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EGX 2018 Day One – Roundup

EGX 2018 has kicked off, and day one has given us some announcements of new games, sequels and older games on consoles they haven’t been before.

 

 

let’s look at the main stage developer sessions first, kicking off with –
WillowBrook Post – Excalibur Games

 

Anno 1800 – Ubisoft Blue Byte

 

Arca’s Path and the state of VR in 2018 – Dream Reality Interactive

 

11-11: Memories Retold – Aardman Studios

 

Twin Mirror – DONTNOD

 

The Dark Pictures Anthology – Man of Medan – Supermassive Games

 

Twin Mirror, The Dark Pictures and The Gardens Between number among the new releases shown, focusing mainly on darker more story based theatrical games while Cat Quest 2: The Lupus Empire is a quirky, bright RPG starring a cat and is the only direct sequel announced so far.

 

Not exactly sequels, Playlink: Chimparty adds some more games to the Playstation Playlink, while other titles such as Final Fantasy XV Pocket Edition takes an existing game world setting with a new art style and story, Fist of the Northstar Lost Paradise sees Kenshiro enter a new play style by the team that brought us the Yakuza series, Persona 3 Dancing in the Moonlight + Persona 5 Dancing in the Sunlight is a new entry in the bizarre dancing spin-offs to the popular Persona RPG series, and lastly everyone’s favourite purple dragon is having his classic adventures updated for the PS4 with the Spyro Reignited Trilogy.

 

And a quick round up of the games shown ont eh Playstation stream –

https://pbs.twimg.com/media/Dnhw4cxW0AANEm0.jpg

 

You can check out the trailers over in our playlist

 

That’s it for the day one roundup, a strong first day for lovers of new and classic gaming. make sure to follow us on Facebook and Twitter for live blogging of the developer sessions!
~Sirhc


September 21st, 2018 by TGB_SirhcAndAr0n
Posted in Gamer Fuel, Gaming, General, Massive Multiplayer Online, Multiplatform, Nintendo, PC, Playstation, Real Time Strategy, Technology, Xbox | No Comments »

Spider-Man PS4: First Look Review

Starring the world’s most iconic Super Hero, Spider-Man features the acrobatic abilities, improvisation and web-slinging that the wall-crawler is famous for, while also introducing elements never-before-seen in a Spider-Man game. From traversing with parkour and utilizing the environment, to new combat and blockbuster set pieces, it’s Spider-Man unlike any you’ve played before.

 

 

When I first heard about this game my Spidey senses were tingling in anticipation of something special, being a fan of both Spider-Man and Insomniac Games the illustrious studio tasked with this latest gaming adaption for the webslinging hero.

 

So let’s start off with the briefest of histories about this character, Spider-Man is one of the most famous superheroes ever created, I would have said top 3 most well known along with Superman and Batman but since Marvel have been cranking out box office shattering blockbusters for 10 years now superheroes are at an all time mainstream acceptance level.

 

 

Spidey, just like Supes and Bats has over the years been in countless comic book series, animated shows, live action movies and videogames, some of which have been terrible and some quite good, much like the Dark Knight, the Webslinger has been in some truly awful games, but after years of virtually unplayable throwaway garbage games Rocksteady Studios managed to make a character defining series with their Batman Arkham games, so the hope is that Insomniac can do the same for everyone’s friendly neighbourhood spider-man, after all they are working on a stronger base with some previous Spiderman games being quite fun, and with the character being done right on the big screen over the past few years (Cameo in Captain America Civil War, solo film Spider-Man Homecoming and ensemble film Avengers Infinity War all nailing the characters tone) the time is right for people to embrace the wall climbing vigilante.

 

And the company bringing this new game to us, none other than Incomniac games, the creators of the iconic Spyro the Dragon and Ratchet and Clank series’ as well as the Resistance series, Sunset Overdrive and Song of the Deep, among other smaller projects.

 

 

Let’s start off with the obvious, the game looks nice, like really nice, even moving at high speeds there is a lot of clarity in the digital streets of New York, and it feels like a living, breathing, digital world, I played on the standard PS4 but the PS4 Pro makes the game look even better.

