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Eurogamer 2013: Eurogamer Indie Podcast #EGX

The last day of the Eurogamer Expo was rounded off with a live version of the Eurogamer’s podcast, featuring a number of indie game developers as well as some Eurogamer staff.

 

The main topic was, as to be expected with the guests, indie gaming. Smaller sub-topics were discussed such as what indie meant to the developers sitting up on stage, that the only real difference between AAA studios and indie developers was the need for indies to be ‘out there’ more, how new media and social networks could be a double-edged sword at times, allowing for that important word-of-mouth marketing while leaving themselves open to anonymous backlash and how indie gaming has risen from being practically nothing to carving out a sizeable niche in the gaming community.

 

Though really, it’s impossible for me to write an article that does this podcast justice. Just watch the video below.

 

 

Guests were:

 

(@vics_viper) Martin Robinson – Features Editor for Eurogamer
(@edstern) Ed Stern – Splash Damage
(@vlambeer)Ramil Ismail – Vlambeer
(@mikebithell)Mike Bithell – Thomas Was Alone
(@roll_7)John Ribbens – Roll7
(@wyp100)Wesley Yin-Pool – Eurogamer News Editor


September 29th, 2013 by
This entry was posted on Sunday, September 29th, 2013 at 18:37 and is filed under Gaming, General, Multiplatform, Nintendo, PC, Playstation, Technology, Xbox. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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