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WoW’s 7th Anniversary TV spot allows you to watch it!

Heh, have a look at Blizzard's 7th anniversary TV ad for WoW, last year of course was Mr. T pitying the fools, this year is the godling himself, Chuck Norris

 


November 22nd, 2011 by Lonesamurai
Posted in General | No Comments »

Minecraft 1.0.0 release patch notes :D (finally :P)

Fixes & Changes:

 

 

  • New achievements
  • Amount of Experience Orbs dropped by a player on death now limited.
  • The ability of Endermen to carry blocks reduced in some way.
  • New Monster Spawner texture.
  • Ghast fireballs have a different texture.
  • On death, a proper score is given based on how many experience orbs the player has collected.
  • When flowing lava hits a water source directly from above, it creates Stone where previously the lava would flow through the water.
  • You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of 3rd person view from the front.
  • Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
  • Golden Apples now glow purple in inventory.
  • Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
    • They will also connect to solid blocks.
  • There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
  • Labels for items have a blue border.
  • Random loot chests in Strongholds.
  • Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
  • Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
  • Some mob health has been changed (Sheep, Spiders, Zombies)
  • Redstone Ore can now be mined much, much faster. It can be mined faster than coal ore and iron ore and is about the same speed mining as stone.

 

 

New Features:

 

 


November 19th, 2011 by Lonesamurai
Posted in General | No Comments »

MechWarrior Online To Use CryENGINE 3

Crytek revealed today that the upcoming MechWarrior Online will use CryENGINE 3, the same engine used to power Crysis 2 earlier this year. The engine will be used to augment the game's physics-based animations as well as its destructible environments.

 


 

 

MechWarrior Online was announced earlier this month and features four modes. Mech Warfare is standard mech vs. mech combat, Role Warfare allows players to "customize their experience to suit their own style of gameplay," Community Warfare involves battling for territorial control and Information Warfare "incorporates information technology to help control the fight."
 

 

A release date hasn't been announced MechWarrior Online, but for more information and to reserve your pilot name, check out the game's official site.


November 18th, 2011 by Lonesamurai
Posted in General | No Comments »

Guild Wars 1 Update – Thursday, November 17, 2011

Update – Thursday, November 17, 2011

 

Festival Update

 

 

Bug Fixes

 

 

Guild Wars Wiki notes

 


November 18th, 2011 by Lonesamurai
Posted in General | No Comments »

Entire MMO Deleted After Server Error

Publisher issues "a humble apology."

 

South Korean-operated MMO M2 has been closed following a server error. In late October, the game went down for "emergency maintenance" to restore damaged servers. The issue couldn't be repaired, and the game is now closed.

 

Publisher Sankando and South Korean operator Hangame say that despite their best efforts, the closure will be permanent and the service is beyond restoration. Sankando issued a "humble apology" for the error according to a translation by IGX Pro. No cause was revealed for the original server maintenance beyond the fact that there was a "critical error."

 

M2's fate is especially relevant as physical copies of online games become less and less prevalent. In a time when cloud-based systems are becoming more common every day, it's surprising to hear about a game without any kind of back up procedure.

 

How do you feel about online-only games? Have you backed up your computer recently? Let us know in the comments below.


November 17th, 2011 by Lonesamurai
Posted in General | No Comments »

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