 

Another thing that is apparent right away is the humour and pop culture, specifically Spider-Man pop culture references, humour has always been integral to the character, and the quips fly just as fast as the webs, as well as some cleverly placed references and Easter eggs, even just the difficulty selection, your choices are Friendly, Amazing and Spectacular, Friendly being one of his catchphrases “just your friendly neighbourhood spider-man”, and both Amazing and Spectacular being the titles of long running and well received Spider-Man comic book series (which makes me wonder if their will be an unshockable “Ultimate” difficulty), there also appears to be a stack of comic books in the opening scene that includes a classic Spider-Man cover.

 

 

Story wise the game is fairly basic, Peter has been Spider-Man for 8 years prior to the games events, wisely eschewing the typical Origin story and jumping straight out of a building and into the game proper, you start off helping out the police to take down William Fisk AKA Kingpin, swinging through the city and into one of his buildings and beating up a bunch of goons as you go, some of you might be wondering where this game falls in the tangled web of Spidey’s history (not sorry for that pun, not one bit), the short answer is, despite Peter Parker’s appearance looking quite similar to actor Tom Holland (who portrays the webslinger in the MCU), Spider-Man is a standalone story, however it is scheduled to tie-in with an upcoming comic series with a series titled “Spider-Geddon” written by Christos Gage who also worked on the game and has confirmed the series will take place after the events from the game.

 

The opening mission with Fisk also serves as a nice introduction to the game, as it is one of those rare “fun” tutorials, teaching you how to use Spidey’s abilities, mainly his webs and hand to hand combat, but he also gets a focus meter which allows for some extra tactical options, as it can be used to heal Spidey or take down a thug.

 

 

The combat in the game is fast, frenetic and super smooth, they really captured the agility of the wall climber being able to spring around while throwing punches, kicks and of course webs, Spidey also has his famous “Spider sense” which can be used to anticipate and avoid incoming attacks, this is a very handy feature and will need to be used frequently, as very early on you’ll find that just jamming on the buttons has its limits, you need to work out who is the biggest threat and which skills to use, and you have a lot of options, for instance you could approach a group of thugs, launch one into the air with an uppercut, follow them into the air with an air combo, and then use your web to grab them while in the air and slam them into another enemy, then as you land Spidey can dodge through the legs of another enemy, fire off some web blasters to wrap up a gunman and then use your web as a grappling hook on another, launching yourself over to punch that guy and then combo into the guy you wrapped up, sticking him to a wall, then dodging onto the wall and launching off to take down the last enemy.

 

And that’s all with just the skills you start off with, as you play you can level up and gain upgrades like improved swing speed and health increases, and you get skill points that you can use to spend on skill trees, increasing Spidey’s arsenal of attacks.

 

 

Along with fighting thugs and swinging around, you can also explore the city and find collectables, mini games and events, the mini games include things like match the frequencies and create a track to send electricity from one point to another (fans of the Ratchet and Clank series will recognise this one), and the events come in the form of crimes for Spidey to stop, which generally involve beating up thugs, but they can range from stopping an assault (which ends in beating up thugs), to locating a kidnapped person (which ends in beating up thugs) and even taking down a speeding car filled with thugs (which you beat up, but in more of a quicktime event instead of just brawling).

 

These minigames and collectables also have further incentives other than being fun diversions, as they will result in XP for levelling Spidey, and some give you “Tokens” which are used to upgrade Spidey’s costumes and gadgets, with some upgrades requiring tokens from multiple groups, so you might need 3 crime tokens from stopping crimes, 2 backpack tokens from locating Spidey’s old backpacks dotted around the city and a location token received from finding and photographing iconic locations.

 

 

There are also sections of the game where you will play as Peter Parker without the suit, and even sections where you control MJ (who in this universe is Peter’s ex-girlfriend and has started working as a journalist), but the bulk of the game will be played as the fully costumed hero, which is no bad thing considering how fun he is to control.

 

In summary, there is a lot to love about Spider-Man, the game has a lot of mechanics baked into its DNA from other series, at times it feels like Grand Theft Auto (but with webs), and at times Prototype (but with webs), other times like the Batman Arkham series (but with webs), and of course like some of the good previous spider-man games (but with…better everything), and it injects some new ideas into the mix, Insomniac are like chefs, they started off with nice stock (the Spider-Man character), and added the finest ingredients from from competing and former recipes, stirred in some special seasonings of their own, made sure it all blended together with no unexpected and unfitting flavours, and created one of the best game/meals I’ve had the pleasure to play/eat in quite a while.

