Tune In: 

Back on air soon!


Our live radio broadcasts are currently on hiatus while we work on improvements to Sanitarium.FM's core services. For further information, visit our Discord.

 Your Sanitarium.FM Account 


Today
  • 6am - Auto DJ
  • 9am - Auto DJ
  • 12pm - Auto DJ
  • 3pm - Auto DJ
  • 6pm - Auto DJ



 Support The Sanitarium.FM! 

Become a Patron!
Or donate to us via PayPal:





Sanitarium.FM - if we don't got it, it ain't worth playing. (That or Lonesamurai is slacking again :P)
Sanitarium.FM Site Search:  
Nintendo Labo is Nintendo’s Quirky New Idea for Homemade Interactive Toys

Nintendo has a reputation for taking unusual gambles in pursuit of new gaming experiences. While these gambles don’t always pay off – the Virtual Boy was a failed attempt at VR headset gaming that was released before it was even ready; the Wii U was an example of disastrous marketing; the promised Wii Health Monitor never materialised; and how many of you have even SEEN the Nintendo 64DD, among others? – more often than not, Nintendo’s quirkiness proves to be a stroke of genius and puts the company back on the map for many years. The Wii introduced us to the benefits of motion-control gaming and captured a casual gaming audience other consoles had alienated; and the Switch is once again breaking sales records with its gimmick of a handheld console that is equally capable of being played at home as on the move. Indeed, such is the track record of Nintendo that there is a long-held belief by fans: “Nintendo is best when it’s at its quirkiest”. So when Nintendo announced a new Switch-enabled toy range, you could almost hear the sound of eyebrows raising across the globe.

 

A demonstrative picture of the Keyboard Toy-Con from the Nintendo Labo Variety Pack.

Revealed last night in an impromptu Nintendo Direct video, Nintendo’s latest product idea combines real-world props with Nintendo Switch technology to make interactive toys that also introduce young kids to the basic idea of coding. Dubbed “Nintendo Labo”, the lego-like concept revolves around stand-alone kits containing pre-cut cardboard pieces, rubber bands and other materials, along with Switch cartridges containing the Nintendo Labo software. By following instructions, children can use the pieces to make models of various toys such as a piano, handlebars for a motorbike, or even a house. Then, with the Switch software, the toys transform into interactive games – use the piano to play music through your TV! Peek inside your new house and become an interior decorator! Play a motorbike racing game!

 

All of these projects come as part of a $70 variety pack, which is already listed for pre-order on Nintendo’s website. A second $80 set includes an alternative set of projects, such as a wearable robot-simulating suit – potentially giving the toys (dubbed Toy-Cons by Nintendo) appeal to a wider age range. Nintendo’s clear intention, however, is for Labo to be a discovery tool for youngsters to learn and play, repurposing the Switch to augment a dynamic constructive experience.

 

It remains to be seen how well this will work. The cardboard nature of the toys makes them fragile and prone to both quick breakage or simply being ripped up by younger kids; although it also makes the kits cheap to produce and potentially opens the door for homebrew hacks – after all, it’s cheaper to download a cardboard design for a custom controller than 3D-print one. Nintendo have already pledged to offer cheap methods to replace components from their kits; and it’s not hard to imagine further sets in the future offering all new toys to keep kiddies interested. The question is, will kids buy into the idea of educational toys; and just how long will their attention span last?

 

Labo will launch first in the US on April 20th, followed by Europe a week later. As a promotional campaign for the new toys, the Nintendo UK Twitter announced today a four-day event in London scheduled for mid-February, and is looking for families to apply to take part:

 


January 18th, 2018 by CrimsonShade
Posted in Gaming, General, Nintendo | No Comments »

UK joins US in warning about #Kaspersky Antivirus and Russian software

Britain’s main cyber security agency on Friday warned British government agencies to avoid using anti-virus software from Russian companies, the latest in a series of moves targeting Moscow-based security software maker Kaspersky Lab.

The product box for Kaspersky Anti-Virus, as seen on Kaspersky's website.
Box art courtesy Kaspersky’s website

 

Who are Kaspersky?

 

Kaspersky Labs is a multinational corporation that provides cybersecurity services worldwide. The company does a lot of work in identifying threats to computers, the internet and governments that could damage computers or lead to information getting out that shouldn't be made public; and helps to find solutions. As well as internet security, password management and many other security tools, one of the products Kaspersky is most well-known for developing and selling is its own Antivirus product, Kaspersky Anti-Virus (and also Kaspersky Internet Security), which is used by governments and individuals alike to help protect computers from being compromised or damaged by malicious attacks.

 

Kaspersky Labs is headquartered in Moscow, Russia – a country known to have strict laws over control of data in and out of its borders. Russia lately has been in a lot of hot water with the United States over longstanding allegations that the country attempted to rig the 2016 Presidential Election and has too close ties to current president Donald Trump; and may be secretly attempting to influence America.

 

 

What's going on?

