[BLOG] Bigger Fallout 4 patch releasing soon for bug fixing

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PredictedCyborg
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[BLOG] Bigger Fallout 4 patch releasing soon for bug fixing

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Fallout 4's been out for a little bit now, not long enough for the shiny newness of its hype to wear off, but certainly long enough for the many players to encounter quite a few bugs. Hey, it is a big open-world Bethesda game after all, they're kind of known for them.



Anyway, fear not for a patch is incoming soon to fix some of the more common game-breaking issues as well as some that aren't game-breaking but just strange in that way that only a Bethesda game seems to achieve.



"It's true that the freedom our games offer you can lead to unintentional consequences that are sometimes bad, when the game combines too many unexpected elements at once," Bethesda wrote in a post. "Given the scale and complexity of the systems at work, especially when allowing you to build your own settlements, we're happy that Fallout 4 is our most robust and solid release ever, and we'd like to thank our amazing QA staff who worked as hard as anyone to break the game so we could fix it during development."



They then did go on to note that even hundreds of testers couldn't possibly replicate all the bugs that the thousands playing might encounter, and so the patch will come along to fix those common ones that weren't caught during the development stage.



The patch will release in a beta form sometime during the next week. A full release will be made available later on for all, and Bethesda have told players to expect more smaller updates that are frequent to fix bugs as they are squashed as opposed to fewer bigger updates that flatten many bugs at once. It also means that any issues caused by a previous update can be fixed quicker in the next small update.



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