 

 

Cheack out the video review below –

 

Spider-Man on PS4 swings in with a Heroic 10/10
~TGB_SirhcAndAr0n


September 11th, 2018 by TGB_SirhcAndAr0n
Posted in Game Review, Gaming, General, Playstation | No Comments »

Elder Scrolls Online: Summerset :- MMO Expansion Review

For the first time in history, the long-closed borders of Summerset are open to foreigners by decree of Queen Ayrenn. But darkness looms over the ancestral home of the High Elves, and whispers stir of Daedric followers organizing in the shadows. Rally your allies, brave champions. Summerset awaits.

Explore an all-new zone packed with adventure. Join the mysterious Psijic Order and gain powerful new abilities. Reunite with old friends, forge new alliances, and work together to unravel a conspiracy that threatens Tamriel’s very existence.

 

 

Summerset is the newest chapter to the The Elder Scrolls Online, and while it adds much new content, a new crafting skill line and a new skill line focusing on time manipulation from the Psijic order, new mobs, two beautiful zones to explore and an amazing continuation to the main overarching story, it does not do much else, which is a good thing. ZOS stuck with what makes ESO great and avoided trying to reinvent the wheel.

 

 

When I do a review I have one main question I always ask myself and set out to answer. Is this fun? And the answer is a resounding OH HELL YEAH. I have long loved the elder scrolls franchise and I love ESO, but the game is not without its flaws, which is true of all games, but I have to say that Summerset is some of the most fun I have had in a long while in an mmo, from new trash mobs with interesting combat mechanics in the open world too the amazing new coral crab mob designs and the quest stories and writing has gone a long way to making this one of the best expansions yet for ESO.

 

 

Underneath the beauty of the High Elven island lies a darker side, The high elves prejudice against the “lesser races” is on full display, their political intrigues show up in force in Summerset’s main story as it is both a continuation of the Morrowwind Clock Work City story picking up right where it left off with more daedric cults and daedric princes up to no good and a continuation of the Aldmeri dominion’s story lines surrounding queen Ayrenn’s ascension to the throne. The quests diving deeper into the motivations of the characters around you and not simply praising your prowess as a world-class savior brings a human quality to the game that helps you feel more connected and immersed in the game. One example of this is Razum-dar, a long time fan favorite, he is not just another NPC but a friend to the player. As a result, Summerset is both familiar and foreign. The new Public dungeons are a breath of fresh air in how they are designed and some of the new bosses look amazing. The new trial, Cloud rest, has you taking on one to the ancient long thought extinct sloads, a slug devil toad abomination that just wants to smash your face with the help of mind controlled minions and crazy daedric magic.

 

 

Summerset brings a host of new additions to the game, The main story as mentioned previously, 6 new delves, 6 new Fun world bosses, 6 abyssal geysers which function like dolmens. 2 new public dungeons which have farm-able collections that net you prizes such as the new ginger kitten vanity pet. A new trial that can be completed multiple ways. The new psijic order skill line which adds 5 active abilities, a new ultimate, and new passives. It also adds Jewelry crafting which allows you to craft your own jewelry and make set piece jewelry. Both of these new skill lines drastically open up build diversity. The champion point cap was also increased to 750 and the game adds several new interesting gear sets to the game.

 

 

If I had to rate Summerset on a scale of 1 to 10 I would rate it a solid 8, it just does so much right in terms of what an expansion should add to the game but it still has old flaws that still need to be addressed from older versions of the game and class balance & build balance issues that continue to still plague the game.

~Darsch

 

 

The Elder Scrolls Online: Summerset is available now on –

STEAM
XBox One
Playstation 4


June 30th, 2018 by Darsch
Posted in Game Review, Gaming, General, Massive Multiplayer Online, Multiplatform, PC, Playstation, Real Time Strategy, Xbox | No Comments »

Multiplatform Review: Bridge Constructor: Portal

Enter the Aperture Science Enrichment Center and experience Bridge Constructor Portal – the unique merging of the classic Portal™ and Bridge Constructor™ games.