 

The United States have expressed concerns that Kaspersky have "close ties to intelligence agencies in Moscow and that its software could be used to enable Russian spying". In response, Kaspersky has offered to share source code showing how parts of their software works, in order to supposedly prove that Kaspersky does not hand any data over to Russia. This hasn't alleviated the US Government's concerns, however, and Kaspersky’s anti-virus software was banned from US government networks earlier this year.

 

Now, the UK has decided to follow suit.

 

In the United Kingdom, the government organisation responsible for computer security is the UK National Cyber Security Centre. On Friday, its director, Ciaran Martin, penned a letter to departmental permanent secretaries asking them to stop using Kaspersky software, saying that Russian-made software should "not be used in systems containing information that would harm national security if it was accessed by the Russian government."

 

The wording of the letter makes clear that the UK agrees with the US that there are significant concerns that Kaspersky software could be leaking data to Russian governments that would be dangerous if it got out. Martin added that his agency is "in talks with Kaspersky Lab to develop a system for reviewing its products for use in Britain."

 

”We are in discussions with Kaspersky Lab … about whether we can develop a framework that we and others can independently verify,” Martin said in the letter, which was publicly released.

 

What is Kaspersky's reaction?

 

Kaspersky Labs allege their organisation has become a scapegoat in the midst of the rising tensions between America and Russia; and say that it looked forward to working with the NCSC on the issue in a statement released following the NCSC announcement.

 

Should I be worried?

 

At this point in time, there is no real proof that Kaspersky DOES send data that passes through its systems on to the Russian government; or what that data entails. However, the fact the company does dealings with government, corporate and military organisations worldwide, and is itself based in Moscow, makes the possibility impossible to ignore.

 

The NCSC's statement only refers to matters of "national security", saying that Kaspersky software should only be avoided if the possibility of Russians getting ahold of it "poses a significant risk". For most at-home users, therefore, there is nothing to worry about. However, if you are a user of Kaspersky Antivirus, Internet Security or any of their other products; and you find the revelations discomforting or are concerned for your privacy, it may well be worth looking into alternative products just for your own peace of mind.

 

This article first appeared on Technically Motivated


December 2nd, 2017 by CrimsonShade
Posted in General, Technology | No Comments »

Horizon Zero Dawn – Frozen Wilds DLC Review (Guest review by @Claeya)

Claeya is one of our regulars here at Sanitarium.FM and in September, won our monthly chat giveaway. After asking for a copy of the DLC instead of the usual prizes, she kindly wrote up a quick DLC review, because she’s awesome!
~Lone

It’s been almost 8 months since Horizon Zero Dawn graced our tv screens on the ps4, and it’s been just over 7 since I completed it.

 

 

It took me a little while to get back into the play style which wasn’t a big deal at all, what did grate me slightly was that I had finished the game’s main campaign and the first thing you hear when you start the Frozen Wilds DLC is Sylens complaining that you’re not focused and off track from the “mission”. I did that mission; and like some other games before it Horizon Zero Dawn opted to push you back to just before the last chapter afterwards.

 

This all correlates to having forgotten some intricate details which get fleshed out and the small feeling that this story would have fit nicely in the game without the need to buy and add it on top of what’s already happened.

 

 

Aside from these things however the Frozen Wilds is just as engaging as Horizon has always been. Beautiful scenery and captivating gameplay continuing to move you forward and keeping you exploring every area. In this Aloy finally has full contact with the Banuk, a socially outcast tribe made up of many smaller tribes who would rather live in the almost uninhabitable snow tops of Yellowstone than anywhere else.

 

 

You have to help them sort their troubles out and stop Hephaestus, a program that was part of the GAIA project originally that we heard of during the main campaign, whose been working tirelessly to create these strong machines called Daemons that really want you dead. If you thought going up against a Thunderjaw sucked just wait until you have to fight a Daemonic Fireclaw! Boy oh boy.

 

 

It didn’t take long to finish and they threw the usual find valuables quest’s in to bulk it out along with a few side quests. I’m most certainly hoping that this isn’t the last we’ll see of Horizon Zero Dawn even if there’s no more to add here, in this game.

 

A solid 8.8/10 for me with this DLC.

 

Again, a HUGE thank you to Claeya for writing this guest review, if you’d like to review or even join us as a DJ or video editor, join us on Discord!
~Lone

 

Horizon Zero Dawn – Frozen Wilds DLC is available to buy for Playstation 4 here


November 15th, 2017 by Lonesamurai
Posted in Game Review, Gaming, General, Playstation | No Comments »

Atari’s Ataribox: Company Reveals First Details

The Atari Logo

Atari raised a number of eyebrows earlier this year when it suddenly announced it was getting back into the hardware game and working on a brand new console, called the Steambox. Teaser trailers, a preview of the console’s planned appearance, and a statement from the company – emphasising that they were “taking things slowly” and revealing information gradually to ensure they get everything right – soon followed; but it’s fair to say that we still don’t know much about exactly WHAT the Ataribox is… that is, until today.

