Tune In: 

Back on air soon!


Our live radio broadcasts are currently on hiatus while we work on improvements to Sanitarium.FM's core services. For further information, visit our Discord.

 Your Sanitarium.FM Account 


Today
  • 6am - Auto DJ
  • 9am - Auto DJ
  • 12pm - Auto DJ
  • 3pm - Auto DJ
  • 6pm - Auto DJ



 Support The Sanitarium.FM! 

Become a Patron!
Or donate to us via PayPal:





Sanitarium.FM, the station the voices in your head want to listen to!
Sanitarium.FM Site Search:  
Warhammer 40,000: Space Wolf announced, is a turn-based collectible card game

Space-Wolf-610x346

 

There was a time when getting a license out of Games Workshop was harder then getting a Chaos Marine out of his armour. Now they’re distributing them more liberally; and plenty of chapters are being given the chance to prove their devotion to the Emperor. Space Wolf is the latest Warhammer 40K game to be announced: a PC and iOS collectible card game from mobile developer Herocraft.

 

“HeroCraft have presented us with a unique and exciting vision for a game based on this most evocative and barbaric chapter of Space Marines – the Space Wolves.” says Games Workshop’s head of licencing Jon Gillard. “Given that, their clear passion for the IP, and their experience in the market, we are only too happy to be working with them on this project.”

 

The team promise a branching campaign against Necrons and Word Bearers; and multiple strategic paths, including Grey Hunter, Wolf Scout, Blood Claw, or Wolf Guard. Rather than focus purely on duelling, the decks players construct will be used to tactically command squads through interactive 3D environments.

 

Space Wolf is due out in 2014.


August 16th, 2013 by Lonesamurai
Posted in Gaming, General, MOBA, Multiplatform, Playstation, Real Time Strategy, Technology, Xbox | No Comments »

WoW Patch 5.4: Siege of Orgrimmar Trailer Unleashed

Heroes of the Horde and the Alliance have tested their mettle against the might of the sha, the Thunder King, and one another, but an even darker storm brews within the heart of the Horde Warchief, Garrosh Hellscream. His thirst for power has unleashed a calamity that will have unforeseen consequences neither side could have prepared for—and his betrayal of the Horde as Azeroth has known it will soon be complete.

 

Patch 5.4: Siege of Orgrimmar is nearly here, and we’re pleased to present you with the official trailer! Strap in, because this is going to be a bumpy ride.

 

 

Siege of Orgrimmar introduces a ton of exciting new content and features, including Flexible Raiding, a new solo Pet Battle Scenario, the Timeless Isle, Proving Grounds, a new Raid dungeon, and more.


August 15th, 2013 by Lonesamurai
Posted in Gaming, General, Massive Multiplayer Online, PC | No Comments »

The Sunday Night Showcase! Sunday 18th August 2013

This week on the Sunday Night Showcase –

 

A-Call-For-Submission

 

We will be joined in IRC and live on air by

 

With a modern metal sound that is evocative of Avenged Sevenfold, Nova Scotia’s A Call for Submission is poised to expand their reach with the release of their first studio album, Rise or Fall.

 

The guys from A Call For Submission will be joining us live on air this evening, answering you questions from IRC, Facebook and twitter

 

Make sure to join us aswell to get some requests in! The Live request system both on the website and in IRC @ irc.sanitarium.fm port:6667 #sanitarium.fm for live show discussion

 

Also, keep an eye on this thread for future youtube videos and info about the band and for any ramblings from the band themselves

 

Yes indeed, Sunday Night Showcase LIVE!!! with your hosts, LoneSamurai and Twisted!!!

 

Sunday 18th August, 9pm til Midnight GMT (4pm til 7pm EST)

 

See you there
~Lonesamurai


August 12th, 2013 by Lonesamurai
Posted in General, Music, Showcase Shows | No Comments »

Firefall Patch 0.701694 Lands With Big Changes And Promotions

As is becoming typical of Fridays, Firefall introduced a new patch today, making some much needed changes to the game.

 

Today marks the beginning of the first promotional period we’ve seen in the open beta of Firefall. This weekend, starting August 19th, 17:00 GMT, through August 11th, all crystite rewards (the in game currency) will be doubled. There is also a “sale” running on the advanced battleframes where they will only cost 7 pilot tokens, instead of the standard 10. Both of these moves are probably in response to the criticism the game has been receiving for not making the advanced battleframes, which are generally a requirement for effective PvP, more easily available for everyone. Character progression has been described as “grindy” and players are getting scared off of the game by the amount of PvE required to unlock these features. It will be interesting to see how effective this is at placating players’ worries.

