europe is still a market they are interested in and that the job losses haven’t hindered the plans to launch the Xbox One in 13 mainland European markets this September.

 

The news follows the announcement on Thursday of Microsoft’s plans to lay off seven percent of their staff in the next year, an estimated 18,000 jobs. The news also came later of the intention to close down Xbox Entertainment Studios which was responsible for original TV programming that was shown on the Xbox platforms.


July 20th, 2014 by
Posted in Gaming, General, Xbox | No Comments »

PC Beta for The Crew moved forward

Ubisoft have brought forward the beta for their upcoming game The Crew on PC by two days. This means that it is now due to start on July 21st, in just two days time. This beta will then run through to July 25th after which it will close. Interested players should register on the website for The Crew and also have a uPlay account to allow them access.
 
Ubisoft have also outlined what parts of the game will be available for play in the Beta:
 

The Map: Explore the entire United States with no loading screen and complete a variety of exciting challenges:

  • Midwest: all missions and skill challenges.
  • East Coast: all skill challenges.
  • Rest of the country (The South, Mountain State, West Coast): free roaming at will!

 
 
The Cars: Expect to discover new vehicles that, in order to drive across a variety of terrains, you’ll be able to customize in the following specs:

  • The Street Spec: You’ll get this one in Detroit!
  • The Dirt Spec: This spec will be available in New York!
  • There are three other specs – Perf, Raid and Circuit – and you’ll have a glimpse of those during the beta

 
 
Playing with your friends:

  • The Crew was built from the ground up as a breathing, living world, meaning that in this Closed Beta you will be able to play with your friends at any time – or challenge rivals from all around the world. You will also have access to two PvP lobbies, one in the Midwest and the other on the East Coast, where several races will be waiting for you to prove your skills against other players

 
The Crew will release on PC, Xbox One and Playstation 4 on November 11th.

 

thecrew

 

Beta access can be gained here: [x]


July 19th, 2014 by
Posted in Gaming, General, Multiplatform, PC | No Comments »

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