 

In a newsletter to subscribers, Atari has finally let loose some information on exactly what the Ataribox is planned to be. The console will be based on PC hardware and offer “a full PC experience for the TV, bringing you streaming, applications, social, browsing, music, and more”, as well as the games. The system will run a customised, lightweight Linux distribution “with a customized, easy-to-use user interface”, not unlike a Steambox. Atari explained the decision to use Linux with the following statement:

 

Most TV devices have closed systems and content stores. Linux lets us be more open; you can access & customise the OS, & you can access games you’ve bought from other content platforms (if compatible with the OS and HW).

 

On the topic of games, Atari have confirmed that the console will come preloaded both with classic Atari titles, and with current-generation titles “from a range of studios”. The company hopes to reveal information on the titles in the coming weeks.

 

Atari’s announcement also put heavy emphasis on the company’s desire to have the Atari community “be part of this launch. We want you to have early access, grab special editions (& pricing) and to have you as active partners in the rollout of Ataribox.” To this extent, the company has announced that the console will undergo an IndieGoGo crowdfunding campaign, planned to launch “very soon”. Atari claim that the Ataribox is currently planned to retail for an expected price range of $249-$299, depending on “specific editions and memory configurations”. Fans fawning over the previously-announced Atari 2600-homaging wood-based design will also be pleased to hear that this edition of the console will be made with “real wood”.

 

The Ataribox is planned to ship in late Spring 2018. We’ll have more news as it gets revealed.


September 27th, 2017 by CrimsonShade
Posted in Gaming, General, Technology | No Comments »

Nintendo confirm SNES-flavoured sequel to Nintendo Classic Mini line

Nintendo made waves last year when, near the holiday season, it released the NES Classic Mini – a miniaturised facsimile of the original Nintendo Entertainment System, with 30 classic games built-in. Though the console was only available for a few months – with most selling out – before being discontinued by Nintendo as a “limited edition product”, even before its discontinuation, rumours were swirling about a potential sequel based on the NES’s successor console, the Super Nintendo Entertainment System – often shortened to “Super NES” or just “SNES”.

 

Well fans, the wait is over. Nintendo has confirmed the rumours, announcing that a SNES-flavoured sequel IS indeed in production and will be hitting European and American Nintendo fans very soon!

 


Official banner showing off the European Super Nintendo Entertainment System, courtesy Nintendo UK (click to enlarge).

 

Like the NES Classic Mini, the Nintendo Classic Mini: Super Nintendo Entertainment System is a miniaturised replica of the Super NES console, seemingly with the localised styling for its region. For us Europeans, that means the sleek and svelte curved chassis embellished on its top-right corner with the four-colour Super NES emblem; Americans will receive the blocky, squarish design with purple buttons that was released in that region. It’s not yet clear if the controllers – of which two will be included in every pack – will follow suit. Also included in the package will be a HDMI cable, allowing the classic games to be enjoyed in Full HD for the first time; and a USB cable for power. Annoyingly, the European package will NOT include an AC Adaptor in the box, meaning that if you don’t have a powered USB port on your TV, you will need to pay extra for an adaptor to plug it into the mains.

 


The less sleek, but still attractive US Edition of the SNES Classic Mini, alongside its controllers (courtesy Nintendo of America)

 

But what about the games? While the SNES Classic Mini will feature a smaller software library to its predecessor – containing just 21 games compared to the NES Mini’s 30, the titles on offer still give a diverse range of single- and multi-player games comprising many of the original console’s favourite titles. All but one of these titles will be available straight off the bat, and all of the titles will be based on their original 60Hz American releases – even in the European edition. For example, Contra III: The Alien Wars, which was remade in Europe as Super Probotector: Alien Rebels, will go back to the original US version for both region’s consoles. Star Fox (originally released as Starwing in Europe) and Final Fantasy III (which is actually Final Fantasy VI in the original Japanese numbering scheme, as the actual 3-5 were not released in US originally) also keep their US names.

 

Games available from the start:

 

  • Contra III: The Alien Wars
  • Donkey Kong Country
  • EarthBound
  • Final Fantasy III
  • F-ZERO
  • Kirby Super Star
  • Kirby’s Dream Course
  • The Legend of Zelda: A Link to the Past
  • Mega Man X
  • SECRET of MANA
  • Star Fox
  • Street Fighter II Turbo: Hyper Fighting
  • Super Castlevania IV
  • Super Ghouls’n Ghosts
  • Super Mario Kart
  • Super Mario RPG: Legend of the Seven Stars
  • Super Mario World
  • Super Mario World 2: Yoshi’s Island
  • Super Metroid
  • Super Punch-Out!!

 

While all the games listed above are available out of the box, Nintendo has also tucked in one final tasty treat. By playing one level of Star Fox, a twenty-first, exclusive game will be unlocked: Star Fox 2! This sequel to the original Star Fox, also originally intended for the SNES, was cancelled just prior to its original launch in all regions, and although it has since been leaked and made available illegally online as a ROM, the game has never been officially released by Nintendo – until now!

 

The SNES Classic Edition will hit both Europe and America on September 29, 2017 with a suggested retail price of $79.99 in America; European Retail Price is to be confirmed.


June 26th, 2017 by CrimsonShade
Posted in Gaming, General, Nintendo | No Comments »

« Previous Entries Next Entries »