 

In addition to the promotion, Red 5 has made a number of other, more permanent changes to early gameplay. Most notably, the early ARES missions in the game have been made easier to manage by beginning players. This has been a big complaint in the game’s forums. Players are coming in, expecting to run missions that are listed as being solo appropriate, and getting completely blown away. While, it will be nice to have the game be more accessible, I hate to see any game that’s manageable get easier. Another big step for beginning players comes in the form of each battleframe now starting with three of its four abilities. This will make the early game much easier to get into, as players are no longer limited to just running and shooting until they have enough experience to unlock the abilities.

 

PvP saw a big update this week with the addition of a leaderboard. Red 5 has made it very clear that they want Firefall to be the next big thing in eSports, and giving players the ability to track their progress, and really understand where they stand in the competition is a big leap towards that goal. Nothing quite inspires players to get competitive like seeing just how many others are above him.

 

It seems clear that Firefall is having trouble attracting and retaining gamers who want a more forgiving early game, and is taking steps to resolve them. While it is nice to see them respond so readily to problems, it is a little concerning that the game is in danger of being watered down for those of us who love a good challenge. It’s still far too early to make any accurate predictions of what features will make it to the final product, but the response of Red 5 to the players concerns has been admirable so far, so I can only imagine what lies in store for the future of this game.

 

The full patch notes are viewable here.


August 10th, 2013 by
Posted in Gaming, General, Massive Multiplayer Online, PC | No Comments »

New Mega evolutions announced for Pokemon X and Y

Take a look at a new kind of Pokémon Evolution appearing in Pokémon X and Pokémon Y!

Meet Mega Mewtwo, Mega Lucario, and Mega Blaziken!

 

 

First off, don’t expect to be walking around the Kalos region with Mega Mewtwo stuffed inside a pokeball — these Mega Evolutions only occur in battle, when a Mega-capable Pokemon is holding a very specific Mega Stone. For instance, in order to evolve Lucario into Mega Lucario, he’ll have to be holding a chunk of Lucarionite.

 

Lucario

 

Once Mega Lucario is done kicking ass, he’ll revert back to his normal form and stuff himself back inside his pokeball.

 

Blaziken

 

One of the Megas, Mega Blaziken, will only be available during a special, incredibly short distribution event held during the launch of the games on October 12. Players will be able to grab a special Torchic holding a Blazikenite Mega Stone, which they’ll have to evolve to Blaziken before going all super saiyan with him.

 

Players will most likely learn about these Mega Evolutions in the seaside town of Shalour City, home of the Tower of Mastery and the spirited gym leader Korrina, who seeks to unlock the hidden potential of her Pokemon.

 

Also announced today were two new types of Pokemon training, injecting a little Monster Rancher style into the franchise. Here’s the details:

Super Training or S.T. is being introduced in Pokémon X and Pokémon Y, allowing players to help their Pokémon grow stronger when they’re not in battle. On the Touch Screen of the Nintendo 3DS system, players can have their Pokémon participate in Super Training, activities that will increase a Pokémon’s base stats, the underlying values that define its HP, Attack, Defense, Sp. Atk, Sp. Def, and Speed stats.

One Super Training activity involves having Pokémon train by facing huge Pokémon-shaped Balloon Bots in a virtual space, with both sides trying to shoot balls into the opponent’s goal. Using the Circle Pad and Touch Screen to avoid shots from the Balloon Bots while landing their own in the goal, players will enjoy this action-packed feature while increasing their Pokémon’s base stats to help them become stronger for battle.

For a more casual way to help Pokémon strengthen their base stats, Core Training lets players set up training bags, earned by completing Super-Training Regimens, for Pokémon in their party to use. Pokémon will work on Core Training by themselves, raising their stats on their own. By tapping on the Touch Screen during a Core Training session, players can help their Pokémon increase their base stats, too. Players will be able to see how their Pokémon are doing at their Core Training at any time from the main Super Training screen.

 

And finally, it wouldn’t be a big Pokemon announcement without some new critters.

new pokes

Dedenne, Skiddo and Bunnelby are three of the cutest damn things ever. You can learn more about them at PokemonXY.com.


August 9th, 2013 by Lonesamurai
Posted in Gaming, General, Nintendo | No Comments »

« Previous Entries Next Entries »