 

 

Deep within the test chambers of Aperture Science, a new branch of research and development is initiated. Welcome, Trainee, to Bridge Constructor: Portal.

 

From developers, ClockStone Studio, and published by HeadUp Games, comes a new addition to the puzzle-based universe of Portal.

 

 

The task is simple enough. Build a bridge to guide forklifts, transporting obviously important Aperture Science Sciencing Materials, from a starting position, to an end position.

 

The challenge comes from an increasingly abstract level layout, alternating start and end positions, adversarial gun turrets, and of course, the iconic portals.

 

The level progression moves at a comfortable pace, which provides a good opportunity to practice each time a new element is added to the game.

 

There are 60 test chambers to work your way through, with two levels of challenge; build a construct that will handle a single truck, or put your engineering abilities to the test, and successfully help a convoy of trucks traverse the chamber!

 

 

A vaguely wobbly bridge might suffice for a single truck, but that wobble might throw off the trajectory of the third driver of the convoy, or there might be insufficient support in your build, and the whole thing might come crashing down; sending you straight back to the drawing board!

 

Aesthetically, the game takes much of it’s style from the Aperture Science infomercials that introduced new mechanics in Portal 2, and it adds a unique charm to the game that instantly makes you feel like you’re back in the Aperture testing chambers.

 

Tutorial assistance, and comments from GLaDOS further add to the game’s appeal.

 

The user interface is minimalistic, yet incredibly functional, with controls that are easy to master, and in the main menu, there is a section for additional tips to improve your constructions.

 

 

Available on Steam, Mac, PS4, XBox One, Switch, and Mobile devices; Bridge Constructor: Portal is a well-designed, easily accessible, and ingenious little game, full of charm, and challenge, that is well worth checking out if you enjoy physics puzzles, or are a fan of the games that preceded this one.

 

It’s a perfect blend of the Bridge Constructor series, and the unique sci-fi world of Portal!

 

Bridge Constructor: Portal is available now on –

STEAM

https://store.steampowered.com/app/684410/Bridge_Constructor_Portal/

Playstation 4

https://store.playstation.com/en-us/product/UP0825-CUSA09729_00-BRIDPORPS4SCEA00

XBox One

https://www.microsoft.com/en-gb/store/p/bridge-constructor-portal/bnrx1dn6gxm6

Switch

https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Bridge-Constructor-Portal-1342894.html

 

Just remember that the cake, and the bridge, is a lie.

8.5/10 ~Captain Meatshield


April 27th, 2018 by
Posted in Gaming, General, Multiplatform, Nintendo, PC, Playstation, Real Time Strategy, Xbox | No Comments »

3D Print Your Ships From Star Trek Online!

Remember when it was announced a year or two ago, that soon you’d be able to 3D print your Star Trek Online, and literally within a month of this announcement the company that were going to do it, went under?

 

Guess what? Second time lucky maybe?!

 

That’s right, officially announced on February 20th via the Facebook Page for STO, you will (again) be able to 3D print your ships directly from Star Trek Online and recieve them as a model directly to your mailbox!

 

 

Perfect World & Cryptic have teamed up with the team at Mixed Dimensions with the goal of introducing the custom Star Trek ships into the community of STO fans. The end result will be a 12’ model made of resin which will come in three different tiers. A single colour version, a primed model ready for your painting at home, and a hand painted version, painted by the talented artists at Mixed Dimensions.

 

 

Players will be able to design their own ships in the game, and upload their design to the Mixed Dimensions website for printing. Fans will also be able to order from 20 of the most popular ships in Star Trek Online.

 

At time of writing, there has been no pricing announced, for custom or pre-made ships. And the planned launch is sometime in March 2018.

 

Below are just a few pictures of the Pathfinder Long Range Science Vessel model primed and painted.

 

 

Remember, Star Trek Online is Free To Play and is playable via ARC or Steam game clients, XBox 1 and PS4.

 

 

Register for an account now at http://www.arcgames.com/en/games/star-trek-online and join in the fun Boldly Going Where Some Men Have Gone Before!!


February 23rd, 2018 by
Posted in Gaming, General, Massive Multiplayer Online, Multiplatform, PC, Playstation, Technology, Xbox | No Comments »

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